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About

A dust vortex. Three swept ribbons spiral up a cone that widens from 0.1 m to 0.34 m over one and a half turns, eight grit lobes are carried inside the column and a crested ring wave marks the scoured ground. Bounding size 0.78 by 0.95 by 0.81 m, metres, +Y up, +Z forward. Origin: ground contact at y=0. The effect emits from the ground plane and its lowest geometry sinks 0.013 m under that plane, so the mesh is settled onto y=0 and the emission plane sits 0.013 m up. Opaque solid geometry throughout: this pack uses no alpha blending and no transmission, so the silhouette and the emissive material carry the read. Static mesh with no animation clip, no skinned rig, no collision and no navigation data.

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Use the “Dust devil (VFX Mesh Library)” asset in my project.

Model: https://cdn.3dassets.dev/assets/21926/v1/model.glb
Asset page: https://3dassets.dev/assets/vfx-mesh-library-dust-devil-c5329707
Description: Three ribbons winding up a widening column above a scoured ground ring, with eight grit lobes carried inside.

- Dimensions (X × Y × Z): 0.783 × 0.949 × 0.811 metres
- Triangles: 1.9k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21926/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Dust devil (VFX Mesh Library)

Three ribbons winding up a widening column above a scoured ground ring, with eight grit lobes carried inside.

Download asset · 90.1 KB

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