3DAssets.dev
Loading model…

About

Original light tank 5.4 m long and 2.6 m wide in sand paint, with five road wheels a side and a compact turret carrying a 3.1 m gun. Generic markings only. Dimensions 3.30 x 2.17 x 6.90 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Field palette of muted olive, sand, steel and canvas, no textures. Original design with generic markings only. Named pivot node turret on the hull roof at 1.26 m, vertical axis. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Light Tank (Tanks, Military Vehicles and Field Camp)” asset in my project.

Model: https://cdn.3dassets.dev/assets/23673/v1/model.glb
Asset page: https://3dassets.dev/assets/armoured-column-and-field-camp-light-tank-588bca75
Description: Original light tank design with a compact turret on a named pivot.

- Dimensions (X × Y × Z): 3.3 × 2.17 × 6.901 metres
- Triangles: 1.4k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/23673/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Light Tank (Tanks, Military Vehicles and Field Camp)

Original light tank design with a compact turret on a named pivot.

Download asset · 70.5 KB

More in Vehicles

Open rescue powerboat (Speedboats, Powerboat Racing and Marina)Animated

Open rescue powerboat (Speedboats, Powerboat Racing and Marina)

Open rescue powerboat with original generic marine construction.

@3dassets7.1k tris · 1 ↓
Shield Generator Pack (Mech Robots and Battle Hangar)

Shield Generator Pack (Mech Robots and Battle Hangar)

Defensive generator backpack with transverse coil housing and cyan cooling strips.

@3dassets84 tris
Field Repair Pack (Mech Robots and Battle Hangar)

Field Repair Pack (Mech Robots and Battle Hangar)

Mobile repair backpack carrying two tool cylinders and a fold-down cabinet.

@3dassets48 tris
Communications Pack (Mech Robots and Battle Hangar)

Communications Pack (Mech Robots and Battle Hangar)

Twin-antenna communications backpack with protected radio housing.

@3dassets88 tris
Rescue Cutter Arm (Mech Robots and Battle Hangar)

Rescue Cutter Arm (Mech Robots and Battle Hangar)

Rescue arm with opposed wedge jaws and orange actuator housing.

@3dassets124 tris
Armoured Wedge Head (Mech Robots and Battle Hangar)

Armoured Wedge Head (Mech Robots and Battle Hangar)

Wedge sensor head with a protected recessed slit and orange crest.

@3dassets36 tris
Survey Drill Arm (Mech Robots and Battle Hangar)

Survey Drill Arm (Mech Robots and Battle Hangar)

Industrial sampling arm with a tapered drill and shoulder drum.

@3dassets100 tris
Rangefinder Head (Mech Robots and Battle Hangar)

Rangefinder Head (Mech Robots and Battle Hangar)

Wide binocular rangefinder head with separated optical barrels.

@3dassets132 tris
Antenna Crown Head (Mech Robots and Battle Hangar)

Antenna Crown Head (Mech Robots and Battle Hangar)

Command head with paired splayed radio antennae and a narrow visor.

@3dassets88 tris
Ammo Drum Pack (Mech Robots and Battle Hangar)

Ammo Drum Pack (Mech Robots and Battle Hangar)

Medium ammunition drum pack: large belt drum over a base with a side feed chute.

@3dassets132 tris
Coolant Pack (Mech Robots and Battle Hangar)

Coolant Pack (Mech Robots and Battle Hangar)

Medium coolant pack: two vertical pressure tanks with a crossover pipe and a level indicator.

@3dassets140 tris
Missile Rack Pack (Mech Robots and Battle Hangar)

Missile Rack Pack (Mech Robots and Battle Hangar)

Medium vertical-launch missile rack with six hazard-capped cells.

@3dassets108 tris

Similar assets

Main Battle Tank (Tanks, Military Vehicles and Field Camp)

Main Battle Tank (Tanks, Military Vehicles and Field Camp)

Original main battle tank design with a hull-mounted turret on a named pivot.

@3dassets2.0k tris
Anti-Tank Gun (Tanks, Military Vehicles and Field Camp)

Anti-Tank Gun (Tanks, Military Vehicles and Field Camp)

Original low-profile towed anti-tank gun with an angled shield.

@3dassets420 tris
Compact crossover (Road Car Showroom Lineup)Animated

Compact crossover (Road Car Showroom Lineup)

Compact crossover, an original generic design in a cohesive showroom palette.

@3dassets7.6k tris
SUV with emergency light bar (Road Car Showroom Lineup)Animated

SUV with emergency light bar (Road Car Showroom Lineup)

SUV with emergency light bar, an original generic design in a cohesive showroom palette.

@3dassets7.8k tris
Tank Trap (Tanks, Military Vehicles and Field Camp)

Tank Trap (Tanks, Military Vehicles and Field Camp)

Welded three-bar anti-vehicle obstacle.

@3dassets96 tris
Status Light Stack (Off-Grid Power and Controls)

Status Light Stack (Off-Grid Power and Controls)

Status Light Stack, an original survival prop measuring 0.12 × 0.36 × 0.12 m.

@3dassets364 tris
Bulkhead Light (Off-Grid Power and Controls)

Bulkhead Light (Off-Grid Power and Controls)

Bulkhead Light, an original survival prop measuring 0.24 × 0.12 × 0.09 m.

@3dassets432 tris
Tripod Light (Off-Grid Power and Controls)

Tripod Light (Off-Grid Power and Controls)

Tripod Light, an original survival prop measuring 0.75 × 1.62 × 0.65 m.

@3dassets1.0k tris
Reagent tank farm (Ore Processing and Haulage Plant)

Reagent tank farm (Ore Processing and Haulage Plant)

A bunded reagent tank farm: four agitated mixing tanks of different sizes with bolted courses and roof plates, agitator drives on bridges with shafts and impellers, caged ladders, a pipe manifold with drop legs, a dosing pump skid and a safety shower and eyewash.

@3dassets8.7k tris
Car transporter loaded with six compact cars (Long-Haul Trucking and Truck Stop)Animated

Car transporter loaded with six compact cars (Long-Haul Trucking and Truck Stop)

Car transporter loaded with six compact cars in an original generic highway freight family.

@3dassets11.7k tris
Safety estate with light bar (Endurance and GT Race Cars and Paddock)Animated

Safety estate with light bar (Endurance and GT Race Cars and Paddock)

Safety estate with light bar with original generic endurance racing construction.

@3dassets7.8k tris
Pit entry signal light (Endurance and GT Race Cars and Paddock)

Pit entry signal light (Endurance and GT Race Cars and Paddock)

Pit entry signal light with original generic endurance racing construction.

@3dassets196 tris