3DAssets.dev
Loading model…

About

The assault and the defence of a castle at metre scale, in the kingdom low-poly art family shared with the castle construction and faction building packs. Trebuchets, a mangonel, a springald, a ram penthouse and a siege tower are rigged machines on their own pivots; a modular 4 m wall run carries a barred gate, a winched portcullis, bracketed hoardings and a breach; eleven silhouette-readable unit designs and a camp of tents, carts and a gated palisade finish the picture. Sling ropes, skeins and hoist lines are linkages a rigid node transform cannot carry, so they are modelled in one pose and left still, and the units are static posed studies with no skinning.

Files load directly from the CDN. Choose the pieces you need. Colliders, navigation and gameplay scripts are supplied by your game.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the pack.

Use the “Medieval Siege and Castle Defence” pack in my project.

Manifest (JSON, every model with its CDN URL): https://3dassets.dev/api/v1/packs/medieval-siege-and-castle-defence
Starter scene (one GLB with every piece placed): https://cdn.3dassets.dev/assets/28895/v1/model.glb
Pack page: https://3dassets.dev/packs/medieval-siege-and-castle-defence
Description: Working siege engines, a wall under assault, foot and mounted units and a besiegers camp for a medieval RTS.

- 58 GLB models, 2.9 MB in total
- Units: metres, +Y up, shared scale and palette across the pack
- Licence: CC0 1.0 Universal (no attribution required)
- Loading: three.js GLTFLoader; no additional decoders required. Load models individually from the manifest, or the starter scene as one file.

Also available as a JSON manifest or via the MCP server.

Common questions

How do I use Medieval Siege and Castle Defence with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the pack and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Download the starter scene with the button to get every piece already placed as one .glb, or take individual models from the grid below, each with its own download and CDN URL. The JSON manifest linked above lists every file with its URL and size, which is what an AI agent uses to pull the pack into a project. Connect your agent to the MCP server and it can do all of that by itself.

MCP server setupAPI reference

Which game engines and tools can I use Medieval Siege and Castle Defence with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. Every model in the pack is a self-contained binary glTF (.glb) with textures embedded, and so is the starter scene, so each is one file to import and no plugin, converter or decoder to install first.
How do I import this pack into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use Medieval Siege and Castle Defence in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every pack on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The starter scene, one .glb with every piece placed, has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I have to download the whole pack?
No. Every model in the pack is a separate published asset with its own download and CDN URL, so you can take one prop or the entire set. The starter scene is the one-file option for people who want everything placed at once.
Do the models in Medieval Siege and Castle Defence fit together?
That is the point of a pack. The members are built together to one real-world scale with consistent pivots and a shared palette and level of detail, so a building, a vehicle and a prop from the same pack sit correctly in one scene without rescaling or re-texturing.

Game kit

Medieval Siege and Castle Defence

Working siege engines, a wall under assault, foot and mounted units and a besiegers camp for a medieval RTS.

Download pack · 1.3 MB

One GLB with every piece placed in a starter scene. Each model is also below on its own.

Everything in this pack

Assault Wall Bay 4 m (Medieval Siege and Castle Defence)

Assault Wall Bay 4 m (Medieval Siege and Castle Defence)

Four metre limestone wall bay with a battered plinth, a buttress, arrow loops and a crenellated wall head over a 1.4 m walk.

@3dassets144 tris
Assault Wall Bay Cracked (Medieval Siege and Castle Defence)

Assault Wall Bay Cracked (Medieval Siege and Castle Defence)

The same 4 m bay after a stone strike: a stepped crack through the face, a shattered merlon and spalled blocks at the foot.

@3dassets252 tris
Assault Wall Bay Breached (Medieval Siege and Castle Defence)

Assault Wall Bay Breached (Medieval Siege and Castle Defence)

The 4 m bay opened by a breach: two jagged stubs, a rubble ramp through the gap and fallen ashlar on both faces.

@3dassets152 tris
Iron Bound Gate Bay 4 m (Medieval Siege and Castle Defence)Animated

Iron Bound Gate Bay 4 m (Medieval Siege and Castle Defence)

Gate bay on the wall grid: an arched tunnel, two iron bound oak leaves on their hinges and a drawbar that slides into the wall socket.

