
About
Mechanical-wing support with six solid feather blades, gold halo, armored robe and amber healing orb. Static pose. Dimensions 2.83 × 2.71 × 0.85 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Moonsteel Convergence: blue slate, moonstone, brushed silver, antique gold, dark violet cloth, jade foliage and violet/amber magic. Static geometry; no rig, animation, collision or navigation data. Static model. Emissive effects are opaque meshes. No skeleton, animation, collision, navigation or gameplay systems. Named mechanical meshes can be grouped with the included mechanics.js pivot helper.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Seraph Mender — support champion (Moonsteel Convergence: MOBA collection)” asset in my project. Model: https://cdn.3dassets.dev/assets/18173/v1/model.glb Asset page: https://3dassets.dev/assets/moonsteel-convergence-seraph-mender-f75e97e7 Description: Mechanical-wing support with six solid feather blades, gold halo, armored robe and amber healing orb. Static pose. - Dimensions (X × Y × Z): 2.83 × 2.71 × 0.849 metres - Triangles: 6.2k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18173/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Seraph Mender — support champion (Moonsteel Convergence: MOBA collection)
Mechanical-wing support with six solid feather blades, gold halo, armored robe and amber healing orb. Static pose.