3DAssets.dev
Loading model…

About

Eight inward-curving spell ribs joined by ground and shoulder rings; open snare silhouette. No collision included. Dimensions 2.24 × 1.82 × 2.24 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Moonsteel Convergence: blue slate, moonstone, brushed silver, antique gold, dark violet cloth, jade foliage and violet/amber magic. Static geometry; no rig, animation, collision or navigation data. Static model. Emissive effects are opaque meshes. No skeleton, animation, collision, navigation or gameplay systems. Named mechanical meshes can be grouped with the included mechanics.js pivot helper.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Binding cage (Moonsteel Convergence: MOBA collection)” asset in my project.

Model: https://cdn.3dassets.dev/assets/18218/v1/model.glb
Asset page: https://3dassets.dev/assets/moonsteel-convergence-binding-cage-27ed021e
Description: Eight inward-curving spell ribs joined by ground and shoulder rings; open snare silhouette. No collision included.

- Dimensions (X × Y × Z): 2.243 × 1.824 × 2.243 metres
- Triangles: 4.2k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18218/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Binding cage (Moonsteel Convergence: MOBA collection)

Eight inward-curving spell ribs joined by ground and shoulder rings; open snare silhouette. No collision included.

Download asset · 199.8 KB

More in Effects & Primitives

Crescent slash mesh (Sunfall Rift: MOBA asset pack)

Crescent slash mesh (Sunfall Rift: MOBA asset pack)

Tapered upright crescent for a melee slash effect. Static mesh with emissive teal material.

@3dassets228 tris
Ember projectile mesh (Sunfall Rift: MOBA asset pack)

Ember projectile mesh (Sunfall Rift: MOBA asset pack)

Flame-shaped projectile pointing along +Y. Rotate to its travel direction in your application.

@3dassets56 tris
Targeting rune ring (Sunfall Rift: MOBA asset pack)

Targeting rune ring (Sunfall Rift: MOBA asset pack)

Three-metre targeting ring with eight radial marks; static opaque emissive geometry.

@3dassets1.4k tris
Muzzle star flash, large (VFX Mesh Library)

Muzzle star flash, large (VFX Mesh Library)

The large scale step of the star muzzle flash: eight blades in a 1 m envelope, for cannon and heavy weapons.

@3dassets1.1k tris
Muzzle star flash, small (VFX Mesh Library)

Muzzle star flash, small (VFX Mesh Library)

The small scale step of the star muzzle flash: five blades in a 0.4 m envelope, for sidearms.

@3dassets932 tris
Shockwave ring, large (VFX Mesh Library)

Shockwave ring, large (VFX Mesh Library)

The large scale step of the ground shockwave ring: fourteen crest fins in a 1.6 m envelope.

@3dassets1.7k tris
Shockwave ring, small (VFX Mesh Library)

Shockwave ring, small (VFX Mesh Library)

The small scale step of the ground shockwave ring: seven crest fins in a 0.6 m envelope.

@3dassets1.4k tris
Radial impact burst, large (VFX Mesh Library)

Radial impact burst, large (VFX Mesh Library)

The large scale step of the radial impact burst: twenty one shards and eleven equatorial blades in a 1.55 m envelope.

@3dassets1.7k tris
Radial impact burst, small (VFX Mesh Library)

Radial impact burst, small (VFX Mesh Library)

The small scale step of the radial impact burst: ten shards and five equatorial blades in a 0.65 m envelope.

@3dassets928 tris
Lightning strike (VFX Mesh Library)

Lightning strike (VFX Mesh Library)

A thick ground to sky bolt with three branch forks, a crested strike ring, a bright flash disc and six rising flicks.

@3dassets948 tris
Dust devil (VFX Mesh Library)

Dust devil (VFX Mesh Library)

Three ribbons winding up a widening column above a scoured ground ring, with eight grit lobes carried inside.

@3dassets1.9k tris
Rain splash ring (VFX Mesh Library)

Rain splash ring (VFX Mesh Library)

A small crested ring wave with eight curled spouts, eight droplet beads and a lathed centre column.

@3dassets1.2k tris

Similar assets

Taxiway Tile Curve (Airport Terminal and Ground Operations)

Taxiway Tile Curve (Airport Terminal and Ground Operations)

Eight metre quarter turn taxiway tile: the same slab with a curved centreline and curved double edge lines swinging a route from travel along X to travel along Z, with inset lights on the inner shoulder.

@3dassets648 tris
Runestone Conservatory Open Ribbed Growing House

Runestone Conservatory Open Ribbed Growing House

A botanical growing shelter with open arched ribs, stone planting borders and a central overhead crystal.

@3dassets516 tris
Baggage Belt Curve (Airport Terminal and Ground Operations)

Baggage Belt Curve (Airport Terminal and Ground Operations)

Quarter turn baggage conveyor: a 1.6 m radius curved belt bed with curved inner and outer guards, three support frames and a drive unit, turning a run from travel along X to travel along Z.

@3dassets684 tris
Pumpkin cage lantern (Hollowwick Halloween)

Pumpkin cage lantern (Hollowwick Halloween)

Open pumpkin-shaped cage of ten curved brass ribs around a wax candle and twisted stem handle.

@3dassets3.9k tris
Shockwave ring, medium (VFX Mesh Library)

Shockwave ring, medium (VFX Mesh Library)

A crested ground shockwave ring with an inner secondary ring, ten radial fins and a skirt of eight dust lobes.

@3dassets1.5k tris
Warning marker ring (VFX Mesh Library)

Warning marker ring (VFX Mesh Library)

A ground hazard ring with eight raised inward chevrons, sixteen rim ticks, an inner band and a domed centre stud.

@3dassets1.5k tris
Open cage goods elevator (Animated Mechanisms Kit)Animated

Open cage goods elevator (Animated Mechanisms Kit)

Braced four post shaft 4.7 m tall with a head sheave and drive motor, carrying a mesh sided cage with an amber threshold on a single rope.

@3dassets1.7k tris
Current ground-effect racer (Grand Prix Circuit and Open-Wheel Cars)Animated

Current ground-effect racer (Grand Prix Circuit and Open-Wheel Cars)

Current ground-effect racer in an original generic circuit family.

@3dassets9.3k tris
Oval open-wheeler with aeroscreen (Grand Prix Circuit and Open-Wheel Cars)Animated

Oval open-wheeler with aeroscreen (Grand Prix Circuit and Open-Wheel Cars)

Oval open-wheeler with aeroscreen in an original generic circuit family.

@3dassets9.0k tris
Open pit garage bay (Grand Prix Circuit and Open-Wheel Cars)

Open pit garage bay (Grand Prix Circuit and Open-Wheel Cars)

Open pit garage bay in an original generic circuit family.

@3dassets96 tris
Ground Power Unit (Airport Terminal and Ground Operations)Animated

Ground Power Unit (Airport Terminal and Ground Operations)

Towable diesel ground power unit: a sound attenuated canopy with louvred vents, an exhaust stack and beacon, a control panel with a status screen, an output cable reel with a coiled lead, two road wheels, a jockey wheel and a named drawbar.

@3dassets948 tris
Full size open net soccer goal (Football Soccer Club Grounds)

Full size open net soccer goal (Football Soccer Club Grounds)

Goal with 7.32 m clear width, 2.44 m clear height, 2 m deep open cord net and tubular frame.

@3dassets2.1k tris