@3dassets1.0k tris
Winched Portcullis (Medieval Siege and Castle Defence)Animated

Winched Portcullis (Medieval Siege and Castle Defence)

Stone gate frame with a spiked iron portcullis that lifts 2.5 m in its slots, over a squared winch drum on brackets.

@3dassets428 tris
Machicolation Course (Medieval Siege and Castle Defence)

Machicolation Course (Medieval Siege and Castle Defence)

Corbelled stone course for a wall head over a gate: five brackets, four drop openings and a crenellated parapet above.

@3dassets240 tris
Parapet Hoarding 4 m (Medieval Siege and Castle Defence)Animated

Parapet Hoarding 4 m (Medieval Siege and Castle Defence)

Bracketed timber fighting gallery for a wall head, with two drop shutters that lift on their top hinges and a shingled pent roof.

@3dassets204 tris
Brattice Box (Medieval Siege and Castle Defence)

Brattice Box (Medieval Siege and Castle Defence)

Small timber brattice on two corbel beams: a covered box that oversails a wall face with a floor slot and a front loophole.

@3dassets104 tris
Pitch Cauldron on a Tripod (Medieval Siege and Castle Defence)Animated

Pitch Cauldron on a Tripod (Medieval Siege and Castle Defence)

Iron cauldron of boiling pitch swinging on trunnions in a tripod, over a fire crib, with a tipping clip.

@3dassets1.1k tris
Parapet Brazier and Fuel (Medieval Siege and Castle Defence)

Parapet Brazier and Fuel (Medieval Siege and Castle Defence)

Iron fire basket on three legs beside a fuel crib of split logs and four bundles of pitched faggots.

@3dassets840 tris
Arrow and Bolt Stock (Medieval Siege and Castle Defence)

Arrow and Bolt Stock (Medieval Siege and Castle Defence)

Wall-head stock rack: two open bins of crossbow bolts, four standing sheaves of arrows and a rack of spare bowstaves.

@3dassets584 tris
Wall Repair Scaffold and Hoist (Medieval Siege and Castle Defence)Animated

Wall Repair Scaffold and Hoist (Medieval Siege and Castle Defence)

Two-lift timber scaffold with a braced jib, a turning hoist drum, a stone skip and a mortar tub for repairing a breach.

@3dassets556 tris
Breach Rubble Pile (Medieval Siege and Castle Defence)

Breach Rubble Pile (Medieval Siege and Castle Defence)

Loose spill of fallen ashlar, broken limestone and mortar dust to fill and dress the foot of a breach.

@3dassets336 tris
Counterweight Trebuchet (Medieval Siege and Castle Defence)Animated

Counterweight Trebuchet (Medieval Siege and Castle Defence)

Six metre counterweight trebuchet on a timber bed, with a rocking throwing arm, a hinged stone counterweight box and a windlass.

@3dassets772 tris
Counterweight Trebuchet Armed (Medieval Siege and Castle Defence)

Counterweight Trebuchet Armed (Medieval Siege and Castle Defence)

The trebuchet wound down and loaded: long arm at the ground, counterweight raised, sling laid out ready to loose.

@3dassets772 tris
Counterweight Trebuchet Loosed (Medieval Siege and Castle Defence)

Counterweight Trebuchet Loosed (Medieval Siege and Castle Defence)

The trebuchet just after release: arm swung over the frame, counterweight dropped, sling empty.

@3dassets772 tris
Traction Mangonel (Medieval Siege and Castle Defence)Animated

Traction Mangonel (Medieval Siege and Castle Defence)

Wheeled traction mangonel: a rocking throwing arm with a bowl, a padded crossbeam stop and four solid wheels that roll.

@3dassets784 tris
Carriage Springald (Medieval Siege and Castle Defence)Animated

Carriage Springald (Medieval Siege and Castle Defence)

Bolt-shooting springald on a wheeled carriage, with twisted skein boxes, a windlass slider, a loaded bolt and a pavise front.

@3dassets948 tris
Battering Ram Penthouse (Medieval Siege and Castle Defence)Animated

Battering Ram Penthouse (Medieval Siege and Castle Defence)

Six metre wheeled penthouse over a slung ram beam with an iron head; the beam swings on its slings and six wheels roll.

@3dassets1.2k tris
Siege Tower (Medieval Siege and Castle Defence)Animated

Siege Tower (Medieval Siege and Castle Defence)

Two-stage boarded siege tower on six wheels, with hide facing, an internal ladder and a drop bridge that falls onto a parapet.

