3DAssets.dev
Loading model…

About

A tiled nexus courtyard with gate, well, inhibitor, champion and trimmed perimeter. Walking surfaces at y=0.26 m.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Lunar sanctuary courtyard (Moonsteel Convergence: MOBA collection)” asset in my project.

Model: https://cdn.3dassets.dev/assets/18220/v1/model.glb
Asset page: https://3dassets.dev/assets/moonsteel-convergence-lunar-sanctuary-6d0eac9e-starter-scene
Description: Composed example for Moonsteel Convergence: MOBA collection.

- Dimensions (X × Y × Z): 12.05 × 5.47 × 12 metres
- Triangles: 37.2k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18220/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Lunar sanctuary courtyard (Moonsteel Convergence: MOBA collection)

Composed example for Moonsteel Convergence: MOBA collection.

Download asset · 725.5 KB

More in Environments & Scenes

Country station with a passenger train at the platform (Steam Era Railway and Rolling Stock)

Country station with a passenger train at the platform (Steam Era Railway and Rolling Stock)

Composed example for Steam Era Railway and Rolling Stock.

@3dassets30.9k tris · 1 ↓
Spring garden (Turning Seasons)

Spring garden (Turning Seasons)

Composed example for Turning Seasons.

@3dassets5.3k tris · 1 ↓
Spring meadow tile (Turning Seasons)

Spring meadow tile (Turning Seasons)

Spring meadow tile in a warm, faceted storybook style.

@3dassets24 tris · 1 ↓
Apparel shopfloor (Retail Store Fixtures and Mall)

Apparel shopfloor (Retail Store Fixtures and Mall)

Composed example for Retail Store Fixtures and Mall.

@3dassets54.7k tris
Connector cases (Retail Store Fixtures and Mall)

Connector cases (Retail Store Fixtures and Mall)

Composed example for Retail Store Fixtures and Mall.

@3dassets22.8k tris
Mall concourse (Retail Store Fixtures and Mall)

Mall concourse (Retail Store Fixtures and Mall)

Composed example for Retail Store Fixtures and Mall.

@3dassets47.2k tris
Garage to stairwell (Liminal Spaces Kit)

Garage to stairwell (Liminal Spaces Kit)

Composed example for Liminal Spaces Kit.

@3dassets14.9k tris
Poolroom hall (Liminal Spaces Kit)

Poolroom hall (Liminal Spaces Kit)

Composed example for Liminal Spaces Kit.

@3dassets15.8k tris
Backrooms maze (Liminal Spaces Kit)

Backrooms maze (Liminal Spaces Kit)

Composed example for Liminal Spaces Kit.

@3dassets11.4k tris
Bank Connector Cases (Bank Vault Heist Kit)

Bank Connector Cases (Bank Vault Heist Kit)

Composed example for Bank Vault Heist Kit.

@3dassets3.3k tris
Bank Planning Layout (Bank Vault Heist Kit)

Bank Planning Layout (Bank Vault Heist Kit)

Composed example for Bank Vault Heist Kit.

@3dassets7.1k tris
Bank Hall Vault and Tunnel (Bank Vault Heist Kit)

Bank Hall Vault and Tunnel (Bank Vault Heist Kit)

Composed example for Bank Vault Heist Kit.

@3dassets11.7k tris

Similar assets

Lunar nexus — convergence engine (Moonsteel Convergence: MOBA collection)

Lunar nexus — convergence engine (Moonsteel Convergence: MOBA collection)

Violet crystal engine enclosed by four ribbed obelisks, curved gold crown braces and a stepped dais.

@3dassets10.6k tris
River lane clash (Moonsteel Convergence: MOBA collection)

River lane clash (Moonsteel Convergence: MOBA collection)

Composed example for Moonsteel Convergence: MOBA collection.

@3dassets36.0k tris
Obsidian boss pit (Moonsteel Convergence: MOBA collection)

Obsidian boss pit (Moonsteel Convergence: MOBA collection)

Composed example for Moonsteel Convergence: MOBA collection.

@3dassets28.9k tris
Six champions — class lineup (Moonsteel Convergence: MOBA collection)

Six champions — class lineup (Moonsteel Convergence: MOBA collection)

Composed example for Moonsteel Convergence: MOBA collection.

@3dassets40.9k tris
Relic armory and equipment (Moonsteel Convergence: MOBA collection)

Relic armory and equipment (Moonsteel Convergence: MOBA collection)

Composed example for Moonsteel Convergence: MOBA collection.

@3dassets15.1k tris
River jungle encounter (Moonsteel Convergence: MOBA collection)

River jungle encounter (Moonsteel Convergence: MOBA collection)

Composed example for Moonsteel Convergence: MOBA collection.

@3dassets25.9k tris
Convergence plaza — rune tile (Moonsteel Convergence: MOBA collection)

Convergence plaza — rune tile (Moonsteel Convergence: MOBA collection)

Four-metre courtyard tile with concentric metal inlays and eight radial diamond runes.

@3dassets3.2k tris
Sanctuary terrace — large foundation (Moonsteel Convergence: MOBA collection)

Sanctuary terrace — large foundation (Moonsteel Convergence: MOBA collection)

Twelve-metre square courtyard foundation with nine large stone slabs, visible joints and a silver perimeter. Top y=0.26 m.

@3dassets1.5k tris
Lunar sentinel — outer tower (Moonsteel Convergence: MOBA collection)

Lunar sentinel — outer tower (Moonsteel Convergence: MOBA collection)

Four-faced buttressed sentinel with inlaid diamond runes, collar bolts and a six-prong crystal crown.

@3dassets3.9k tris
Courtyard wall — four metres (Moonsteel Convergence: MOBA collection)

Courtyard wall — four metres (Moonsteel Convergence: MOBA collection)

Reversible low wall with raised panels, coping stones and three reinforced piers.

@3dassets1.6k tris
Lunar inhibitor — containment tripod (Moonsteel Convergence: MOBA collection)

Lunar inhibitor — containment tripod (Moonsteel Convergence: MOBA collection)

Three angled containment struts surround a tall faceted inhibitor crystal on a bolted platform.

@3dassets2.9k tris
Sanctuary pointed gateway (Moonsteel Convergence: MOBA collection)

Sanctuary pointed gateway (Moonsteel Convergence: MOBA collection)

Open pointed arch with fluted columns, twin crystal finials and nested gold molding; roughly 5 m tall.

@3dassets4.5k tris