
About
Original stylized moonstone and silver fantasy MOBA collection. Six champion classes, infantry, siege machines, jungle creatures, arena structures, plants, inventory and spell meshes. Violet lunar and amber solar factions. Layered armor, bevelled stone, carved profiles, filigree and defined mechanical pivots. Six assembled scenes. Static geometry; no rigs, animation, collision, navigation or gameplay. CC0 asset outputs.
Files load directly from the CDN. Choose the pieces you need. Colliders, navigation and gameplay scripts are supplied by your game.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the pack.
Use the “Moonsteel Convergence: MOBA collection” pack in my project. Manifest (JSON, every model with its CDN URL): https://3dassets.dev/api/v1/packs/moonsteel-convergence Starter scene (one GLB with every piece placed): https://cdn.3dassets.dev/assets/2422/v1/model.glb Pack page: https://3dassets.dev/packs/moonsteel-convergence Description: An expanded MOBA collection of silver-armored champions, Gothic arena structures, neutral monsters, terrain, equipment and magic. - 74 GLB models, 14.3 MB in total - Units: metres, +Y up, shared scale and palette across the pack - Licence: CC0 1.0 Universal (no attribution required) - Loading: three.js GLTFLoader; no additional decoders required. Load models individually from the manifest, or the starter scene as one file.
Also available as a JSON manifest or via the MCP server.
Game kit
Moonsteel Convergence: MOBA collection
An expanded MOBA collection of silver-armored champions, Gothic arena structures, neutral monsters, terrain, equipment and magic.
One GLB with every piece placed in a starter scene. Each model is also below on its own.
Everything in this pack
Lunar nexus: convergence engine (Moonsteel Convergence: MOBA collection)
Violet crystal engine enclosed by four ribbed obelisks, curved gold crown braces and a stepped dais.
Lunar sentinel: outer tower (Moonsteel Convergence: MOBA collection)
Four-faced buttressed sentinel with inlaid diamond runes, collar bolts and a six-prong crystal crown.
Twin-bolt bastion: siege tower (Moonsteel Convergence: MOBA collection)
Twin hollow-muzzle defense turret on a ringed pedestal. Separate turret meshes support a common rotation group via the included mechanics.js helper.
Lunar inhibitor: containment tripod (Moonsteel Convergence: MOBA collection)
Three angled containment struts surround a tall faceted inhibitor crystal on a bolted platform.
Moonwell restoration fountain (Moonsteel Convergence: MOBA collection)
Hollow carved basin with luminous pool, a central orb and four curved stream meshes.
Sanctuary pointed gateway (Moonsteel Convergence: MOBA collection)
Open pointed arch with fluted columns, twin crystal finials and nested gold molding; roughly 5 m tall.
Courtyard wall: four metres (Moonsteel Convergence: MOBA collection)
Reversible low wall with raised panels, coping stones and three reinforced piers.
Watch pillar with finial (Moonsteel Convergence: MOBA collection)
Standalone fluted boundary pillar with stepped capital, metal collars and crystal finial.
Sanctuary five-step stairs (Moonsteel Convergence: MOBA collection)
Five broad stone steps with polished nosings and rising gold handrails. Rise 1 m; tread 0.6 m.
Recall beacon: open portal frame (Moonsteel Convergence: MOBA collection)
Nested pointed metal portal frame with a central spell orb and paired grounding crystals. No teleport logic.
Ember offering shrine (Moonsteel Convergence: MOBA collection)
Stone jungle shrine with three inset runes, an overhanging altar slab and an amber crystal offering.
Relic vault pedestal (Moonsteel Convergence: MOBA collection)
Raised relic display with forked metal supports, transverse cradle and a large capture crystal.
Solar nexus: convergence engine (Moonsteel Convergence: MOBA collection)
Amber crystal engine enclosed by four ribbed obelisks, curved gold crown braces and a stepped dais.
Solar sentinel: outer tower (Moonsteel Convergence: MOBA collection)
Four-faced buttressed sentinel with inlaid diamond runes, collar bolts and a six-prong crystal crown.
Solar inhibitor: containment tripod (Moonsteel Convergence: MOBA collection)
Three angled containment struts surround a tall faceted inhibitor crystal on a bolted platform.
Solar recall beacon: open portal frame (Moonsteel Convergence: MOBA collection)
Nested pointed metal portal frame with a central spell orb and paired grounding crystals. No teleport logic.
Aegis Marshal: tank champion (Moonsteel Convergence: MOBA collection)
Fully armored shield champion: kite shield, engraved cuirass, layered greaves, crown and trimmed cape. Static pose.
Crescent Seer: control mage (Moonsteel Convergence: MOBA collection)
Crescent-staff mage with angular hood, ornamented armor, bound spellbook and floor-length trimmed cloak. Static pose.
