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About
A 2.4 m suspended light bar: an extruded channel with a continuous emissive lens, end caps and two drop rods, the gallery lighting this pack hangs over a tank run. Overall 2.46 by 0.85 by 0.22 m (X by Y by Z). Metre units, +Y up, the side a visitor uses toward +Z, resting on y=0. Origin at the underside of the lens with the geometry rising to the ceiling plate 0.87 m above it, so the model is placed at ceiling height minus 0.87 rather than at the ceiling itself. The lens is emissive geometry, not a light source. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Ceiling Light Bar (Public Aquarium and Marine Centre)” asset in my project. Model: https://cdn.3dassets.dev/assets/34171/v1/model.glb Asset page: https://3dassets.dev/assets/public-aquarium-and-marine-centre-ceiling-light-bar-e8a9cf32 Description: A 2.4 m suspended light bar: an extruded channel with a continuous emissive lens, end caps and two drop rods, the gallery lighting this pack hangs over a tank run. - Dimensions (X × Y × Z): 2.46 × 0.854 × 0.222 metres - Triangles: 688 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34171/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Ceiling Light Bar (Public Aquarium and Marine Centre)
A 2.4 m suspended light bar: an extruded channel with a continuous emissive lens, end caps and two drop rods, the gallery lighting this pack hangs over a tank run.