3DAssets.dev

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About

A realistic seaside pier and amusement arcade in metre units, built so a developer can assemble a pleasure pier, put an arcade on it and dress the beach underneath. The structure is a 4 m grid: a deck module of separate weathered boards on bearers, a cast iron leg frame, a railing section with a gate variant, an end platform for the pier head, an entrance arch with a blank name panel, and a sand ground tile with a wet sand variant for the beach the whole thing stands on. The pier is dressed with lamp posts carrying hanging baskets, benches, a glazed wind shelter, a life ring, a coin telescope that tips on its trunnions, a gull on a mooring post and a kiosk shell that trades as an ice cream or a fish and chip kiosk. The arcade is a carpet module, a wall module, a sign panel and a dome camera, with the machines to fill them: an upright cabinet in four liveries, a sit down driving cabinet, air hockey, a coin pusher, a claw grabber, pinball, a dance machine, a change machine, a ticket redemption counter and a token cup. The seafront adds a rock and sweet stall, a donut stand, deckchairs, a windbreak, a promenade railing, litter bins, a tide sign, a groyne and beach hut rows in two liveries. The kiosk shutters, the railing gate, the pusher shelf, the grabber gantry and its parented claw jaws, the change and ticket drawers, the bin hoods and the telescope ship rigid node transform clips. The sea, the canvas of the awnings, deckchairs and windbreak, the screens, the flippers and the dance panels are deliberately static: water and cloth are not reachable with one rigid node transform, and a readable screen would be somebody else's game. No real pier, resort, seaside town, arcade operator, machine or game appears anywhere: every marquee, fascia, board and sign is a blank colour field. CC0 geometry prepared for human review.

Files load directly from the CDN. Choose the pieces you need. Colliders, navigation and gameplay scripts are supplied by your game.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the pack.

Use the “Amusement Arcade and Seaside Pier” pack in my project.

Manifest (JSON, every model with its CDN URL): https://3dassets.dev/api/v1/packs/amusement-arcade-and-seaside-pier
Starter scene (one GLB with every piece placed): https://cdn.3dassets.dev/assets/35431/v1/model.glb
Pack page: https://3dassets.dev/packs/amusement-arcade-and-seaside-pier
Description: A British seaside pier on one 4 m grid: deck bays on cast iron trestles, railings, lamps, benches and kiosks, the amusement arcade that stands on it with its cabinets, pusher, grabber and prize counter, and the beach below with huts, deckchairs and groynes.

- 46 GLB models, 7.5 MB in total
- Units: metres, +Y up, shared scale and palette across the pack
- Licence: CC0 1.0 Universal (no attribution required)
- Loading: three.js GLTFLoader; no additional decoders required. Load models individually from the manifest, or the starter scene as one file.

Also available as a JSON manifest or via the MCP server.

Common questions

How do I use Amusement Arcade and Seaside Pier with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the pack and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Download the starter scene with the button to get every piece already placed as one .glb, or take individual models from the grid below, each with its own download and CDN URL. The JSON manifest linked above lists every file with its URL and size, which is what an AI agent uses to pull the pack into a project. Connect your agent to the MCP server and it can do all of that by itself.

MCP server setupAPI reference

Which game engines and tools can I use Amusement Arcade and Seaside Pier with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. Every model in the pack is a self-contained binary glTF (.glb) with textures embedded, and so is the starter scene, so each is one file to import and no plugin, converter or decoder to install first.
How do I import this pack into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use Amusement Arcade and Seaside Pier in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every pack on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The starter scene, one .glb with every piece placed, has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I have to download the whole pack?
No. Every model in the pack is a separate published asset with its own download and CDN URL, so you can take one prop or the entire set. The starter scene is the one-file option for people who want everything placed at once.
Do the models in Amusement Arcade and Seaside Pier fit together?
That is the point of a pack. The members are built together to one real-world scale with consistent pivots and a shared palette and level of detail, so a building, a vehicle and a prop from the same pack sit correctly in one scene without rescaling or re-texturing.

