
About
A bolt shooter for a siege line. Two skein boxes on a stout carriage throw a pair of inswinging arms against a bowstring, over a slotted stock with a windlass slider and a loaded bolt, behind a hinged pavise front with a shooting slot. Four solid wheels roll. The skeins, the string and the trigger are a linkage held in one pose, so only the wheels move. Dimensions 2.48 × 1.99 × 2.68 m (X × Y × Z). Ground-contact origin under the footprint. Metre units, +Y up, +Z forward. Kingdom limestone, ashlar, timber, oak, iron, cloth, slate and straw, the palette shared with the castle construction and faction building packs. Rigid node-transform clips wheel-roll turn named parts on their own pivots. No skinning, no skeleton, no collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Carriage Springald (Medieval Siege and Castle Defence)” asset in my project. Model: https://cdn.3dassets.dev/assets/28853/v1/model.glb Asset page: https://3dassets.dev/assets/medieval-siege-and-castle-defence-carriage-springald-6d00cea5 Description: Bolt-shooting springald on a wheeled carriage, with twisted skein boxes, a windlass slider, a loaded bolt and a pavise front. - Dimensions (X × Y × Z): 2.483 × 1.991 × 2.68 metres - Triangles: 948 - Animations: wheel-roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28853/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Carriage Springald (Medieval Siege and Castle Defence)
Bolt-shooting springald on a wheeled carriage, with twisted skein boxes, a windlass slider, a loaded bolt and a pavise front.