
About
A 4 m bay of defended curtain: a battered plinth, a solid body with one outer buttress and two arrow loops, a crenellated parapet on the assault face and a low kerb behind a 1.4 m wall walk. West and east ports on the 4 m grid chain bays into a run of any length, and the cracked and breached variants drop into the same run. Dimensions 4.00 × 4.60 × 2.45 m (X × Y × Z). Pivot on the grid origin with named connector ports. Metre units, +Y up, +Z forward. Kingdom limestone, ashlar, timber, oak, iron, cloth, slate and straw, the palette shared with the castle construction and faction building packs. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Assault Wall Bay 4 m (Medieval Siege and Castle Defence)” asset in my project. Model: https://cdn.3dassets.dev/assets/28834/v1/model.glb Asset page: https://3dassets.dev/assets/medieval-siege-and-castle-defence-assault-wall-4m-0d850b94 Description: Four metre limestone wall bay with a battered plinth, a buttress, arrow loops and a crenellated wall head over a 1.4 m walk. - Dimensions (X × Y × Z): 4 × 4.6 × 2.45 metres - Triangles: 144 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28834/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Assault Wall Bay 4 m (Medieval Siege and Castle Defence)
Four metre limestone wall bay with a battered plinth, a buttress, arrow loops and a crenellated wall head over a 1.4 m walk.