@3dassets1.0k tris
Siege Tower Three Stage (Medieval Siege and Castle Defence)Animated

Siege Tower Three Stage (Medieval Siege and Castle Defence)

The taller three-stage belfry for a high curtain, at eight metres to the bridge hinge, on the same six-wheel chassis.

@3dassets1.1k tris
Hooked Scaling Ladder (Medieval Siege and Castle Defence)

Hooked Scaling Ladder (Medieval Siege and Castle Defence)

Six and a half metre scaling ladder with iron top hooks that bite a parapet, an iron foot shoe and spiked heels.

@3dassets340 tris
Hooked Scaling Ladder Long (Medieval Siege and Castle Defence)

Hooked Scaling Ladder Long (Medieval Siege and Castle Defence)

The eight and a half metre reach of the same hooked ladder, for a high curtain or a wall on a bank.

@3dassets412 tris
Wheeled Mantlet Screen (Medieval Siege and Castle Defence)Animated

Wheeled Mantlet Screen (Medieval Siege and Castle Defence)

Man-high wheeled plank screen with a hinged loophole shutter, a straw padded head and a prop leg; the wheels roll.

@3dassets396 tris
Wheeled Mantlet Screen Wide (Medieval Siege and Castle Defence)Animated

Wheeled Mantlet Screen Wide (Medieval Siege and Castle Defence)

The two and a half metre mantlet with three hinged loopholes, for screening an engine crew rather than one shooter.

@3dassets456 tris
Gabion Basket (Medieval Siege and Castle Defence)

Gabion Basket (Medieval Siege and Castle Defence)

Woven wicker basket rammed with earth, the portable cover a siege line is built from.

@3dassets452 tris
Gabion Battery (Medieval Siege and Castle Defence)

Gabion Battery (Medieval Siege and Castle Defence)

Five gabions in a curved line with a second course and three fascines, the finished cover for an engine position.

@3dassets3.3k tris
Bore Shelter (Medieval Siege and Castle Defence)

Bore Shelter (Medieval Siege and Castle Defence)

Low hide-roofed shelter on skids with an iron pick bore through the front, for working stone out of a wall foot.

@3dassets368 tris
Spearman (Medieval Siege and Castle Defence)

Spearman (Medieval Siege and Castle Defence)

Levy spearman in a kettle hat and surcoat, spear grounded at the ready with a heater shield on the left arm.

@3dassets300 tris
Spearman Crimson (Medieval Siege and Castle Defence)

Spearman Crimson (Medieval Siege and Castle Defence)

The spearman in a crimson faction surcoat and shield.

@3dassets300 tris
Spearman Green (Medieval Siege and Castle Defence)

Spearman Green (Medieval Siege and Castle Defence)

The spearman in a green faction surcoat and shield.

@3dassets300 tris
Archer (Medieval Siege and Castle Defence)

Archer (Medieval Siege and Castle Defence)

Longbow archer in a padded gambeson and bascinet, bow raised in the left hand with a back quiver of arrows.

@3dassets320 tris
Archer Crimson (Medieval Siege and Castle Defence)

Archer Crimson (Medieval Siege and Castle Defence)

The archer in a crimson faction gambeson.

@3dassets320 tris
Crossbowman (Medieval Siege and Castle Defence)

Crossbowman (Medieval Siege and Castle Defence)

Crossbowman spanning a windlass crossbow, with a bolt quiver at the belt and a pavise slung on the back.

@3dassets424 tris
Man at Arms (Medieval Siege and Castle Defence)

Man at Arms (Medieval Siege and Castle Defence)

Armoured man at arms in a great helm, sword raised, heater shield forward over a mail hauberk and surcoat.

@3dassets228 tris
Man at Arms Crimson (Medieval Siege and Castle Defence)

Man at Arms Crimson (Medieval Siege and Castle Defence)

The man at arms in a crimson surcoat and shield.

@3dassets228 tris
Man at Arms Green (Medieval Siege and Castle Defence)

Man at Arms Green (Medieval Siege and Castle Defence)

The man at arms in a green surcoat and shield.

@3dassets228 tris
Mounted Knight (Medieval Siege and Castle Defence)

Mounted Knight (Medieval Siege and Castle Defence)

Knight on a caparisoned war horse, lance couched, three and a half metres to the helm crest.

