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About
A 9.6 m crew access arm on a pivot column: a trussed walkway with handrails leading to a white room with a sealing collar, a window and a plant box. The whole arm is one node and swings back away from the vehicle. Dimensions 9.96 by 5.66 by 2.63 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: access-arm at (0.00, 0.00, 0.00) m. The origin is at the foot of the pivot column; the walkway deck is 2.6 m up and reaches along +X. The moving node is access-arm. Launch complex palette: pad concrete, flame scorch, galvanised steel, charcoal, vehicle white, cryogenic pale blue, safety red, hazard yellow, glazing and gravel. Rigid node-transform clips: open and close. No skinning. No collision or navigation data. Invented design: no real launch provider, agency, vehicle, site or mission is named or depicted, and every sign, plate and screen is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Crew Access Arm (Rocket Launch Pad and Gantry)” asset in my project. Model: https://cdn.3dassets.dev/assets/38175/v1/model.glb Asset page: https://3dassets.dev/assets/rocket-launch-pad-and-gantry-crew-access-arm-1e00186d Description: A 9.6 m crew access arm on a pivot column: a trussed walkway with handrails leading to a white room with a sealing collar, a window and a plant box. The whole arm is one node and swings back away from the vehicle. - Dimensions (X × Y × Z): 9.955 × 5.66 × 2.63 metres - Triangles: 660 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38175/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Crew Access Arm (Rocket Launch Pad and Gantry)
A 9.6 m crew access arm on a pivot column: a trussed walkway with handrails leading to a white room with a sealing collar, a window and a plant box. The whole arm is one node and swings back away from the vehicle.