Vesper Huntress: ranged champion (Moonsteel Convergence: MOBA collection)
Armored ranger with recurved crystal bow, taut string, back quiver, four fletched arrows and short cloak. Static pose.
Veil Duelist: assassin champion (Moonsteel Convergence: MOBA collection)
Twin-blade assassin with swept helmet fins, segmented armor and compact split cape. Static display pose.
Dawn Breaker: bruiser champion (Moonsteel Convergence: MOBA collection)
Horned frontline champion carrying a banded warhammer with amber core and heavy overlapping armor. Static pose.
Seraph Mender: support champion (Moonsteel Convergence: MOBA collection)
Mechanical-wing support with six solid feather blades, gold halo, armored robe and amber healing orb. Static pose.
Vanguard lane minion (Moonsteel Convergence: MOBA collection)
Detailed vanguard minion with class equipment, articulated armor and helmet, at roughly half champion scale. Static pose.
Arbalist lane minion (Moonsteel Convergence: MOBA collection)
Detailed arbalist minion with class equipment, articulated armor and helmet, at roughly half champion scale. Static pose.
Acolyte lane minion (Moonsteel Convergence: MOBA collection)
Detailed acolyte minion with class equipment, articulated armor and helmet, at roughly half champion scale. Static pose.
Siege crawler: crystal mortar (Moonsteel Convergence: MOBA collection)
Four spoked wheels, reinforced chassis and hollow mortar muzzle; armored crystal-powered lane siege machine.
Obsidian Warden: jungle boss (Moonsteel Convergence: MOBA collection)
Massive stone automaton with fitted armor plates, ringed fists, crystal shoulders and recessed visor. Static pose.
Gilded river crab: neutral objective (Moonsteel Convergence: MOBA collection)
Eight articulated legs, layered shell plates, curved claws and glowing eyes define this river objective. Static pose.
Jade prowler: jungle beast (Moonsteel Convergence: MOBA collection)
Four-legged guardian beast with plated muzzle, pointed ears, segmented legs, tail and crystal spine. Static pose.
Runestone lane: straight tile (Moonsteel Convergence: MOBA collection)
Four-metre paving module with bevelled individual stones and silver edge strips. Walking surface y=0.26 m.
Convergence plaza: rune tile (Moonsteel Convergence: MOBA collection)
Four-metre courtyard tile with concentric metal inlays and eight radial diamond runes.
Sweeping lane corner (Moonsteel Convergence: MOBA collection)
Quarter-turn paving arrangement on a four-metre tile with a curved silver curb. Scene dressing; no snapping ports.
Jade river surface tile (Moonsteel Convergence: MOBA collection)
Four-metre opaque jade water tile with fine curved silver ripple meshes; no shader animation.
Reed riverbank strip (Moonsteel Convergence: MOBA collection)
Four-metre shore strip with individual smooth stones and clumps of curved reeds.
Moonstone bridge: filigree railings (Moonsteel Convergence: MOBA collection)
Four-metre bridge with eight deck courses, pointed-arch balusters and six crystal lamps. Deck y=0.42 m.
Basalt jungle ridge (Moonsteel Convergence: MOBA collection)
Five faceted basalt columns with moss caps, bevelled edges and fallen foothill rubble.
Amethyst outcrop (Moonsteel Convergence: MOBA collection)
Seven crystals of varied proportions emerging from a layered rock bed with pale rubble.
Moon pine: rooted evergreen (Moonsteel Convergence: MOBA collection)
Tiered, irregular-profile evergreen with tapering trunk, lateral branches and five spreading roots.
Weeping jadewood (Moonsteel Convergence: MOBA collection)
Arching willow-like jungle tree with six branches, low canopy clusters and eighteen hanging fronds.
Silverleaf fern rosette (Moonsteel Convergence: MOBA collection)
Seven curved fronds with individually modeled leaflets and thin gold stems; compact undergrowth cluster.
Concealment reed thicket (Moonsteel Convergence: MOBA collection)
Dense nine-stem brush patch with alternating solid leaves and a distinct tall silhouette. Visibility logic is external.
Spellcap mushroom colony (Moonsteel Convergence: MOBA collection)
Six varied mushroom caps on pale stems, with luminous rims and a low rocky substrate.
Boss arena floor: ritual circle (Moonsteel Convergence: MOBA collection)
Circular 5.6 m encounter floor with concentric metal inlays and twelve solid runic marks.
Boss arena crescent rim (Moonsteel Convergence: MOBA collection)
Open semicircular boss-pit boundary of bevelled stone monoliths with spaced crystal markers.
Sanctuary terrace: large foundation (Moonsteel Convergence: MOBA collection)
Twelve-metre square courtyard foundation with nine large stone slabs, visible joints and a silver perimeter. Top y=0.26 m.
