3DAssets.dev

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About

Original stylized moonstone and silver fantasy MOBA collection. Six champion classes, infantry, siege machines, jungle creatures, arena structures, plants, inventory and spell meshes. Violet lunar and amber solar factions. Layered armor, bevelled stone, carved profiles, filigree and defined mechanical pivots. Six assembled scenes. Static geometry; no rigs, animation, collision, navigation or gameplay. CC0 asset outputs.

Files load directly from the CDN. Choose the pieces you need. Colliders, navigation and gameplay scripts are supplied by your game.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the pack.

Use the “Moonsteel Convergence: MOBA Champions and Arena” pack in my project.

Manifest (JSON, every model with its CDN URL): https://3dassets.dev/api/v1/packs/moonsteel-convergence
Starter scene (one GLB with every piece placed): https://cdn.3dassets.dev/assets/18220/v1/model.glb
Pack page: https://3dassets.dev/packs/moonsteel-convergence
Description: An expanded MOBA collection of silver-armored champions, Gothic arena structures, neutral monsters, terrain, equipment and magic.

- 74 GLB models, 14.3 MB in total
- Units: metres, +Y up, shared scale and palette across the pack
- Licence: CC0 1.0 Universal (no attribution required)
- Loading: three.js GLTFLoader; no additional decoders required. Load models individually from the manifest, or the starter scene as one file.

Also available as a JSON manifest or via the MCP server.

Common questions

How do I use this pack with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the pack and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Download the starter scene with the button to get every piece already placed as one .glb, or take individual models from the grid below, each with its own download and CDN URL. The JSON manifest linked above lists every file with its URL and size, which is what an AI agent uses to pull the pack into a project. Connect your agent to the MCP server and it can do all of that by itself.

MCP server setupAPI reference

Which game engines and tools can I use this pack with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. Every model in the pack is a self-contained binary glTF (.glb) with textures embedded, and so is the starter scene, so each is one file to import and no plugin, converter or decoder to install first.
How do I import this pack into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this pack in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every pack on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The starter scene, one .glb with every piece placed, has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I have to download the whole pack?
No. Every model in the pack is a separate published asset with its own download and CDN URL, so you can take one prop or the entire set. The starter scene is the one-file option for people who want everything placed at once.
Do the models in this pack fit together?
That is the point of a pack. The members are built together to one real-world scale with consistent pivots and a shared palette and level of detail, so a building, a vehicle and a prop from the same pack sit correctly in one scene without rescaling or re-texturing.

Game kit

Moonsteel Convergence: MOBA Champions and Arena

An expanded MOBA collection of silver-armored champions, Gothic arena structures, neutral monsters, terrain, equipment and magic.

Download pack · 725.5 KB

One GLB with every piece placed in a starter scene. Each model is also below on its own.

View demo

Everything in this pack

Lunar nexus — convergence engine (Moonsteel Convergence: MOBA Champions and Arena)

Lunar nexus — convergence engine (Moonsteel Convergence: MOBA Champions and Arena)

Violet crystal engine enclosed by four ribbed obelisks, curved gold crown braces and a stepped dais.

@3dassets10.6k tris · 10 ↓
Lunar sentinel — outer tower (Moonsteel Convergence: MOBA Champions and Arena)

Lunar sentinel — outer tower (Moonsteel Convergence: MOBA Champions and Arena)

Four-faced buttressed sentinel with inlaid diamond runes, collar bolts and a six-prong crystal crown.

@3dassets3.9k tris · 9 ↓
Twin-bolt bastion — siege tower (Moonsteel Convergence: MOBA Champions and Arena)

Twin-bolt bastion — siege tower (Moonsteel Convergence: MOBA Champions and Arena)

Twin hollow-muzzle defense turret on a ringed pedestal. Separate turret meshes support a common rotation group via the included mechanics.js helper.

@3dassets4.7k tris · 8 ↓
Lunar inhibitor — containment tripod (Moonsteel Convergence: MOBA Champions and Arena)

Lunar inhibitor — containment tripod (Moonsteel Convergence: MOBA Champions and Arena)

Three angled containment struts surround a tall faceted inhibitor crystal on a bolted platform.

