
Loading model
About
Twenty two tonne tracked excavator 9 m long: a yellow house with a glazed cab, a counterweight and a ribbed engine deck on a slew ring, a boom and dipper that raise on the foot pin and a toothed digging bucket parented to them, so the two travel together. Free 3D model for demolition, site clearance and construction game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 2.76 by 4.11 by 8.29 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0 with the origin on the footprint. The bucket hangs off the boom as a parented node, so raising the boom carries the bucket with it. Rigid node-transform clips: boom-open, boom-close, bucket-open and bucket-close. No skinning. The track belts, sprockets, idlers and rollers are modelled solid and never drive, and the boom, dipper and bucket rams are solid stubs that never extend; the dipper is part of the boom node, because a second free joint is not reachable with one rigid transform per node. No plant manufacturer name, badge or model number appears anywhere. No plant manufacturer, demolition contractor or equipment brand name, badge or artwork anywhere: every livery is invented and every sign face and plate is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Tracked excavator with digging bucket (Demolition and Site Clearance)” asset in my project. Model: https://cdn.3dassets.dev/assets/35686/v1/model.glb Asset page: https://3dassets.dev/assets/demolition-and-site-clearance-demolition-and-site-clea-4c94ddeb Description: Twenty two tonne tracked excavator 9 m long: a yellow house with a glazed cab, a counterweight and a ribbed engine deck on a slew ring, a boom and dipper that raise on the foot pin and a toothed digging bucket parented to them, so the two travel together. - Dimensions (X × Y × Z): 2.76 × 4.11 × 8.291 metres - Triangles: 2.3k - Animations: boom-open, boom-close, bucket-open, bucket-close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35686/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Tracked excavator with digging bucket (Demolition and Site Clearance)
Twenty two tonne tracked excavator 9 m long: a yellow house with a glazed cab, a counterweight and a ribbed engine deck on a slew ring, a boom and dipper that raise on the foot pin and a toothed digging bucket parented to them, so the two travel together.