3DAssets.dev
Loading model…

About

Fully armored shield champion: kite shield, engraved cuirass, layered greaves, crown and trimmed cape. Static pose. Dimensions 2.08 × 2.52 × 1.05 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Moonsteel Convergence: blue slate, moonstone, brushed silver, antique gold, dark violet cloth, jade foliage and violet/amber magic. Static geometry; no rig, animation, collision or navigation data. Static model. Emissive effects are opaque meshes. No skeleton, animation, collision, navigation or gameplay systems. Named mechanical meshes can be grouped with the included mechanics.js pivot helper.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Aegis Marshal — tank champion (Moonsteel Convergence: MOBA Champions and Arena)” asset in my project.

Model: https://cdn.3dassets.dev/assets/18168/v1/model.glb
Asset page: https://3dassets.dev/assets/moonsteel-convergence-aegis-marshal-c252f02d
Description: Fully armored shield champion: kite shield, engraved cuirass, layered greaves, crown and trimmed cape. Static pose.

- Dimensions (X × Y × Z): 2.081 × 2.52 × 1.048 metres
- Triangles: 5.9k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18168/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Aegis Marshal — tank champion (Moonsteel Convergence: MOBA Champions and Arena)

Fully armored shield champion: kite shield, engraved cuirass, layered greaves, crown and trimmed cape. Static pose.

Download asset · 282.4 KB

More in Characters & Creatures

Supervisor Pointing (Car Factory Production Line)

Supervisor Pointing (Car Factory Production Line)

Free 3D model of a factory supervisor in a hi vis vest and hard hat pointing across the line, a posed industrial character for a car factory game asset kit.

@3dassets1.6k tris · 6 ↓
Seated Forklift Driver (Car Factory Production Line)

Seated Forklift Driver (Car Factory Production Line)

Free 3D model of a seated forklift driver in a hi vis vest and hard hat, a posed industrial character for a car factory game asset kit.

@3dassets2.1k tris · 6 ↓
Quality Inspector With Tablet (Car Factory Production Line)

Quality Inspector With Tablet (Car Factory Production Line)

Free 3D model of a factory quality inspector in a hi vis vest holding a tablet, a posed industrial character for a car factory game asset kit.

@3dassets2.1k tris · 6 ↓
Maintenance Technician Kneeling (Car Factory Production Line)

Maintenance Technician Kneeling (Car Factory Production Line)

Free 3D model of a kneeling maintenance technician in a hi vis vest reaching in with a tool, a posed industrial character for a car factory game asset kit.

@3dassets2.1k tris · 5 ↓
Line Worker With Torque Tool (Car Factory Production Line)

Line Worker With Torque Tool (Car Factory Production Line)

Free 3D model of a factory line worker in a hi vis vest and hard hat holding a torque tool, a posed industrial character for a car factory game asset kit.

@3dassets2.1k tris · 5 ↓
Quill Hero Bot Turret Mode (Hero Shooter Harbour Payload)Animated

Quill Hero Bot Turret Mode (Hero Shooter Harbour Payload)

Free 3D model for a hero shooter: a four legged support bot crouched into turret mode with its flank hatches open and its head turning. Static posed figure with animated gear parts, no rig or skeleton.

@3dassets4.5k tris · 1 ↓
Quill Four Legged Bot Hero Figure (Hero Shooter Harbour Payload)Animated

Quill Four Legged Bot Hero Figure (Hero Shooter Harbour Payload)

Free 3D model for a hero shooter: a four legged bot hero with a turning turret head and flank hatches that open. Static posed figure with animated gear parts, no rig or skeleton.

@3dassets4.5k tris · 1 ↓
Tinker Hero Figure Deploying (Hero Shooter Harbour Payload)Animated

Tinker Hero Figure Deploying (Hero Shooter Harbour Payload)

Free 3D game asset: a hero shooter engineer crouched and deploying, backpack lid open and drone rotors turning. Static posed figure with animated gear parts, no rig or skeleton.

@3dassets8.0k tris · 1 ↓
Tinker Engineer Support Hero Figure (Hero Shooter Harbour Payload)Animated

Tinker Engineer Support Hero Figure (Hero Shooter Harbour Payload)

Free 3D game asset: a short hero shooter engineer with a tool backpack whose lid lifts and a shoulder drone with spinning rotors. Static posed figure with animated gear parts, no rig or skeleton.