@3dassets2.9k tris · 9 ↓
Moonwell restoration fountain (Moonsteel Convergence: MOBA Champions and Arena)

Moonwell restoration fountain (Moonsteel Convergence: MOBA Champions and Arena)

Hollow carved basin with luminous pool, a central orb and four curved stream meshes.

@3dassets5.1k tris · 9 ↓
Sanctuary pointed gateway (Moonsteel Convergence: MOBA Champions and Arena)

Sanctuary pointed gateway (Moonsteel Convergence: MOBA Champions and Arena)

Open pointed arch with fluted columns, twin crystal finials and nested gold molding; roughly 5 m tall.

@3dassets4.5k tris · 8 ↓
Courtyard wall — four metres (Moonsteel Convergence: MOBA Champions and Arena)

Courtyard wall — four metres (Moonsteel Convergence: MOBA Champions and Arena)

Reversible low wall with raised panels, coping stones and three reinforced piers.

@3dassets1.6k tris · 8 ↓
Watch pillar with finial (Moonsteel Convergence: MOBA Champions and Arena)

Watch pillar with finial (Moonsteel Convergence: MOBA Champions and Arena)

Standalone fluted boundary pillar with stepped capital, metal collars and crystal finial.

@3dassets3.2k tris · 10 ↓
Sanctuary five-step stairs (Moonsteel Convergence: MOBA Champions and Arena)

Sanctuary five-step stairs (Moonsteel Convergence: MOBA Champions and Arena)

Five broad stone steps with polished nosings and rising gold handrails. Rise 1 m; tread 0.6 m.

@3dassets1.7k tris · 12 ↓
Recall beacon — open portal frame (Moonsteel Convergence: MOBA Champions and Arena)

Recall beacon — open portal frame (Moonsteel Convergence: MOBA Champions and Arena)

Nested pointed metal portal frame with a central spell orb and paired grounding crystals. No teleport logic.

@3dassets3.0k tris · 10 ↓
Ember offering shrine (Moonsteel Convergence: MOBA Champions and Arena)

Ember offering shrine (Moonsteel Convergence: MOBA Champions and Arena)

Stone jungle shrine with three inset runes, an overhanging altar slab and an amber crystal offering.

@3dassets2.0k tris · 9 ↓
Relic vault pedestal (Moonsteel Convergence: MOBA Champions and Arena)

Relic vault pedestal (Moonsteel Convergence: MOBA Champions and Arena)

Raised relic display with forked metal supports, transverse cradle and a large capture crystal.

@3dassets2.2k tris · 9 ↓
Solar nexus — convergence engine (Moonsteel Convergence: MOBA Champions and Arena)

Solar nexus — convergence engine (Moonsteel Convergence: MOBA Champions and Arena)

Amber crystal engine enclosed by four ribbed obelisks, curved gold crown braces and a stepped dais.

@3dassets10.6k tris · 9 ↓
Solar sentinel — outer tower (Moonsteel Convergence: MOBA Champions and Arena)

Solar sentinel — outer tower (Moonsteel Convergence: MOBA Champions and Arena)

Four-faced buttressed sentinel with inlaid diamond runes, collar bolts and a six-prong crystal crown.

@3dassets3.9k tris · 9 ↓
Solar inhibitor — containment tripod (Moonsteel Convergence: MOBA Champions and Arena)

Solar inhibitor — containment tripod (Moonsteel Convergence: MOBA Champions and Arena)

Three angled containment struts surround a tall faceted inhibitor crystal on a bolted platform.

@3dassets2.9k tris · 9 ↓
Solar recall beacon — open portal frame (Moonsteel Convergence: MOBA Champions and Arena)

Solar recall beacon — open portal frame (Moonsteel Convergence: MOBA Champions and Arena)

Nested pointed metal portal frame with a central spell orb and paired grounding crystals. No teleport logic.

@3dassets3.0k tris · 10 ↓
Aegis Marshal — tank champion (Moonsteel Convergence: MOBA Champions and Arena)

Aegis Marshal — tank champion (Moonsteel Convergence: MOBA Champions and Arena)

Fully armored shield champion: kite shield, engraved cuirass, layered greaves, crown and trimmed cape. Static pose.