@3dassets344 tris
Siege Crew Engineer (Medieval Siege and Castle Defence)

Siege Crew Engineer (Medieval Siege and Castle Defence)

Engine crewman in a leather apron with a mallet and a measuring rod, no armour, reading as a worker not a soldier.

@3dassets248 tris
Peasant Levy (Medieval Siege and Castle Defence)

Peasant Levy (Medieval Siege and Castle Defence)

Levy in a hood and jerkin with a billhook and a wicker shield, no mail, the cheapest body on a siege line.

@3dassets336 tris
Banner Bearer (Medieval Siege and Castle Defence)

Banner Bearer (Medieval Siege and Castle Defence)

Standard bearer carrying a three and a half metre banner pole with a swallow-tailed field and a charge.

@3dassets316 tris
Banner Bearer Crimson (Medieval Siege and Castle Defence)

Banner Bearer Crimson (Medieval Siege and Castle Defence)

The banner bearer under a crimson field.

@3dassets316 tris
Defender at the Merlon (Medieval Siege and Castle Defence)

Defender at the Merlon (Medieval Siege and Castle Defence)

Defender leaning out over a parapet with a crossbow, posed to sit against a merlon on a wall walk.

@3dassets232 tris
Defender Hurling a Stone (Medieval Siege and Castle Defence)

Defender Hurling a Stone (Medieval Siege and Castle Defence)

Defender at full stretch heaving a block over a parapet, both arms above the head.

@3dassets164 tris
Ladder Climber (Medieval Siege and Castle Defence)

Ladder Climber (Medieval Siege and Castle Defence)

Attacker climbing at about seventy degrees, shield over the head, posed to sit on a scaling ladder.

@3dassets188 tris
Siege Command Pavilion (Medieval Siege and Castle Defence)Animated

Siege Command Pavilion (Medieval Siege and Castle Defence)

Round guyed marquee with a scalloped valance, a swinging door flap, a centre pole pennant and a map table under the eaves.

@3dassets696 tris
Bell Tent (Medieval Siege and Castle Defence)Animated

Bell Tent (Medieval Siege and Castle Defence)

Four man conical bell tent on a centre pole with six guy ropes, a pennant and a door flap that swings.

@3dassets340 tris
Bell Tent Open (Medieval Siege and Castle Defence)

Bell Tent Open (Medieval Siege and Castle Defence)

The bell tent with its flap tied back, a straw pallet and a kit chest inside.

@3dassets364 tris
Camp Cook Fire (Medieval Siege and Castle Defence)

Camp Cook Fire (Medieval Siege and Castle Defence)

Iron tripod and cauldron over a ringed fire, with a log bench, a water butt and a stack of split wood.

@3dassets884 tris
Siege Hand Cart (Medieval Siege and Castle Defence)Animated

Siege Hand Cart (Medieval Siege and Castle Defence)

Two-wheel hand cart with shafts down, loaded with dressed shot, a cask and lashed fascines; the wheels roll.

@3dassets1.1k tris
Lashed Supply Stack (Medieval Siege and Castle Defence)

Lashed Supply Stack (Medieval Siege and Castle Defence)

Crates and casks stacked on a dunnage pallet under a tarpaulin, roped down against the weather.

@3dassets1.3k tris
Camp Palisade 3 m (Medieval Siege and Castle Defence)

Camp Palisade 3 m (Medieval Siege and Castle Defence)

Three metre run of sharpened stakes driven into an earth bank, with two rear crossrails, on the 3 m camp grid.

@3dassets432 tris
Camp Palisade Corner (Medieval Siege and Castle Defence)

Camp Palisade Corner (Medieval Siege and Castle Defence)

Right angle corner for the camp palisade, with a taller corner stake, turning the run through ninety degrees.

@3dassets540 tris
Camp Palisade Gate (Medieval Siege and Castle Defence)

Camp Palisade Gate (Medieval Siege and Castle Defence)

Gate bay in the camp palisade: a two metre clear opening between braced gateposts under a lintel and a banner.

@3dassets252 tris
Siege Camp Standard (Medieval Siege and Castle Defence)

Siege Camp Standard (Medieval Siege and Castle Defence)

Five metre guyed standard mast over a trophy pile of taken arms, marking the besiegers headquarters.

