
About
The wide mantlet: two and a half metres of face with three independently hinged loopholes, sized to screen a mangonel crew or a working party rather than one shooter. Padding, prop leg and wheels are unchanged. Dimensions 3.42 × 2.69 × 1.37 m (X × Y × Z). Ground-contact origin under the footprint. Metre units, +Y up, +Z forward. Kingdom limestone, ashlar, timber, oak, iron, cloth, slate and straw, the palette shared with the castle construction and faction building packs. Rigid node-transform clips open, close, wheel-roll turn named parts on their own pivots. No skinning, no skeleton, no collision or navigation data. Functional variant of wheeled-mantlet-screen.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Wheeled Mantlet Screen Wide (Medieval Siege and Castle Defence)” asset in my project. Model: https://cdn.3dassets.dev/assets/28860/v1/model.glb Asset page: https://3dassets.dev/assets/medieval-siege-and-castle-defence-mantlet-screen-wide-3768f376 Description: The two and a half metre mantlet with three hinged loopholes, for screening an engine crew rather than one shooter. - Dimensions (X × Y × Z): 3.418 × 2.693 × 1.372 metres - Triangles: 456 - Animations: open, close, wheel-roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28860/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Wheeled Mantlet Screen Wide (Medieval Siege and Castle Defence)
The two and a half metre mantlet with three hinged loopholes, for screening an engine crew rather than one shooter.