
About
The belfry that puts men on a wall head. A boarded timber tower on six solid wheels carries two fighting stages, shuttered loopholes on both flanks, an internal ladder and a green hide facing over the roof against fire. The drop bridge stands upright against the front at rest and falls forward onto a parapet, and all six wheels roll. Dimensions 4.47 × 7.33 × 3.59 m (X × Y × Z). Ground-contact origin under the footprint. Metre units, +Y up, +Z forward. Kingdom limestone, ashlar, timber, oak, iron, cloth, slate and straw, the palette shared with the castle construction and faction building packs. Rigid node-transform clips open, close, wheel-roll turn named parts on their own pivots. No skinning, no skeleton, no collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Siege Tower (Medieval Siege and Castle Defence)” asset in my project. Model: https://cdn.3dassets.dev/assets/28855/v1/model.glb Asset page: https://3dassets.dev/assets/medieval-siege-and-castle-defence-siege-tower-5cd6475b Description: Two-stage boarded siege tower on six wheels, with hide facing, an internal ladder and a drop bridge that falls onto a parapet. - Dimensions (X × Y × Z): 4.47 × 7.33 × 3.59 metres - Triangles: 1.0k - Animations: open, close, wheel-roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28855/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Siege Tower (Medieval Siege and Castle Defence)
Two-stage boarded siege tower on six wheels, with hide facing, an internal ladder and a drop bridge that falls onto a parapet.