Game kit

Amusement Arcade and Seaside Pier

A British seaside pier on one 4 m grid: deck bays on cast iron trestles, railings, lamps, benches and kiosks, the amusement arcade that stands on it with its cabinets, pusher, grabber and prize counter, and the beach below with huts, deckchairs and groynes.

Download pack · 3.7 MB

One GLB with every piece placed in a starter scene. Each model is also below on its own.

View demo

Everything in this pack

Pier deck module (Amusement Arcade and Seaside Pier)

Pier deck module (Amusement Arcade and Seaside Pier)

The 4 m square bay a pleasure pier walks out on: two edge stringers and five bearers carrying a run of separate weathered deck boards with the gaps between them, and a nosing board along each end.

@3dassets2.1k tris
Pier end platform (Amusement Arcade and Seaside Pier)

Pier end platform (Amusement Arcade and Seaside Pier)

The same deck bay widened into the lookout at the seaward end: a boarded bullnose on an iron kerb beyond the last bearer, with a run of railing standing on it so the pier stops at something rather than at nothing.

@3dassets3.8k tris
Pier leg frame (Amusement Arcade and Seaside Pier)

Pier leg frame (Amusement Arcade and Seaside Pier)

The cast iron trestle under one deck bay: two raking leg pairs on their base plates, cross braced in the panel and braced again along the pier, with head beams at 2.6 m and a weed line up the legs where the sea reaches them.

@3dassets1.2k tris
Pier railing section (Amusement Arcade and Seaside Pier)

Pier railing section (Amusement Arcade and Seaside Pier)

A 4 m run of the pier railing: two standards with ball finials, a moulded top rail, a mid rail and a kick rail, and ten turned balusters between them, in the pier's bottle green cast iron.

@3dassets1.4k tris
Pier railing gate section (Amusement Arcade and Seaside Pier)Animated

Pier railing gate section (Amusement Arcade and Seaside Pier)

The same 4 m run with a 0.96 m opening in the middle of it: two short railing runs on their own posts and a braced gate leaf hung on the left post, which is how a pier reaches its steps, its landing stage or its fishing deck.

@3dassets2.2k tris
Promenade railing section (Amusement Arcade and Seaside Pier)

Promenade railing section (Amusement Arcade and Seaside Pier)

The heavier seafront railing at the top of the beach: turned cast iron standards, a tubular top rail, a mid and kick rail, and a roundel in each of the four bays. It couples to the pier railing on the same ports.

@3dassets2.0k tris
Pier lamp post with hanging basket (Amusement Arcade and Seaside Pier)

Pier lamp post with hanging basket (Amusement Arcade and Seaside Pier)

The 3.9 m cast iron lamp the pier lights itself with: a moulded base, a tapered column, a scrolled arm carrying a planted hanging basket, and a glazed lantern with a finial over it.

@3dassets936 tris
Pier bench (Amusement Arcade and Seaside Pier)

Pier bench (Amusement Arcade and Seaside Pier)

The bench that faces out to sea: four timber seat slats and three back slats on two scrolled cast iron ends with a roundel in each, 1.8 m long and facing +Z.

@3dassets1.1k tris
Pier entrance arch with sign panel (Amusement Arcade and Seaside Pier)

Pier entrance arch with sign panel (Amusement Arcade and Seaside Pier)

The way on to the pier: two boarded and painted piers on iron plinths carrying a turned arch of thirteen voussoirs, a blank double sided name panel over it between two moulded bands, and lamp globes on the crown.

@3dassets2.1k tris
Pier kiosk unit shell (Amusement Arcade and Seaside Pier)Animated

Pier kiosk unit shell (Amusement Arcade and Seaside Pier)

The blank lock up every trade on the deck fits out: a boarded timber kiosk 2.4 m wide with a painted fascia, a felt roof on an overhang, a serving shelf on two brackets and a roller shutter over the window on a real pivot.