@3dassets656 tris
Dressed Shot Stack (Medieval Siege and Castle Defence)

Dressed Shot Stack (Medieval Siege and Castle Defence)

Graded pyramid of dressed stone shot in a timber kerb, with a mason roughing out a blank beside it.

@3dassets1.1k tris
Fascine Bundle Stack (Medieval Siege and Castle Defence)

Fascine Bundle Stack (Medieval Siege and Castle Defence)

Six lashed brushwood fascines stacked in a cradle, the ditch filling and revetting a siege runs on.

@3dassets1.3k tris
Castle Wall Under Assault (Medieval Siege and Castle Defence)

Castle Wall Under Assault (Medieval Siege and Castle Defence)

Forty metres of defended curtain on the 4 m wall grid, with a barred gate, a cracked bay and an open breach in it. Timber hoardings bracket the wall head in two runs, defenders work the merlons over a pitch cauldron, braziers and stocked arrows, and a repair scaffold stands...

@3dassets28.9k tris

Similar packs

Medieval Castle Construction assembled scene149 models

Medieval Castle Construction

Limestone fortifications, modular access, siege equipment and courtyard fittings.

AI used in 149 of 149 files · Claude Fable 5.1

2.4 MB totalStarter scene includedCC0 1.0 Universal
Lantern Watch: Medieval Guard Post assembled scene25 models

Lantern Watch: Medieval Guard Post

A medieval watch post kit with open stone defenses, warm lanterns, guard equipment and static courtyard life.

AI used in 25 of 25 files · GPT-6 via Codex

1.7 MB totalStarter scene includedCC0 1.0 Universal
Medieval RTS Faction Buildings assembled scene74 models

Medieval RTS Faction Buildings

Role-readable medieval economy, military and civic structures.

AI used in 74 of 74 files · Claude Fable 5.1

2.2 MB totalStarter scene includedCC0 1.0 Universal
Feudal Japan Castle Town assembled scene179 models

Feudal Japan Castle Town

Tiered castle, sloped fortifications, timber town, shrine gardens and domestic/street props in an original stylized palette.

AI used in 179 of 179 files · Claude Fable 5.1

12.9 MB totalStarter scene includedCC0 1.0 Universal
Underground Mine and Shaft Works assembled scene63 models

Underground Mine and Shaft Works

A working hard-rock mine: headframe and shaft, modular lined drifts, narrow gauge haulage, face equipment, ventilation and services.

AI used in 63 of 63 files · Claude Fable 5.1

5.6 MB totalStarter scene includedCC0 1.0 Universal
Medieval MMO Starter Realm assembled scene116 models

Medieval MMO Starter Realm

The starter region of a low poly fantasy world: a walled town of shops, guild halls and houses on a 4 m grid, with the farm, river crossings, forest, mine, goblin camp and standing stones around it.

AI used in 116 of 116 files · Claude Fable 5.1

10.2 MB totalStarter scene includedCC0 1.0 Universal
Farm and Working Animals HD assembled scene58 models

Farm and Working Animals HD

High detail farm animals for Unity, Godot, Unreal, three.js and Blender: horses, cattle, sheep, pigs, poultry, a working collie and the yard to keep them in.

AI used in 58 of 58 files · Claude Fable 5.1

25.2 MB totalStarter scene includedCC0 1.0 Universal
Fitted Kitchen and Bathroom Builder assembled scene132 models

Fitted Kitchen and Bathroom Builder

A modular realistic fit out kit: kitchen base, wall and tall units on a 300 to 1000 mm grid, fronts, worktops and trims, islands, and a full bathroom of sanitaryware, furniture, enclosures and fittings.

AI used in 132 of 132 files · Claude Fable 5.1

6.7 MB totalStarter scene includedCC0 1.0 Universal
Zombie Quarantine Streets assembled scene52 models

Zombie Quarantine Streets

Zombie outbreak streets: fractured and breached walls, blown storefronts, checkpoint gates and guard booths, jersey barriers, sandbags and barricades, triage and field kitchen props, rubble and wrecked cars.

AI used in 52 of 52 files · Claude Fable 5.1

466.3 KB totalStarter scene includedCC0 1.0 Universal
Flooded and Coastal Survival assembled scene63 models

Flooded and Coastal Survival

Sixty raised-access, floating-work, mooring and shoreline recovery designs.

AI used in 63 of 63 files · Claude Fable 5.1

5.4 MB totalStarter scene includedCC0 1.0 Universal