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About
A realistic seaside pier and amusement arcade in metre units, built so a developer can assemble a pleasure pier, put an arcade on it and dress the beach underneath. The structure is a 4 m grid: a deck module of separate weathered boards on bearers, a cast iron leg frame, a railing section with a gate variant, an end platform for the pier head, an entrance arch with a blank name panel, and a sand ground tile with a wet sand variant for the beach the whole thing stands on. The pier is dressed with lamp posts carrying hanging baskets, benches, a glazed wind shelter, a life ring, a coin telescope that tips on its trunnions, a gull on a mooring post and a kiosk shell that trades as an ice cream or a fish and chip kiosk. The arcade is a carpet module, a wall module, a sign panel and a dome camera, with the machines to fill them: an upright cabinet in four liveries, a sit down driving cabinet, air hockey, a coin pusher, a claw grabber, pinball, a dance machine, a change machine, a ticket redemption counter and a token cup. The seafront adds a rock and sweet stall, a donut stand, deckchairs, a windbreak, a promenade railing, litter bins, a tide sign, a groyne and beach hut rows in two liveries. The kiosk shutters, the railing gate, the pusher shelf, the grabber gantry and its parented claw jaws, the change and ticket drawers, the bin hoods and the telescope ship rigid node transform clips. The sea, the canvas of the awnings, deckchairs and windbreak, the screens, the flippers and the dance panels are deliberately static: water and cloth are not reachable with one rigid node transform, and a readable screen would be somebody else's game. No real pier, resort, seaside town, arcade operator, machine or game appears anywhere: every marquee, fascia, board and sign is a blank colour field. CC0 geometry prepared for human review.
Files load directly from the CDN. Choose the pieces you need. Colliders, navigation and gameplay scripts are supplied by your game.
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Use the “Amusement Arcade and Seaside Pier” pack in my project. Manifest (JSON, every model with its CDN URL): https://3dassets.dev/api/v1/packs/amusement-arcade-and-seaside-pier Starter scene (one GLB with every piece placed): https://cdn.3dassets.dev/assets/35431/v1/model.glb Pack page: https://3dassets.dev/packs/amusement-arcade-and-seaside-pier Description: A British seaside pier on one 4 m grid: deck bays on cast iron trestles, railings, lamps, benches and kiosks, the amusement arcade that stands on it with its cabinets, pusher, grabber and prize counter, and the beach below with huts, deckchairs and groynes. - 46 GLB models, 7.5 MB in total - Units: metres, +Y up, shared scale and palette across the pack - Licence: CC0 1.0 Universal (no attribution required) - Loading: three.js GLTFLoader; no additional decoders required. Load models individually from the manifest, or the starter scene as one file.
Also available as a JSON manifest or via the MCP server.
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Game kit
Amusement Arcade and Seaside Pier
A British seaside pier on one 4 m grid: deck bays on cast iron trestles, railings, lamps, benches and kiosks, the amusement arcade that stands on it with its cabinets, pusher, grabber and prize counter, and the beach below with huts, deckchairs and groynes.
One GLB with every piece placed in a starter scene. Each model is also below on its own.
View demoEverything in this pack
Pier deck module (Amusement Arcade and Seaside Pier)
The 4 m square bay a pleasure pier walks out on: two edge stringers and five bearers carrying a run of separate weathered deck boards with the gaps between them, and a nosing board along each end.
Pier end platform (Amusement Arcade and Seaside Pier)
The same deck bay widened into the lookout at the seaward end: a boarded bullnose on an iron kerb beyond the last bearer, with a run of railing standing on it so the pier stops at something rather than at nothing.
Pier leg frame (Amusement Arcade and Seaside Pier)
The cast iron trestle under one deck bay: two raking leg pairs on their base plates, cross braced in the panel and braced again along the pier, with head beams at 2.6 m and a weed line up the legs where the sea reaches them.
Pier railing section (Amusement Arcade and Seaside Pier)
A 4 m run of the pier railing: two standards with ball finials, a moulded top rail, a mid rail and a kick rail, and ten turned balusters between them, in the pier's bottle green cast iron.
Pier railing gate section (Amusement Arcade and Seaside Pier)
The same 4 m run with a 0.96 m opening in the middle of it: two short railing runs on their own posts and a braced gate leaf hung on the left post, which is how a pier reaches its steps, its landing stage or its fishing deck.
Promenade railing section (Amusement Arcade and Seaside Pier)
The heavier seafront railing at the top of the beach: turned cast iron standards, a tubular top rail, a mid and kick rail, and a roundel in each of the four bays. It couples to the pier railing on the same ports.