@3dassets2.9k tris
Ice cream kiosk (Amusement Arcade and Seaside Pier)

Ice cream kiosk (Amusement Arcade and Seaside Pier)

The same kiosk in red, trading: three cones standing in the serving window, a chilled tub well with wrapped lollies in it, and a blank price board hung under the fascia.

@3dassets3.1k tris
Fish and chip kiosk (Amusement Arcade and Seaside Pier)

Fish and chip kiosk (Amusement Arcade and Seaside Pier)

The same kiosk in blue with a range in the window: two fryer wells with their baskets and drain hooks, a heap of chips in one of them, a heat lamp gantry over the counter and a blank price board.

@3dassets3.2k tris
Life ring on a post (Amusement Arcade and Seaside Pier)

Life ring on a post (Amusement Arcade and Seaside Pier)

The life ring the pier keeps every few bays: a banded ring in white and red in an open cradle on a painted post, with its line coiled on the bracket beside it.

@3dassets1.8k tris
Coin operated telescope (Amusement Arcade and Seaside Pier)Animated

Coin operated telescope (Amusement Arcade and Seaside Pier)

The telescope at the rail: a cast iron pedestal with a coin head on it, a yoke of two cheeks, and a tapered barrel with an eyepiece and a sighting rib that tips on its trunnions.

@3dassets784 tris
Seagull on a mooring post (Amusement Arcade and Seaside Pier)

Seagull on a mooring post (Amusement Arcade and Seaside Pier)

The gull that owns the pier: a herring gull with a grey mantle and a yellow bill standing on the weathered cap of a 1.05 m mooring post, wings folded.

@3dassets504 tris
Pier wind shelter (Amusement Arcade and Seaside Pier)

Pier wind shelter (Amusement Arcade and Seaside Pier)

The glazed shelter people sit in out of the wind: a painted frame 3.2 m wide with four back panes and a half pane on each return, a felt roof on a fall, and a slatted bench along the back facing +Z.

@3dassets2.0k tris
Upright arcade cabinet (Amusement Arcade and Seaside Pier)

Upright arcade cabinet (Amusement Arcade and Seaside Pier)

The upright cabinet an arcade is a row of: a shaped side panel each side carrying an abstract block art field, a raked control deck with a stick and six buttons, a screen in its bezel, a coin door and a lit marquee.

@3dassets3.1k tris
Upright arcade cabinet, red art (Amusement Arcade and Seaside Pier)

Upright arcade cabinet, red art (Amusement Arcade and Seaside Pier)

The same cabinet in a second livery: the body, the side art blocks, the marquee field and the stick ball are recoloured, and nothing else changes, so a row of them reads as a row of different machines.

@3dassets3.0k tris
Upright arcade cabinet, blue art (Amusement Arcade and Seaside Pier)

Upright arcade cabinet, blue art (Amusement Arcade and Seaside Pier)

The same cabinet in a second livery: the body, the side art blocks, the marquee field and the stick ball are recoloured, and nothing else changes, so a row of them reads as a row of different machines.

@3dassets3.1k tris
Upright arcade cabinet, amber art (Amusement Arcade and Seaside Pier)

Upright arcade cabinet, amber art (Amusement Arcade and Seaside Pier)

The same cabinet in a second livery: the body, the side art blocks, the marquee field and the stick ball are recoloured, and nothing else changes, so a row of them reads as a row of different machines.

@3dassets3.0k tris
Sit down driving cabinet (Amusement Arcade and Seaside Pier)

Sit down driving cabinet (Amusement Arcade and Seaside Pier)

The sit down machine at the end of the row: a screen pod with a hooded display and a lit header, a wheel on its column with a gear lever and pedals, and a moulded bucket seat on its own pedestal behind them.

@3dassets1.5k tris
Air hockey table (Amusement Arcade and Seaside Pier)

Air hockey table (Amusement Arcade and Seaside Pier)

The air hockey table: a 2.1 m playfield recessed inside a proud rail on a lit plinth, with the centre line and both goal mouths marked, two mallets and a puck on the field, and a score head on a mast.