@3dassets5.9k tris · 9 ↓
Crescent Seer — control mage (Moonsteel Convergence: MOBA Champions and Arena)

Crescent Seer — control mage (Moonsteel Convergence: MOBA Champions and Arena)

Crescent-staff mage with angular hood, ornamented armor, bound spellbook and floor-length trimmed cloak. Static pose.

@3dassets8.9k tris · 9 ↓
Vesper Huntress — ranged champion (Moonsteel Convergence: MOBA Champions and Arena)

Vesper Huntress — ranged champion (Moonsteel Convergence: MOBA Champions and Arena)

Armored ranger with recurved crystal bow, taut string, back quiver, four fletched arrows and short cloak. Static pose.

@3dassets6.1k tris · 9 ↓
Veil Duelist — assassin champion (Moonsteel Convergence: MOBA Champions and Arena)

Veil Duelist — assassin champion (Moonsteel Convergence: MOBA Champions and Arena)

Twin-blade assassin with swept helmet fins, segmented armor and compact split cape. Static display pose.

@3dassets6.2k tris · 9 ↓
Dawn Breaker — bruiser champion (Moonsteel Convergence: MOBA Champions and Arena)

Dawn Breaker — bruiser champion (Moonsteel Convergence: MOBA Champions and Arena)

Horned frontline champion carrying a banded warhammer with amber core and heavy overlapping armor. Static pose.

@3dassets6.0k tris · 11 ↓
Seraph Mender — support champion (Moonsteel Convergence: MOBA Champions and Arena)

Seraph Mender — support champion (Moonsteel Convergence: MOBA Champions and Arena)

Mechanical-wing support with six solid feather blades, gold halo, armored robe and amber healing orb. Static pose.

@3dassets6.2k tris · 12 ↓
Vanguard lane minion (Moonsteel Convergence: MOBA Champions and Arena)

Vanguard lane minion (Moonsteel Convergence: MOBA Champions and Arena)

Detailed vanguard minion with class equipment, articulated armor and helmet, at roughly half champion scale. Static pose.

@3dassets5.1k tris · 9 ↓
Arbalist lane minion (Moonsteel Convergence: MOBA Champions and Arena)

Arbalist lane minion (Moonsteel Convergence: MOBA Champions and Arena)

Detailed arbalist minion with class equipment, articulated armor and helmet, at roughly half champion scale. Static pose.

@3dassets5.1k tris · 10 ↓
Acolyte lane minion (Moonsteel Convergence: MOBA Champions and Arena)

Acolyte lane minion (Moonsteel Convergence: MOBA Champions and Arena)

Detailed acolyte minion with class equipment, articulated armor and helmet, at roughly half champion scale. Static pose.

@3dassets6.0k tris · 9 ↓
Siege crawler — crystal mortar (Moonsteel Convergence: MOBA Champions and Arena)

Siege crawler — crystal mortar (Moonsteel Convergence: MOBA Champions and Arena)

Four spoked wheels, reinforced chassis and hollow mortar muzzle; armored crystal-powered lane siege machine.

@3dassets5.1k tris · 11 ↓
Obsidian Warden — jungle boss (Moonsteel Convergence: MOBA Champions and Arena)

Obsidian Warden — jungle boss (Moonsteel Convergence: MOBA Champions and Arena)

Massive stone automaton with fitted armor plates, ringed fists, crystal shoulders and recessed visor. Static pose.

@3dassets5.8k tris · 10 ↓
Gilded river crab — neutral objective (Moonsteel Convergence: MOBA Champions and Arena)

Gilded river crab — neutral objective (Moonsteel Convergence: MOBA Champions and Arena)

Eight articulated legs, layered shell plates, curved claws and glowing eyes define this river objective. Static pose.

@3dassets3.5k tris · 15 ↓
Jade prowler — jungle beast (Moonsteel Convergence: MOBA Champions and Arena)

Jade prowler — jungle beast (Moonsteel Convergence: MOBA Champions and Arena)

Four-legged guardian beast with plated muzzle, pointed ears, segmented legs, tail and crystal spine. Static pose.