@3dassets8.0k tris · 1 ↓
Lumen Floating Support Hero Figure (Hero Shooter Harbour Payload)Animated

Lumen Floating Support Hero Figure (Hero Shooter Harbour Payload)

Free 3D model of a hero shooter support character: a robed medic floating over a turning hover ring, carrying a staff with a spinning crystal. Static posed figure with animated gear parts, no rig or skeleton.

@3dassets6.7k tris · 1 ↓
Lumen Hero Figure Arms Spread (Hero Shooter Harbour Payload)Animated

Lumen Hero Figure Arms Spread (Hero Shooter Harbour Payload)

Free 3D model of a hero shooter support character with both arms spread in a channelled heal over a turning hover ring. Static posed figure with animated gear parts, no rig or skeleton.

@3dassets6.7k tris · 1 ↓
Kestrel Hero Figure Full Draw (Hero Shooter Harbour Payload)Animated

Kestrel Hero Figure Full Draw (Hero Shooter Harbour Payload)

Free stylized game character: a hero shooter archer at full draw with the bow raised. Static posed figure with animated gear parts, no rig or skeleton.

@3dassets7.6k tris · 1 ↓

Similar assets

Sentinel kite shield (Moonsteel Convergence: MOBA Champions and Arena)

Sentinel kite shield (Moonsteel Convergence: MOBA Champions and Arena)

Standalone layered kite shield with solid bevelled rim, crystal boss and attached rear handgrip.

@3dassets364 tris
Dawn Breaker — bruiser champion (Moonsteel Convergence: MOBA Champions and Arena)

Dawn Breaker — bruiser champion (Moonsteel Convergence: MOBA Champions and Arena)

Horned frontline champion carrying a banded warhammer with amber core and heavy overlapping armor. Static pose.

@3dassets6.0k tris
Anti-Tank Gun (Tanks, Military Vehicles and Field Camp)

Anti-Tank Gun (Tanks, Military Vehicles and Field Camp)

Original low-profile towed anti-tank gun with an angled shield.

@3dassets420 tris
Vesper Huntress — ranged champion (Moonsteel Convergence: MOBA Champions and Arena)

Vesper Huntress — ranged champion (Moonsteel Convergence: MOBA Champions and Arena)

Armored ranger with recurved crystal bow, taut string, back quiver, four fletched arrows and short cloak. Static pose.

@3dassets6.1k tris
Veil Duelist — assassin champion (Moonsteel Convergence: MOBA Champions and Arena)

Veil Duelist — assassin champion (Moonsteel Convergence: MOBA Champions and Arena)

Twin-blade assassin with swept helmet fins, segmented armor and compact split cape. Static display pose.

@3dassets6.2k tris
Seraph Mender — support champion (Moonsteel Convergence: MOBA Champions and Arena)

Seraph Mender — support champion (Moonsteel Convergence: MOBA Champions and Arena)

Mechanical-wing support with six solid feather blades, gold halo, armored robe and amber healing orb. Static pose.

@3dassets6.2k tris
Aegis lattice dome (Moonsteel Convergence: MOBA Champions and Arena)

Aegis lattice dome (Moonsteel Convergence: MOBA Champions and Arena)

Open protective dome formed by six crossing luminous arches and a silver ground hoop. Geometry-only shield effect.

@3dassets3.7k tris
Six champions — class lineup (Moonsteel Convergence: MOBA Champions and Arena)

Six champions — class lineup (Moonsteel Convergence: MOBA Champions and Arena)

Six static champion models arranged for scale and silhouette comparison, on a shared stone courtyard.

@3dassets40.9k tris
Main Battle Tank (Tanks, Military Vehicles and Field Camp)

Main Battle Tank (Tanks, Military Vehicles and Field Camp)

Original main battle tank design with a hull-mounted turret on a named pivot.

@3dassets2.0k tris
Light Tank (Tanks, Military Vehicles and Field Camp)

Light Tank (Tanks, Military Vehicles and Field Camp)

Original light tank design with a compact turret on a named pivot.

@3dassets1.4k tris
Layer cake slice (Cafe, Bakery and Coffee Bar)

Layer cake slice (Cafe, Bakery and Coffee Bar)

A slice of layer cake on a plate: three sponge sector layers separated by two cream layers, topped with a chocolate curl.

@3dassets468 tris
Tank Trap (Tanks, Military Vehicles and Field Camp)

Tank Trap (Tanks, Military Vehicles and Field Camp)

Welded three-bar anti-vehicle obstacle.

@3dassets96 tris