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About
A 2.4 m linear light bar on two drop rods, with a glowing cyan tube in a charcoal channel. The run of them over the lanes is what gives an alley its colour. The origin sits at the centre of the two mounting plates at the top, because the bar hangs from a ceiling rather than standing on the floor. The fixture emits through its material only; there is no light node in the file. Metre units, +Y up, the player side toward +Z. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Ceiling Light Bar (Bowling Alley and Pool Hall)” asset in my project. Model: https://cdn.3dassets.dev/assets/33881/v1/model.glb Asset page: https://3dassets.dev/assets/bowling-alley-and-pool-hall-ceiling-light-bar-7e990452 Description: A 2.4 m linear light bar on two drop rods, with a glowing cyan tube in a charcoal channel. The run of them over the lanes is what gives an alley its colour. - Dimensions (X × Y × Z): 2.4 × 0.56 × 0.16 metres - Triangles: 496 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33881/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Ceiling Light Bar (Bowling Alley and Pool Hall)
A 2.4 m linear light bar on two drop rods, with a glowing cyan tube in a charcoal channel. The run of them over the lanes is what gives an alley its colour.