@3dassets2.2k tris · 12 ↓
Runestone lane — straight tile (Moonsteel Convergence: MOBA Champions and Arena)

Runestone lane — straight tile (Moonsteel Convergence: MOBA Champions and Arena)

Four-metre paving module with bevelled individual stones and silver edge strips. Walking surface y=0.26 m.

@3dassets2.1k tris · 9 ↓
Convergence plaza — rune tile (Moonsteel Convergence: MOBA Champions and Arena)

Convergence plaza — rune tile (Moonsteel Convergence: MOBA Champions and Arena)

Four-metre courtyard tile with concentric metal inlays and eight radial diamond runes.

@3dassets3.2k tris · 10 ↓
Sweeping lane corner (Moonsteel Convergence: MOBA Champions and Arena)

Sweeping lane corner (Moonsteel Convergence: MOBA Champions and Arena)

Quarter-turn paving arrangement on a four-metre tile with a curved silver curb. Scene dressing; no snapping ports.

@3dassets2.8k tris · 10 ↓
Jade river surface tile (Moonsteel Convergence: MOBA Champions and Arena)

Jade river surface tile (Moonsteel Convergence: MOBA Champions and Arena)

Four-metre opaque jade water tile with fine curved silver ripple meshes; no shader animation.

@3dassets888 tris · 11 ↓
Reed riverbank strip (Moonsteel Convergence: MOBA Champions and Arena)

Reed riverbank strip (Moonsteel Convergence: MOBA Champions and Arena)

Four-metre shore strip with individual smooth stones and clumps of curved reeds.

@3dassets1.9k tris · 8 ↓
Moonstone bridge — filigree railings (Moonsteel Convergence: MOBA Champions and Arena)

Moonstone bridge — filigree railings (Moonsteel Convergence: MOBA Champions and Arena)

Four-metre bridge with eight deck courses, pointed-arch balusters and six crystal lamps. Deck y=0.42 m.

@3dassets5.8k tris · 14 ↓
Basalt jungle ridge (Moonsteel Convergence: MOBA Champions and Arena)

Basalt jungle ridge (Moonsteel Convergence: MOBA Champions and Arena)

Five faceted basalt columns with moss caps, bevelled edges and fallen foothill rubble.

@3dassets1.2k tris · 9 ↓
Amethyst outcrop (Moonsteel Convergence: MOBA Champions and Arena)

Amethyst outcrop (Moonsteel Convergence: MOBA Champions and Arena)

Seven crystals of varied proportions emerging from a layered rock bed with pale rubble.

@3dassets652 tris · 9 ↓
Moon pine — rooted evergreen (Moonsteel Convergence: MOBA Champions and Arena)

Moon pine — rooted evergreen (Moonsteel Convergence: MOBA Champions and Arena)

Tiered, irregular-profile evergreen with tapering trunk, lateral branches and five spreading roots.

@3dassets1.4k tris · 12 ↓
Weeping jadewood (Moonsteel Convergence: MOBA Champions and Arena)

Weeping jadewood (Moonsteel Convergence: MOBA Champions and Arena)

Arching willow-like jungle tree with six branches, low canopy clusters and eighteen hanging fronds.

@3dassets4.9k tris · 8 ↓
Silverleaf fern rosette (Moonsteel Convergence: MOBA Champions and Arena)

Silverleaf fern rosette (Moonsteel Convergence: MOBA Champions and Arena)

Seven curved fronds with individually modeled leaflets and thin gold stems; compact undergrowth cluster.

@3dassets4.7k tris · 8 ↓
Concealment reed thicket (Moonsteel Convergence: MOBA Champions and Arena)

Concealment reed thicket (Moonsteel Convergence: MOBA Champions and Arena)

Dense nine-stem brush patch with alternating solid leaves and a distinct tall silhouette. Visibility logic is external.