@3dassets1.2k tris
Coin pusher machine (Amusement Arcade and Seaside Pier)Animated

Coin pusher machine (Amusement Arcade and Seaside Pier)

The two penny pusher: a glazed hood over a deck heaped with coins, a shelf that runs in and out under them carrying its own coin field, a drop chute at the front and a lit marquee over the top.

@3dassets3.1k tris
Claw grabber machine (Amusement Arcade and Seaside Pier)Animated

Claw grabber machine (Amusement Arcade and Seaside Pier)

The grabber: a glazed case heaped with soft prizes, a prize chute in the corner, and a gantry on a rail across the top with a two jaw claw hanging under it on its cord.

@3dassets2.8k tris
Pinball table (Amusement Arcade and Seaside Pier)

Pinball table (Amusement Arcade and Seaside Pier)

The pinball machine: a raked cabinet on four legs with a glazed playfield of bumpers, flippers and a ball on it, flipper buttons on the side panels, a coin door and a backbox with a blank abstract backglass.

@3dassets1.8k tris
Dance machine (Amusement Arcade and Seaside Pier)

Dance machine (Amusement Arcade and Seaside Pier)

The dance machine: a stepped platform of nine panels with the four arrow panels picked out in colour, a grab bar behind it, and a backboard with a screen, speaker grilles and a lit header over it.

@3dassets2.4k tris
Token change machine (Amusement Arcade and Seaside Pier)Animated

Token change machine (Amusement Arcade and Seaside Pier)

The change machine by the door: a steel cabinet with a note reader, a blank instruction panel, a lit head and a token drawer at the bottom that runs out on its runners.

@3dassets588 tris
Ticket redemption counter (Amusement Arcade and Seaside Pier)Animated

Ticket redemption counter (Amusement Arcade and Seaside Pier)

Where the tickets are spent: a 2.4 m counter with a glazed case of small prizes on the top, three tiered shelves of boxed prizes behind it on their posts, a blank header board over them and a ticket drawer under the counter.

@3dassets6.1k tris
Token cup (Amusement Arcade and Seaside Pier)

Token cup (Amusement Arcade and Seaside Pier)

The moulded cup a change machine fills: a 0.11 m plastic cup with nine brass tokens heaped in the bottom of it. The prop that says an arcade is being played in rather than standing empty.

@3dassets664 tris
Arcade carpet module (Amusement Arcade and Seaside Pier)

Arcade carpet module (Amusement Arcade and Seaside Pier)

The 2 m tile of bold patterned arcade carpet: a magenta pile on a rubber underlay with blue chevrons and amber dots proud of it, which is what carries the colour in a hall of dark machines.

@3dassets656 tris
Arcade wall module (Amusement Arcade and Seaside Pier)

Arcade wall module (Amusement Arcade and Seaside Pier)

The 4 m by 3.2 m bay of the arcade's own shell: a boarded timber wall faced both sides with a painted dado, a picture rail, a skirting and a cornice band, on corner posts that read as bays in a run.

@3dassets4.0k tris
Arcade sign panel (Amusement Arcade and Seaside Pier)

Arcade sign panel (Amusement Arcade and Seaside Pier)

The bright sign over an arcade frontage: a bordered double sided magenta panel with amber bars and a blue ring standing proud of it, in the shape a neon sign takes, and a fixing plate on top.

@3dassets1.2k tris
CCTV dome camera (Amusement Arcade and Seaside Pier)

CCTV dome camera (Amusement Arcade and Seaside Pier)

The smoked dome over an arcade floor: a shallow housing on a square fixing plate with a tinted hemisphere under it, 0.24 m across.

@3dassets256 tris
Rock and sweet stall (Amusement Arcade and Seaside Pier)

Rock and sweet stall (Amusement Arcade and Seaside Pier)

The stall at the top of the beach: a boarded counter in candy pink with five glass jars of rock sticks on it, a tray of wrapped sweets in front and a striped awning on two poles over the lot.

