
About
The man who lays an engine. A hooded tunic, a leather apron, a mallet in one hand and a marked measuring rod in the other, with a tool roll at the belt. Unarmoured on purpose so a crew reads apart from a fighting line at an overhead camera. Dimensions 0.87 × 1.74 × 0.85 m (X × Y × Z). Ground-contact origin under the footprint. Metre units, +Y up, +Z forward. Kingdom limestone, ashlar, timber, oak, iron, cloth, slate and straw, the palette shared with the castle construction and faction building packs. Static geometry; no rig, animation, collision or navigation data. A static posed study, not a rigged character: there is no skeleton, no skinning and no clip, and animating one means driving it as a whole node or replacing it with your own rig.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Siege Crew Engineer (Medieval Siege and Castle Defence)” asset in my project. Model: https://cdn.3dassets.dev/assets/28874/v1/model.glb Asset page: https://3dassets.dev/assets/medieval-siege-and-castle-defence-siege-crew-engineer-e6de505a Description: Engine crewman in a leather apron with a mallet and a measuring rod, no armour, reading as a worker not a soldier. - Dimensions (X × Y × Z): 0.873 × 1.74 × 0.85 metres - Triangles: 248 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28874/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Siege Crew Engineer (Medieval Siege and Castle Defence)
Engine crewman in a leather apron with a mallet and a measuring rod, no armour, reading as a worker not a soldier.