@3dassets2.7k tris · 9 ↓
Spellcap mushroom colony (Moonsteel Convergence: MOBA Champions and Arena)

Spellcap mushroom colony (Moonsteel Convergence: MOBA Champions and Arena)

Six varied mushroom caps on pale stems, with luminous rims and a low rocky substrate.

@3dassets4.4k tris · 9 ↓
Boss arena floor — ritual circle (Moonsteel Convergence: MOBA Champions and Arena)

Boss arena floor — ritual circle (Moonsteel Convergence: MOBA Champions and Arena)

Circular 5.6 m encounter floor with concentric metal inlays and twelve solid runic marks.

@3dassets1.7k tris · 8 ↓
Boss arena crescent rim (Moonsteel Convergence: MOBA Champions and Arena)

Boss arena crescent rim (Moonsteel Convergence: MOBA Champions and Arena)

Open semicircular boss-pit boundary of bevelled stone monoliths with spaced crystal markers.

@3dassets536 tris · 8 ↓
Sanctuary terrace — large foundation (Moonsteel Convergence: MOBA Champions and Arena)

Sanctuary terrace — large foundation (Moonsteel Convergence: MOBA Champions and Arena)

Twelve-metre square courtyard foundation with nine large stone slabs, visible joints and a silver perimeter. Top y=0.26 m.

@3dassets1.5k tris · 9 ↓
Watcher’s eye — vision ward (Moonsteel Convergence: MOBA Champions and Arena)

Watcher’s eye — vision ward (Moonsteel Convergence: MOBA Champions and Arena)

Open eye-shaped vision totem with a luminous pupil, forked metal arms and a weighted base.

@3dassets2.9k tris · 8 ↓
Sentry tripod — control ward (Moonsteel Convergence: MOBA Champions and Arena)

Sentry tripod — control ward (Moonsteel Convergence: MOBA Champions and Arena)

Three-legged control ward with a banded sensor housing, amber lens crystal and protective rim.

@3dassets2.3k tris · 9 ↓
Lunar war standard (Moonsteel Convergence: MOBA Champions and Arena)

Lunar war standard (Moonsteel Convergence: MOBA Champions and Arena)

Hanging swallowtail banner with raised diamond heraldry, side trim, crossbar and crystal finial. Solid static cloth.

@3dassets2.1k tris · 11 ↓
Relic coffer — domed chest (Moonsteel Convergence: MOBA Champions and Arena)

Relic coffer — domed chest (Moonsteel Convergence: MOBA Champions and Arena)

Metal-bound relic chest with domed lid, corner straps and keyplate. Separate lid meshes support a rear-edge hinge using the included mechanics.js helper.

@3dassets1.9k tris · 11 ↓
Restoration flask (Moonsteel Convergence: MOBA Champions and Arena)

Restoration flask (Moonsteel Convergence: MOBA Champions and Arena)

Rounded opaque amber potion bottle with shaped shoulders, stopper, neck band and raised cross label.

@3dassets1.3k tris · 8 ↓
Aether vial (Moonsteel Convergence: MOBA Champions and Arena)

Aether vial (Moonsteel Convergence: MOBA Champions and Arena)

Octagonal violet mana vial with a broad belly, long neck, silver stopper and ornamental gold spine.

@3dassets824 tris · 9 ↓
Sealed grimoire (Moonsteel Convergence: MOBA Champions and Arena)

Sealed grimoire (Moonsteel Convergence: MOBA Champions and Arena)

Thick spellbook with visible page courses, metal corners, raised cover rune and dark binding.

@3dassets1.2k tris · 8 ↓
Capture relic — claw setting (Moonsteel Convergence: MOBA Champions and Arena)

Capture relic — claw setting (Moonsteel Convergence: MOBA Champions and Arena)

Amber objective crystal held by five curved gold claws on a small bolted pedestal.

@3dassets2.6k tris · 10 ↓
Moonsteel glaive (Moonsteel Convergence: MOBA Champions and Arena)

Moonsteel glaive (Moonsteel Convergence: MOBA Champions and Arena)

Long polearm with a tapered spear blade, hand wrap, crossguard, crystal socket and weighted butt.

