
About
A ground crew marshaller in a high visibility tabard and ear defenders, arms raised with a lit wand in each hand. One fixed pose in rigid geometry: there is no skinning anywhere in this pack. Dimensions 1.08 x 2.30 x 0.53 m (X x Y x Z). Origin at the footprint centre, resting on y = 0; metres, +Y up, nose toward +Z, wing span and wheel axles along X. Static geometry: no rig or animation. Sixteen material palette of airframe white, deep blue, warm red, airfield yellow, bare aluminium, steel grey, charcoal, near black tarmac, light grey concrete, olive and tinted glazing, plus five emissive lighting materials for navigation, strobe, taxiway, threshold and interior lights. Flat colours, no texture maps. Original generic design with no manufacturer, type designation, livery, registration or operator marking. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Ground Crew Marshaller (Aircraft Fleet and Airfield)” asset in my project. Model: https://cdn.3dassets.dev/assets/32840/v1/model.glb Asset page: https://3dassets.dev/assets/aircraft-fleet-and-airfield-ground-crew-marshaller-07489e09 Description: A ground crew marshaller in a high visibility tabard and ear defenders, arms raised with a lit wand in each hand. Premium CC0 aircraft and airfield game asset. - Dimensions (X × Y × Z): 1.082 × 2.3 × 0.53 metres - Triangles: 892 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/32840/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Ground Crew Marshaller (Aircraft Fleet and Airfield)
A ground crew marshaller in a high visibility tabard and ear defenders, arms raised with a lit wand in each hand. Premium CC0 aircraft and airfield game asset.