Pier lamp post with hanging basket (Amusement Arcade and Seaside Pier)
The 3.9 m cast iron lamp the pier lights itself with: a moulded base, a tapered column, a scrolled arm carrying a planted hanging basket, and a glazed lantern with a finial over it.
Pier bench (Amusement Arcade and Seaside Pier)
The bench that faces out to sea: four timber seat slats and three back slats on two scrolled cast iron ends with a roundel in each, 1.8 m long and facing +Z.
Pier entrance arch with sign panel (Amusement Arcade and Seaside Pier)
The way on to the pier: two boarded and painted piers on iron plinths carrying a turned arch of thirteen voussoirs, a blank double sided name panel over it between two moulded bands, and lamp globes on the crown.
Pier kiosk unit shell (Amusement Arcade and Seaside Pier)
The blank lock up every trade on the deck fits out: a boarded timber kiosk 2.4 m wide with a painted fascia, a felt roof on an overhang, a serving shelf on two brackets and a roller shutter over the window on a real pivot.
Ice cream kiosk (Amusement Arcade and Seaside Pier)
The same kiosk in red, trading: three cones standing in the serving window, a chilled tub well with wrapped lollies in it, and a blank price board hung under the fascia.
Fish and chip kiosk (Amusement Arcade and Seaside Pier)
The same kiosk in blue with a range in the window: two fryer wells with their baskets and drain hooks, a heap of chips in one of them, a heat lamp gantry over the counter and a blank price board.
Life ring on a post (Amusement Arcade and Seaside Pier)
The life ring the pier keeps every few bays: a banded ring in white and red in an open cradle on a painted post, with its line coiled on the bracket beside it.
Coin operated telescope (Amusement Arcade and Seaside Pier)
The telescope at the rail: a cast iron pedestal with a coin head on it, a yoke of two cheeks, and a tapered barrel with an eyepiece and a sighting rib that tips on its trunnions.
Seagull on a mooring post (Amusement Arcade and Seaside Pier)
The gull that owns the pier: a herring gull with a grey mantle and a yellow bill standing on the weathered cap of a 1.05 m mooring post, wings folded.
Pier wind shelter (Amusement Arcade and Seaside Pier)
The glazed shelter people sit in out of the wind: a painted frame 3.2 m wide with four back panes and a half pane on each return, a felt roof on a fall, and a slatted bench along the back facing +Z.
Upright arcade cabinet (Amusement Arcade and Seaside Pier)
The upright cabinet an arcade is a row of: a shaped side panel each side carrying an abstract block art field, a raked control deck with a stick and six buttons, a screen in its bezel, a coin door and a lit marquee.
Upright arcade cabinet, red art (Amusement Arcade and Seaside Pier)
The same cabinet in a second livery: the body, the side art blocks, the marquee field and the stick ball are recoloured, and nothing else changes, so a row of them reads as a row of different machines.
Upright arcade cabinet, blue art (Amusement Arcade and Seaside Pier)
The same cabinet in a second livery: the body, the side art blocks, the marquee field and the stick ball are recoloured, and nothing else changes, so a row of them reads as a row of different machines.
Upright arcade cabinet, amber art (Amusement Arcade and Seaside Pier)
The same cabinet in a second livery: the body, the side art blocks, the marquee field and the stick ball are recoloured, and nothing else changes, so a row of them reads as a row of different machines.
Sit down driving cabinet (Amusement Arcade and Seaside Pier)
The sit down machine at the end of the row: a screen pod with a hooded display and a lit header, a wheel on its column with a gear lever and pedals, and a moulded bucket seat on its own pedestal behind them.
Air hockey table (Amusement Arcade and Seaside Pier)
The air hockey table: a 2.1 m playfield recessed inside a proud rail on a lit plinth, with the centre line and both goal mouths marked, two mallets and a puck on the field, and a score head on a mast.
Coin pusher machine (Amusement Arcade and Seaside Pier)
The two penny pusher: a glazed hood over a deck heaped with coins, a shelf that runs in and out under them carrying its own coin field, a drop chute at the front and a lit marquee over the top.
Claw grabber machine (Amusement Arcade and Seaside Pier)
The grabber: a glazed case heaped with soft prizes, a prize chute in the corner, and a gantry on a rail across the top with a two jaw claw hanging under it on its cord.
Pinball table (Amusement Arcade and Seaside Pier)
The pinball machine: a raked cabinet on four legs with a glazed playfield of bumpers, flippers and a ball on it, flipper buttons on the side panels, a coin door and a backbox with a blank abstract backglass.