@3dassets488 tris · 10 ↓
Runeblade longsword (Moonsteel Convergence: MOBA Champions and Arena)

Runeblade longsword (Moonsteel Convergence: MOBA Champions and Arena)

Bevelled double-edged sword with raised central fuller, emissive rune, bound grip and gold pommel.

@3dassets500 tris · 9 ↓
Sentinel kite shield (Moonsteel Convergence: MOBA Champions and Arena)

Sentinel kite shield (Moonsteel Convergence: MOBA Champions and Arena)

Standalone layered kite shield with solid bevelled rim, crystal boss and attached rear handgrip.

@3dassets364 tris · 10 ↓
Ember maul (Moonsteel Convergence: MOBA Champions and Arena)

Ember maul (Moonsteel Convergence: MOBA Champions and Arena)

Square warhammer with reinforced striking faces, wrapped haft, pommel bands and an amber crystal crown.

@3dassets2.5k tris · 11 ↓
Crescent focus staff (Moonsteel Convergence: MOBA Champions and Arena)

Crescent focus staff (Moonsteel Convergence: MOBA Champions and Arena)

Open crescent staff with a central aether orb, braced neck and three distinct grip rings.

@3dassets2.4k tris · 8 ↓
Armory weapon rack (Moonsteel Convergence: MOBA Champions and Arena)

Armory weapon rack (Moonsteel Convergence: MOBA Champions and Arena)

Three-slot metal weapon rack with projecting cradles, finial posts and a broad stable base.

@3dassets1.2k tris · 7 ↓
Ritual brazier (Moonsteel Convergence: MOBA Champions and Arena)

Ritual brazier (Moonsteel Convergence: MOBA Champions and Arena)

Turned stone brazier with carved ribs, hollow bronze bowl and five solid amber flame meshes.

@3dassets1.0k tris · 9 ↓
Targeting seal — twelve-point ring (Moonsteel Convergence: MOBA Champions and Arena)

Targeting seal — twelve-point ring (Moonsteel Convergence: MOBA Champions and Arena)

Ground targeting ring with twelve separate diamond marks and a fine inner silver boundary. Static emissive mesh.

@3dassets1.6k tris · 9 ↓
Recall helix (Moonsteel Convergence: MOBA Champions and Arena)

Recall helix (Moonsteel Convergence: MOBA Champions and Arena)

Two-and-a-half-turn rising recall spiral anchored by six crystal markers and concentric ground rings. Static geometry.

@3dassets2.8k tris · 10 ↓
Searing bolt — twisting trails (Moonsteel Convergence: MOBA Champions and Arena)

Searing bolt — twisting trails (Moonsteel Convergence: MOBA Champions and Arena)

Faceted projectile with three tapered spiral trails; long axis +Y, tip at the low end. Static mesh.

@3dassets1.2k tris · 10 ↓
Triple crescent slash (Moonsteel Convergence: MOBA Champions and Arena)

Triple crescent slash (Moonsteel Convergence: MOBA Champions and Arena)

Three parallel curved slash ribbons with tapered ends; solid cross sections and two contrasting materials.

@3dassets1.4k tris · 10 ↓
Crystal impact burst (Moonsteel Convergence: MOBA Champions and Arena)

Crystal impact burst (Moonsteel Convergence: MOBA Champions and Arena)

Ten angular energy shards radiating from a compact impact ring. Static burst mesh for timed spawning.

@3dassets872 tris · 8 ↓
Renewal pulse (Moonsteel Convergence: MOBA Champions and Arena)

Renewal pulse (Moonsteel Convergence: MOBA Champions and Arena)

Six raised healing crosses around an amber ring and central orb. Opaque emissive mesh, no particles or animation.

@3dassets2.5k tris · 8 ↓
Binding cage (Moonsteel Convergence: MOBA Champions and Arena)

Binding cage (Moonsteel Convergence: MOBA Champions and Arena)

Eight inward-curving spell ribs joined by ground and shoulder rings; open snare silhouette. No collision included.

