
About
A four seat high wing single engine light aircraft with a strut braced wing, wheel spats and a two blade fixed pitch propeller. The cabin greenhouse is a solid glazed shell, the doors hinge forward on both sides and the cowling has a hinged top access flap. Dimensions 11.16 x 2.57 x 9.35 m (X x Y x Z). Origin at the footprint centre, resting on y = 0; metres, +Y up, nose toward +Z, wing span and wheel axles along X. Named pivots: aileron-right at (4.19, 2.16, -0.26); aileron-left at (-4.19, 2.16, -0.26); flap-right at (1.87, 2.06, -0.33); flap-left at (-1.87, 2.06, -0.33); rudder at (0, 1.88, -4.25); elevator at (0, 1.2, -4); prop at (0, 1.2, 4.39); cowl-top at (0, 1.73, 2.93); wheel-main-right at (1.31, 0.27, 0.29); wheel-main-left at (-1.31, 0.27, 0.29); wheel-nose at (0, 0.23, 2.65); door-right at (0.56, 1.27, 1.65); door-left at (-0.56, 1.27, 1.65). Rigid node-transform clips door-open, door-close, prop-spin, wheel-roll, aileron-roll, flap-tilt, elevator-tilt, rudder-steer, cowl-open, cowl-close drive named nodes on their own pivots. No skinning and no skeleton, so the retraction linkage, rotor flapping and lead-lag, propeller pitch change, the swashplate and wing flex are all deliberately static. Sixteen material palette of airframe white, deep blue, warm red, airfield yellow, bare aluminium, steel grey, charcoal, near black tarmac, light grey concrete, olive and tinted glazing, plus five emissive lighting materials for navigation, strobe, taxiway, threshold and interior lights. Flat colours, no texture maps. Original generic design with no manufacturer, type designation, livery, registration or operator marking. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “High Wing Single Light Aircraft (Aircraft Fleet and Airfield)” asset in my project. Model: https://cdn.3dassets.dev/assets/32563/v1/model.glb Asset page: https://3dassets.dev/assets/aircraft-fleet-and-airfield-high-wing-single-e581e577 Description: A four seat high wing single engine light aircraft with a strut braced wing, wheel spats and a two blade fixed pitch propeller. Premium CC0 aircraft and airfield game asset. - Dimensions (X × Y × Z): 11.161 × 2.571 × 9.346 metres - Triangles: 20.5k - Animations: door-open, door-close, prop-spin, wheel-roll, aileron-roll, flap-tilt, elevator-tilt, rudder-steer, cowl-open, cowl-close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/32563/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
High Wing Single Light Aircraft (Aircraft Fleet and Airfield)
A four seat high wing single engine light aircraft with a strut braced wing, wheel spats and a two blade fixed pitch propeller. Premium CC0 aircraft and airfield game asset.