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About
A three shelf oak shield rack holding six shields lying flat in pairs, with a raised lip on each shelf and iron strapped uprights. Dimensions 1.400 x 1.130 x 1.000 m (X x Y x Z). Origin at the footprint centre, resting on y = 0; metre units, +Y up, point toward +Z. Static rack; the shields are modelled lying on the shelves and are separate files placed in the scenes. Static geometry: no rig or animation. Polished steel, wrought iron, brass, leather, oak, madder red, woad blue, ochre yellow, bone white, charcoal black, rubble stone and lime plaster. Physically based flat colours with no texture maps. Original invented design: no real maker, crest, inscription or marking is represented. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.
Use with an AI agent
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Use the “Shield Rack (Swords, Shields and Melee Arms)” asset in my project. Model: https://cdn.3dassets.dev/assets/38930/v1/model.glb Asset page: https://3dassets.dev/assets/swords-shields-and-melee-arms-shield-rack-25e773a2 Description: A three shelf oak shield rack holding six shields lying flat in pairs, with a raised lip on each shelf and iron strapped uprights. Standard medieval game asset for adventure and RPG projects. - Dimensions (X × Y × Z): 1.4 × 1.13 × 1 metres - Triangles: 1.4k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
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import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38930/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Shield Rack (Swords, Shields and Melee Arms)
A three shelf oak shield rack holding six shields lying flat in pairs, with a raised lip on each shelf and iron strapped uprights. Standard medieval game asset for adventure and RPG projects.