@3dassets4.2k tris · 8 ↓
Aegis lattice dome (Moonsteel Convergence: MOBA Champions and Arena)

Aegis lattice dome (Moonsteel Convergence: MOBA Champions and Arena)

Open protective dome formed by six crossing luminous arches and a silver ground hoop. Geometry-only shield effect.

@3dassets3.7k tris · 9 ↓
Lunar sanctuary courtyard (Moonsteel Convergence: MOBA Champions and Arena)

Lunar sanctuary courtyard (Moonsteel Convergence: MOBA Champions and Arena)

A tiled nexus courtyard with gate, well, inhibitor, champion and trimmed perimeter. Walking surfaces at y=0.26 m.

@3dassets37.2k tris · 10 ↓
River lane clash (Moonsteel Convergence: MOBA Champions and Arena)

River lane clash (Moonsteel Convergence: MOBA Champions and Arena)

Opposed lunar and solar defenses at a jade river bridge, with infantry and a siege crawler. Demonstration arena segment.

@3dassets36.0k tris · 9 ↓
Obsidian boss pit (Moonsteel Convergence: MOBA Champions and Arena)

Obsidian boss pit (Moonsteel Convergence: MOBA Champions and Arena)

A stone guardian encounter on a complete runic floor, enclosed by a crescent wall and crystal-bearing jungle plants.

@3dassets28.9k tris · 10 ↓
Six champions — class lineup (Moonsteel Convergence: MOBA Champions and Arena)

Six champions — class lineup (Moonsteel Convergence: MOBA Champions and Arena)

Six static champion models arranged for scale and silhouette comparison, on a shared stone courtyard.

@3dassets40.9k tris · 8 ↓
Relic armory and equipment (Moonsteel Convergence: MOBA Champions and Arena)

Relic armory and equipment (Moonsteel Convergence: MOBA Champions and Arena)

A courtyard supply cache demonstrating standalone inventory, equipment, coffer and weapon-rack assets at metre scale.

@3dassets15.1k tris · 8 ↓
River jungle encounter (Moonsteel Convergence: MOBA Champions and Arena)

River jungle encounter (Moonsteel Convergence: MOBA Champions and Arena)

Jade river habitat with neutral crab and prowler, weeping canopy, reeds, outcrop and collectible relic.

@3dassets25.9k tris · 9 ↓

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Water Collection and Purification assembled scene37 models

Water Collection and Purification

Rain catchers, hand pumps, filter assemblies, tanks and portable drinking equipment for remote camps.

AI used in 37 of 37 files · Claude Fable 5.1

1.5 MB totalStarter scene includedCC0 1.0 Universal
Ice Hockey Arena and Locker Room assembled scene49 models

Ice Hockey Arena and Locker Room

Realistic ice hockey models for a whole rink and the room behind it: modular ice pans and dasher boards, glass, goals, benches, the resurfacer and ice crew kit, player and goalie gear, and a locker room of stalls and fittings.

AI used in 49 of 49 files · Claude Opus 5

3.9 MB totalStarter scene includedCC0 1.0 Universal
Laser Tag Arena and Activity Centre assembled scene46 models

Laser Tag Arena and Activity Centre

Realistic laser tag models: ported wall, shooting port, mirror, barricade, corner and doorway modules, floor tiles, platform, ramp, tunnel, target pods, base stations, vests and phasers with charging racks, and a front of house of reception, lockers, party room and prize counter.

AI used in 46 of 46 files · Claude Opus 5

4.7 MB totalStarter scene includedCC0 1.0 Universal
Modular Greybox Architecture Kit assembled scene89 models

Modular Greybox Architecture Kit

Neutral 4 m grid prototyping kit: floors, walls, stairs, ramps, catwalks, animated doors, roofs, structure and blockout references.

AI used in 89 of 89 files · Claude Fable 5.1

2.4 MB totalStarter scene includedCC0 1.0 Universal
Harvest Hearth: Autumn Harvest Farm assembled scene25 models

Harvest Hearth: Autumn Harvest Farm

A late harvest homestead kit with open farm structures, orchard pieces, crops, tools and static farm animals.

AI used in 25 of 25 files · GPT-6 via Codex

2.3 MB totalStarter scene includedCC0 1.0 Universal