3DAssets.dev
Loading model…

About

Open pointed arch with fluted columns, twin crystal finials and nested gold molding; roughly 5 m tall. Dimensions 4.40 × 5.21 × 1.20 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Moonsteel Convergence: blue slate, moonstone, brushed silver, antique gold, dark violet cloth, jade foliage and violet/amber magic. Static geometry; no rig, animation, collision or navigation data. Static model. Emissive effects are opaque meshes. No skeleton, animation, collision, navigation or gameplay systems. Named mechanical meshes can be grouped with the included mechanics.js pivot helper.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Sanctuary pointed gateway (Moonsteel Convergence: MOBA Champions and Arena)” asset in my project.

Model: https://cdn.3dassets.dev/assets/18159/v1/model.glb
Asset page: https://3dassets.dev/assets/moonsteel-convergence-sanctuary-gateway-c9694359
Description: Open pointed arch with fluted columns, twin crystal finials and nested gold molding; roughly 5 m tall.

- Dimensions (X × Y × Z): 4.4 × 5.21 × 1.2 metres
- Triangles: 4.5k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18159/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Sanctuary pointed gateway (Moonsteel Convergence: MOBA Champions and Arena)

Open pointed arch with fluted columns, twin crystal finials and nested gold molding; roughly 5 m tall.

Download asset · 213.9 KB

More in Buildings & Architecture

Mezzanine Stair (Car Factory Production Line)

Mezzanine Stair (Car Factory Production Line)

Free 3D model of a straight steel stair up to a 3.6 m mezzanine with yellow handrails, a modular access stair for a car factory game asset kit.

@3dassets660 tris · 1 ↓
Mezzanine Walkway Bay (Car Factory Production Line)

Mezzanine Walkway Bay (Car Factory Production Line)

Free 3D model of a 6 m mezzanine walkway bay at 3.6 m with a yellow handrail, a modular elevated gantry for a car factory game asset kit.

@3dassets360 tris · 1 ↓
Hall Ridge Skylight Bay (Car Factory Production Line)

Hall Ridge Skylight Bay (Car Factory Production Line)

Free 3D model of a 6 m ridge skylight monitor for a factory roof, a modular glazed roof lantern for a car factory game asset kit.

@3dassets144 tris · 1 ↓
Hall Roof Cladding Bay (Car Factory Production Line)

Hall Roof Cladding Bay (Car Factory Production Line)

Free 3D model of a 6 by 8.5 m factory roof cladding bay in profiled steel deck, a modular industrial roof panel for a car factory game asset kit.

@3dassets240 tris · 1 ↓
Hall Roof Truss Bay (Car Factory Production Line)

Hall Roof Truss Bay (Car Factory Production Line)

Free 3D model of an 18 m parallel chord roof truss for a factory hall, a modular building girder for a car factory game asset kit.

@3dassets408 tris · 1 ↓
Hall Personnel Door Bay (Car Factory Production Line)Animated

Hall Personnel Door Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall bay with a hinged personnel door and a lit exit sign, a modular industrial building panel for a car factory game asset kit.

@3dassets300 tris · 1 ↓
Hall Roller Door Bay (Car Factory Production Line)Animated

Hall Roller Door Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall bay with a 4.4 m roller shutter door, a modular industrial building panel for a car factory game asset kit.

@3dassets408 tris · 1 ↓
Hall Window Band Bay (Car Factory Production Line)

Hall Window Band Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall bay with a high glazed window band, a modular industrial building panel for a car factory game asset kit.

@3dassets504 tris · 1 ↓
Hall Wall Cladding Bay (Car Factory Production Line)

Hall Wall Cladding Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall cladding bay in profiled white steel sheet, a modular industrial building panel for a car factory game asset kit.

@3dassets252 tris · 1 ↓
Hall Steel Column (Car Factory Production Line)

Hall Steel Column (Car Factory Production Line)

Free 3D model of a factory hall steel column 8 m to the eaves with a base plate and a cap, a modular building column for a car factory game asset kit.

@3dassets96 tris · 1 ↓
Final Inspection Light Tunnel (Car Factory Production Line)

Final Inspection Light Tunnel (Car Factory Production Line)

Free 3D model of a final inspection light tunnel with emissive strip lighting, an end of line paint and fit check booth for a car factory game asset kit.

@3dassets2.6k tris · 1 ↓
Water Leak Test Tunnel (Car Factory Production Line)

Water Leak Test Tunnel (Car Factory Production Line)

Free 3D model of a water leak test tunnel with a spray manifold and glazed side walls, an end of line watertightness booth for a car factory game asset kit.

@3dassets3.2k tris · 1 ↓

Similar assets

Crystal arch (Cave and Crystal Caverns)

Crystal arch (Cave and Crystal Caverns)

Angled mineral pillars carry a pointed lintel over a clear opening.

@3dassets56 tris
Greybox semicircular arch opening (Modular Greybox Architecture Kit)

Greybox semicircular arch opening (Modular Greybox Architecture Kit)

A self-supporting arch surround: two 1.7 m piers on spread bases carrying an eleven-voussoir semicircular arch over a 1.8 m by 2.6 m opening, 0.4 m deep.

@3dassets204 tris
Open graveyard arch (Moonlit Mischief: Halloween)

Open graveyard arch (Moonlit Mischief: Halloween)

Open 1.87 m clear entrance between stone pillars beneath a crescent-topped iron arch.

@3dassets800 tris
Crystal cave chamber (Cave and Crystal Caverns)

Crystal cave chamber (Cave and Crystal Caverns)

Chamber with an open viewing roof and separate crystal growths at its margins.

@3dassets1.4k tris
Open amethyst geode (Cave and Crystal Caverns)

Open amethyst geode (Cave and Crystal Caverns)

Half rock shell with inward-facing purple crystals around an open cavity.

@3dassets1.6k tris
Crystal chamber cutaway (Cave and Crystal Caverns)

Crystal chamber cutaway (Cave and Crystal Caverns)

Open-roof crystal chamber with mineral habits arranged around a clear central path.

@3dassets3.2k tris
Arched garden gateway (Almanac Gardens: Country Garden Seasons)

Arched garden gateway (Almanac Gardens: Country Garden Seasons)

Arched garden gateway, a sculpted miniature for a seasonal countryside garden.

@3dassets1.3k tris
Pointed Arch (Vampire Crypt and Gothic Cathedral)

Pointed Arch (Vampire Crypt and Gothic Cathedral)

Freestanding 4 m pointed arcade arch, 6 m high, on two shafted piers with a bone voussoir band.

@3dassets900 tris
Pointed Gateway (Medieval Castle Construction)

Pointed Gateway (Medieval Castle Construction)

2 m clear pointed gateway with continuous 4 m-high wall-walk.

@3dassets756 tris
Pointed Gateway Wide (Medieval Castle Construction)

Pointed Gateway Wide (Medieval Castle Construction)

3 m clear pointed gateway with continuous 4 m-high wall-walk.

@3dassets780 tris
Wall Arch Opening 2 m (Cozy Home Interiors)

Wall Arch Opening 2 m (Cozy Home Interiors)

2 m wall module with an open 1.2 m wide rounded-corner archway, no door.

@3dassets356 tris
Crystal-lined tunnel (Cave and Crystal Caverns)

Crystal-lined tunnel (Cave and Crystal Caverns)

Standard passage with low crystals kept outside the central walking line.

@3dassets856 tris