Watcher’s eye: vision ward (Moonsteel Convergence: MOBA collection)
Open eye-shaped vision totem with a luminous pupil, forked metal arms and a weighted base.
Sentry tripod: control ward (Moonsteel Convergence: MOBA collection)
Three-legged control ward with a banded sensor housing, amber lens crystal and protective rim.
Lunar war standard (Moonsteel Convergence: MOBA collection)
Hanging swallowtail banner with raised diamond heraldry, side trim, crossbar and crystal finial. Solid static cloth.
Relic coffer: domed chest (Moonsteel Convergence: MOBA collection)
Metal-bound relic chest with domed lid, corner straps and keyplate. Separate lid meshes support a rear-edge hinge using the included mechanics.js helper.
Restoration flask (Moonsteel Convergence: MOBA collection)
Rounded opaque amber potion bottle with shaped shoulders, stopper, neck band and raised cross label.
Aether vial (Moonsteel Convergence: MOBA collection)
Octagonal violet mana vial with a broad belly, long neck, silver stopper and ornamental gold spine.
Sealed grimoire (Moonsteel Convergence: MOBA collection)
Thick spellbook with visible page courses, metal corners, raised cover rune and dark binding.
Capture relic: claw setting (Moonsteel Convergence: MOBA collection)
Amber objective crystal held by five curved gold claws on a small bolted pedestal.
Moonsteel glaive (Moonsteel Convergence: MOBA collection)
Long polearm with a tapered spear blade, hand wrap, crossguard, crystal socket and weighted butt.
Runeblade longsword (Moonsteel Convergence: MOBA collection)
Bevelled double-edged sword with raised central fuller, emissive rune, bound grip and gold pommel.
Sentinel kite shield (Moonsteel Convergence: MOBA collection)
Standalone layered kite shield with solid bevelled rim, crystal boss and attached rear handgrip.
Ember maul (Moonsteel Convergence: MOBA collection)
Square warhammer with reinforced striking faces, wrapped haft, pommel bands and an amber crystal crown.
Crescent focus staff (Moonsteel Convergence: MOBA collection)
Open crescent staff with a central aether orb, braced neck and three distinct grip rings.
Armory weapon rack (Moonsteel Convergence: MOBA collection)
Three-slot metal weapon rack with projecting cradles, finial posts and a broad stable base.
Ritual brazier (Moonsteel Convergence: MOBA collection)
Turned stone brazier with carved ribs, hollow bronze bowl and five solid amber flame meshes.
Targeting seal: twelve-point ring (Moonsteel Convergence: MOBA collection)
Ground targeting ring with twelve separate diamond marks and a fine inner silver boundary. Static emissive mesh.
Recall helix (Moonsteel Convergence: MOBA collection)
Two-and-a-half-turn rising recall spiral anchored by six crystal markers and concentric ground rings. Static geometry.
Searing bolt: twisting trails (Moonsteel Convergence: MOBA collection)
Faceted projectile with three tapered spiral trails; long axis +Y, tip at the low end. Static mesh.
Triple crescent slash (Moonsteel Convergence: MOBA collection)
Three parallel curved slash ribbons with tapered ends; solid cross sections and two contrasting materials.
Crystal impact burst (Moonsteel Convergence: MOBA collection)
Ten angular energy shards radiating from a compact impact ring. Static burst mesh for timed spawning.
Renewal pulse (Moonsteel Convergence: MOBA collection)
Six raised healing crosses around an amber ring and central orb. Opaque emissive mesh, no particles or animation.
Binding cage (Moonsteel Convergence: MOBA collection)
Eight inward-curving spell ribs joined by ground and shoulder rings; open snare silhouette. No collision included.
Aegis lattice dome (Moonsteel Convergence: MOBA collection)
Open protective dome formed by six crossing luminous arches and a silver ground hoop. Geometry-only shield effect.
Lunar sanctuary courtyard (Moonsteel Convergence: MOBA collection)
Composed example for Moonsteel Convergence: MOBA collection.
River lane clash (Moonsteel Convergence: MOBA collection)
Composed example for Moonsteel Convergence: MOBA collection.
Obsidian boss pit (Moonsteel Convergence: MOBA collection)
Composed example for Moonsteel Convergence: MOBA collection.
Six champions: class lineup (Moonsteel Convergence: MOBA collection)
Composed example for Moonsteel Convergence: MOBA collection.
Relic armory and equipment (Moonsteel Convergence: MOBA collection)
Composed example for Moonsteel Convergence: MOBA collection.
River jungle encounter (Moonsteel Convergence: MOBA collection)
Composed example for Moonsteel Convergence: MOBA collection.