@3dassets3.8k tris
Donut stand (Amusement Arcade and Seaside Pier)

Donut stand (Amusement Arcade and Seaside Pier)

The same stall trading donuts: a fryer tray with a heap of sugared rings on it, a warming cabinet of boxed bags beside it, an amber fascia and the same striped awning.

@3dassets4.0k tris
Deckchair stack (Amusement Arcade and Seaside Pier)

Deckchair stack (Amusement Arcade and Seaside Pier)

Four folded deckchairs leaning against each other on the sand, in red, blue and amber canvas on weathered timber frames, the way a hire stack stands when the chairs are not out.

@3dassets1.8k tris
Windbreak (Amusement Arcade and Seaside Pier)

Windbreak (Amusement Arcade and Seaside Pier)

The striped windbreak pitched on the sand: five pointed poles driven in a shallow curve with four canvas panels between them in blue, white and red, 1.2 m tall.

@3dassets696 tris
Promenade litter bin (Amusement Arcade and Seaside Pier)Animated

Promenade litter bin (Amusement Arcade and Seaside Pier)

The cast iron bin the council bolts to a promenade: a ribbed drum on a moulded plinth with an aperture in the front and a domed hood hinged on its back edge.

@3dassets1.3k tris
Arcade litter bin (Amusement Arcade and Seaside Pier)Animated

Arcade litter bin (Amusement Arcade and Seaside Pier)

The same bin indoors: a plain stainless drum with a charcoal hood on the same hinge, which is what stands beside a change machine rather than on a seafront.

@3dassets504 tris
Tide and safety sign (Amusement Arcade and Seaside Pier)

Tide and safety sign (Amusement Arcade and Seaside Pier)

The sign at the head of the beach: two blank bordered boards in red and amber on a painted post, a blank pictogram block on the upper one and a tide scale marked down the post.

@3dassets960 tris
Sand ground tile (Amusement Arcade and Seaside Pier)

Sand ground tile (Amusement Arcade and Seaside Pier)

A 4 m square of dry beach: a 0.1 m sand slab with low drifted mounds across it and a scatter of shingle, so a pier and a promenade have ground to stand on.

@3dassets610 tris
Wet sand ground tile (Amusement Arcade and Seaside Pier)

Wet sand ground tile (Amusement Arcade and Seaside Pier)

The same tile below the tide line: darker damp sand with the tide's ripple lines drawn across it instead of shingle, for the ground under a pier when the tide is out.

@3dassets1.0k tris
Groyne timber section (Amusement Arcade and Seaside Pier)

Groyne timber section (Amusement Arcade and Seaside Pier)

A 3.6 m run of timber groyne: six driven piles with weathered chamfered heads, three boards on the up drift face and two sea washed boards on the scoured side.

@3dassets848 tris
Beach hut row module (Amusement Arcade and Seaside Pier)

Beach hut row module (Amusement Arcade and Seaside Pier)

Two gabled beach huts sharing a party wall, in red and amber: boarded carcasses on sleeper bases, painted door frames with a pair of boarded leaves and a glazed top light each, and felted roofs over the gables.

@3dassets3.8k tris
Beach hut row module, blue and white (Amusement Arcade and Seaside Pier)

Beach hut row module, blue and white (Amusement Arcade and Seaside Pier)

The same pair of huts in the second livery, blue and white, so a terrace alternates down the promenade instead of repeating one colour.

@3dassets3.8k tris
Seaside pier with its amusement arcade (Amusement Arcade and Seaside Pier)

Seaside pier with its amusement arcade (Amusement Arcade and Seaside Pier)

A British pleasure pier in one place, with the tide out. Four bays of deck two modules wide walk out over the wet sand on their cast iron trestles, railed down both sides with a gate in each run, and stop at a pair of end platforms with a glazed wind shelter and a gull on a...

@3dassets102k tris

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