
Loading model
About
Stocky industrial humanoid with high visibility trim, a tool backpack and a working right arm with a gripper. Dimensions 0.80 by 1.79 by 0.51 m (X by Y by Z). Origin at the footprint centre, resting on y = 0; metres, +Y up, +Z forward. Named pivots: arm-right at (0.33, 1.54, 0). Rigid node-transform clips: tilt. No skinning. No collision or navigation data. The right arm rocks about its shoulder pivot. Legs and torso are static posing geometry. Original design for the robots and drones kit.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Humanoid Worker (Robots and Drones Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/38980/v1/model.glb Asset page: https://3dassets.dev/assets/robots-and-drones-kit-humanoid-worker-85f63bad Description: 1.8 m industrial humanoid with backpack and gripper for warehouse scenes. - Dimensions (X × Y × Z): 0.796 × 1.79 × 0.505 metres - Triangles: 1.5k - Animations: tilt - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38980/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Humanoid Worker (Robots and Drones Kit) with my AI development tools?
How do I get started?
Which game engines and tools can I use Humanoid Worker (Robots and Drones Kit) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Humanoid Worker (Robots and Drones Kit) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Humanoid Worker (Robots and Drones Kit)
1.8 m industrial humanoid with backpack and gripper for warehouse scenes.