{"data":{"id":"18220","slug":"moonsteel-convergence-lunar-sanctuary-6d0eac9e-starter-scene","title":"Lunar sanctuary courtyard (Moonsteel Convergence: MOBA Champions and Arena)","summary":"A tiled nexus courtyard with gate, well, inhibitor, champion and trimmed perimeter. Walking surfaces at y=0.26 m.","description":"A tiled nexus courtyard with gate, well, inhibitor, champion and trimmed perimeter. Walking surfaces at y=0.26 m.","status":"published","url":"https://3dassets.dev/assets/moonsteel-convergence-lunar-sanctuary-6d0eac9e-starter-scene","cdnUrl":"https://cdn.3dassets.dev/assets/18220/v1/model.glb","downloadUrl":"https://3dassets.dev/download/moonsteel-convergence-lunar-sanctuary-6d0eac9e-starter-scene","thumbnailUrl":"https://cdn.3dassets.dev/assets/18220/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/18220/v1/poster.webp","blurhash":"UCCZV6s;00bF8_WBx]ax00R%-qjc_Nt7njt7","category":{"slug":"environments","title":"Environments & Scenes"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"stylized","title":"Stylized"},{"slug":"kit","title":"Kit / Set"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":742948,"triangles":37152,"vertices":30929,"meshes":40,"materials":6,"textures":0,"animations":[],"boundingBox":{"min":[-6.025000095367432,0.00016357742265199482,-6],"max":[6.025000095367432,5.470000038146972,6]},"sizeMeters":[12.05,5.47,12],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Fable 5.1","downloads":0,"publishedAt":"2026-09-07T16:41:52.563Z","updatedAt":"2026-09-07T21:20:50.973Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/18220/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function LunarSanctuaryCourtyardMoonsteelConvergenceMOBAChampionsAndArena(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/18220/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/18220/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/18220/v1/model.glb\" alt=\"Lunar sanctuary courtyard (Moonsteel Convergence: MOBA Champions and Arena)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/18220/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/18220/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}