
About
The cart that keeps a battery fed. A planked two-wheel body with side rails and a pair of shafts resting on the ground, loaded with six dressed stone shot, a cask and two lashed fascines under a rope. Both wheels roll on their own axles. Dimensions 2.96 × 1.57 × 3.83 m (X × Y × Z). Ground-contact origin under the footprint. Metre units, +Y up, +Z forward. Kingdom limestone, ashlar, timber, oak, iron, cloth, slate and straw, the palette shared with the castle construction and faction building packs. Rigid node-transform clips wheel-roll turn named parts on their own pivots. No skinning, no skeleton, no collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Siege Hand Cart (Medieval Siege and Castle Defence)” asset in my project. Model: https://cdn.3dassets.dev/assets/28885/v1/model.glb Asset page: https://3dassets.dev/assets/medieval-siege-and-castle-defence-siege-hand-cart-9da2fcdf Description: Two-wheel hand cart with shafts down, loaded with dressed shot, a cask and lashed fascines; the wheels roll. - Dimensions (X × Y × Z): 2.956 × 1.567 × 3.825 metres - Triangles: 1.1k - Animations: wheel-roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28885/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Siege Hand Cart (Medieval Siege and Castle Defence)
Two-wheel hand cart with shafts down, loaded with dressed shot, a cask and lashed fascines; the wheels roll.