Dance machine (Amusement Arcade and Seaside Pier)
The dance machine: a stepped platform of nine panels with the four arrow panels picked out in colour, a grab bar behind it, and a backboard with a screen, speaker grilles and a lit header over it.
Token change machine (Amusement Arcade and Seaside Pier)
The change machine by the door: a steel cabinet with a note reader, a blank instruction panel, a lit head and a token drawer at the bottom that runs out on its runners.
Ticket redemption counter (Amusement Arcade and Seaside Pier)
Where the tickets are spent: a 2.4 m counter with a glazed case of small prizes on the top, three tiered shelves of boxed prizes behind it on their posts, a blank header board over them and a ticket drawer under the counter.
Token cup (Amusement Arcade and Seaside Pier)
The moulded cup a change machine fills: a 0.11 m plastic cup with nine brass tokens heaped in the bottom of it. The prop that says an arcade is being played in rather than standing empty.
Arcade carpet module (Amusement Arcade and Seaside Pier)
The 2 m tile of bold patterned arcade carpet: a magenta pile on a rubber underlay with blue chevrons and amber dots proud of it, which is what carries the colour in a hall of dark machines.
Arcade wall module (Amusement Arcade and Seaside Pier)
The 4 m by 3.2 m bay of the arcade's own shell: a boarded timber wall faced both sides with a painted dado, a picture rail, a skirting and a cornice band, on corner posts that read as bays in a run.
Arcade sign panel (Amusement Arcade and Seaside Pier)
The bright sign over an arcade frontage: a bordered double sided magenta panel with amber bars and a blue ring standing proud of it, in the shape a neon sign takes, and a fixing plate on top.
CCTV dome camera (Amusement Arcade and Seaside Pier)
The smoked dome over an arcade floor: a shallow housing on a square fixing plate with a tinted hemisphere under it, 0.24 m across.
Rock and sweet stall (Amusement Arcade and Seaside Pier)
The stall at the top of the beach: a boarded counter in candy pink with five glass jars of rock sticks on it, a tray of wrapped sweets in front and a striped awning on two poles over the lot.
Donut stand (Amusement Arcade and Seaside Pier)
The same stall trading donuts: a fryer tray with a heap of sugared rings on it, a warming cabinet of boxed bags beside it, an amber fascia and the same striped awning.
Deckchair stack (Amusement Arcade and Seaside Pier)
Four folded deckchairs leaning against each other on the sand, in red, blue and amber canvas on weathered timber frames, the way a hire stack stands when the chairs are not out.
Windbreak (Amusement Arcade and Seaside Pier)
The striped windbreak pitched on the sand: five pointed poles driven in a shallow curve with four canvas panels between them in blue, white and red, 1.2 m tall.
Promenade litter bin (Amusement Arcade and Seaside Pier)
The cast iron bin the council bolts to a promenade: a ribbed drum on a moulded plinth with an aperture in the front and a domed hood hinged on its back edge.
Arcade litter bin (Amusement Arcade and Seaside Pier)
The same bin indoors: a plain stainless drum with a charcoal hood on the same hinge, which is what stands beside a change machine rather than on a seafront.
Tide and safety sign (Amusement Arcade and Seaside Pier)
The sign at the head of the beach: two blank bordered boards in red and amber on a painted post, a blank pictogram block on the upper one and a tide scale marked down the post.
Sand ground tile (Amusement Arcade and Seaside Pier)
A 4 m square of dry beach: a 0.1 m sand slab with low drifted mounds across it and a scatter of shingle, so a pier and a promenade have ground to stand on.
Wet sand ground tile (Amusement Arcade and Seaside Pier)
The same tile below the tide line: darker damp sand with the tide's ripple lines drawn across it instead of shingle, for the ground under a pier when the tide is out.
Groyne timber section (Amusement Arcade and Seaside Pier)
A 3.6 m run of timber groyne: six driven piles with weathered chamfered heads, three boards on the up drift face and two sea washed boards on the scoured side.
Beach hut row module (Amusement Arcade and Seaside Pier)
Two gabled beach huts sharing a party wall, in red and amber: boarded carcasses on sleeper bases, painted door frames with a pair of boarded leaves and a glazed top light each, and felted roofs over the gables.
Beach hut row module, blue and white (Amusement Arcade and Seaside Pier)
The same pair of huts in the second livery, blue and white, so a terrace alternates down the promenade instead of repeating one colour.
Seaside pier with its amusement arcade (Amusement Arcade and Seaside Pier)
A British pleasure pier in one place, with the tide out. Four bays of deck two modules wide walk out over the wet sand on their cast iron trestles, railed down both sides with a gate in each run, and stop at a pair of end platforms with a glazed wind shelter and a gull on a...









