
About
The forward half of a wrecked twin engine transport: a corrugated fuselage torn open at the break, a glazed flight deck, two wing stubs carrying nacelles, a collapsed nose leg and a cargo door hanging on its hinge, with drifted snow banked against the belly. One propeller still turns on its shaft; the other is bent back against its nacelle. Dimensions 8.50 by 3.45 by 7.85 m (X by Y by Z). Metre units, +Y up, +Z front; the origin sits on the ground at the footprint centre unless stated otherwise. Wind blown snow, packed track snow, blue glacier ice, dark teal and safety orange station cladding, off white insulated panel, galvanised steel, gunmetal, black polymer, white and grey and teal cold weather cloth, warm window glow and cold blue marker light. Rigid node-transform clips open, close, spin drive the named parts on their own pivots. There is no skinning and no skeleton; every other surface is static. Original invented archetype: it carries no maker, model or product name, and no markings, registrations or lettering. The airframe, the wings, the undercarriage and the bent starboard propeller are static; only the port propeller and the cargo door move. It pairs with the tail section to make one wreck.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Crashed Transport Nose (Arctic Station FPS Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/28492/v1/model.glb Asset page: https://3dassets.dev/assets/arctic-station-fps-kit-crashed-transport-nose-3c92d20c Description: Free 3D model of the broken nose section of a twin engine transport aircraft, half buried in arctic snow. Measures 8.50 by 3.45 by 7.85 m. - Dimensions (X × Y × Z): 8.5 × 3.453 × 7.847 metres - Triangles: 29.1k - Animations: open, close, spin - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28492/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Crashed Transport Nose (Arctic Station FPS Kit)
Free 3D model of the broken nose section of a twin engine transport aircraft, half buried in arctic snow. Measures 8.50 by 3.45 by 7.85 m.