3DAssets.dev

Loading model

About

The same kiosk in blue with a range in the window: two fryer wells with their baskets and drain hooks, a heap of chips in one of them, a heat lamp gantry over the counter and a blank price board. Dimensions 2.70 by 2.96 by 2.68 m (X by Y by Z). Metre units, +Y up, the customer or sea side toward +Z, resting on y=0. Named pivoted nodes: shutter. The shutter is modelled rolled up under the head, so this variant ships no clip; the blank shell is the one with the working shutter. The fryer holds no oil surface and the steam is not modelled: a liquid and a volume effect are the project's own shaders, not geometry. Every marquee, fascia, screen, board and sign is blank: no pier, resort, operator, machine or game name appears anywhere in this pack. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Fish and chip kiosk (Amusement Arcade and Seaside Pier)” asset in my project.

Model: https://cdn.3dassets.dev/assets/35396/v1/model.glb
Asset page: https://3dassets.dev/assets/amusement-arcade-and-seaside-pier-fish-and-chip-kiosk-51908bca
Description: The same kiosk in blue with a range in the window: two fryer wells with their baskets and drain hooks, a heap of chips in one of them, a heat lamp gantry over the counter and a blank price board.

- Dimensions (X × Y × Z): 2.7 × 2.96 × 2.684 metres
- Triangles: 3.2k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35396/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Fish and chip kiosk (Amusement Arcade and Seaside Pier)

The same kiosk in blue with a range in the window: two fryer wells with their baskets and drain hooks, a heap of chips in one of them, a heat lamp gantry over the counter and a blank price board.

Download asset · 133.9 KB

More in Buildings & Architecture

Cedar Boathouse (Fishing Harbour and Boats)

Cedar Boathouse (Fishing Harbour and Boats)

Open-front waterside boathouse with board siding, exposed rafters, corrugated roof and dock floor.

@3dassets4.9k tris · 40 ↓
Pile Dwelling (Bellroot Fen Floodward Marches)Animated

Pile Dwelling (Bellroot Fen Floodward Marches)

Two-level pile dwelling: enclosed furnished sleeping room over a clear full-length boat slip, braced corner piles, gabled reed roof and a solid supported entrance stair.

@3dassets38.7k tris · 39 ↓
Warehouse Door Pair (Distillery and Bonded Warehouse)Animated

Warehouse Door Pair (Distillery and Bonded Warehouse)

Four metre warehouse doorway with a 2.6 m opening under a 3.4 m lintel: dressed jambs, a threshold and two boarded and strapped leaves, painted, that swing out on their outer stiles. Sits in a wall run and carries a wall port at either end.

@3dassets1.5k tris · 38 ↓
Wall Section (Distillery and Bonded Warehouse)

Wall Section (Distillery and Bonded Warehouse)

Plain four metre rubble wall bay 4.6 m to the head and 0.4 m thick, faced on both sides, with a plinth course, a string course at 2.3 m and a capping course. The base module of the stillhouse and the warehouse, laid end to end between corner pillars.

@3dassets1.1k tris · 37 ↓
Pagoda Roof Kiln Vent (Distillery and Bonded Warehouse)

Pagoda Roof Kiln Vent (Distillery and Bonded Warehouse)

Pagoda kiln vent 3.6 m square at the eaves and 3.8 m tall: a slated tapering roof in two stages with a louvred lantern of four faces between them, boarded eaves on all four sides and a plain iron finial. Stands over a kiln, on a wall head or astride a roof ridge.

@3dassets636 tris · 35 ↓
Bonded Warehouse Wall Run (Distillery and Bonded Warehouse)

Bonded Warehouse Wall Run (Distillery and Bonded Warehouse)

Four metre rubble wall bay 4.6 m to the head and 0.4 m thick, faced both sides: a battered plinth course, a capping course, a louvred ventilation grille in a dressed surround and two barred slit vents low down. Lays end to end and meets a corner pillar at either end.

@3dassets1.4k tris · 35 ↓
Shed wall bay, door slid open (Steampunk Airship Dock and Workshop)

Shed wall bay, door slid open (Steampunk Airship Dock and Workshop)

The same door bay with its leaf already parked clear over the next bay.

@3dassets656 tris · 34 ↓
Rigid cylinder crew habitat on legs (Moon Base Colony and Lunar Rovers)

Rigid cylinder crew habitat on legs (Moon Base Colony and Lunar Rovers)

An 8 m metal-shell crew habitat carried clear of the regolith on four splayed legs with wide footpads, with three viewports, a roof radiator strip, an access ladder and axial hab-ports at both ends.

@3dassets4.3k tris · 33 ↓
Stillhouse Window Bay (Distillery and Bonded Warehouse)

Stillhouse Window Bay (Distillery and Bonded Warehouse)

Four metre wall bay with a 2.6 x 3.0 m industrial window: a dressed sill and lintel, an iron frame of twenty lights with glazing bars, and rubble facing above and below. Lets the stillhouse be seen into, and lays end to end with the plain wall bay.

@3dassets1.4k tris · 32 ↓
Corner Pillar (Distillery and Bonded Warehouse)

Corner Pillar (Distillery and Bonded Warehouse)

Dressed stone corner pillar 0.6 m square and 4.8 m tall with a capping stone: quoined courses on all four faces and a wall port on each side, so it turns a corner, ends a run or joins two runs in line.

@3dassets192 tris · 32 ↓
Shed wall bay with a sliding door (Steampunk Airship Dock and Workshop)Animated

Shed wall bay with a sliding door (Steampunk Airship Dock and Workshop)

A 4 m bay with a 3.2 by 3.6 m opening and a corrugated leaf on an outside top track.

@3dassets656 tris · 32 ↓
Shed wall bay with a window band (Steampunk Airship Dock and Workshop)

Shed wall bay with a window band (Steampunk Airship Dock and Workshop)

The same 4 m bay with a barred glazing band at 2.9 m, the way a machine shop is lit.

@3dassets540 tris · 32 ↓

Similar assets

Twin-basket fryer (Restaurant Kitchen and Dining Room)Animated

Twin-basket fryer (Restaurant Kitchen and Dining Room)

A 450 mm twin-basket gas fryer: two wire baskets with insulated handles in a deep pressed oil well, a drain-over hanger, a hinged lid and a front drain valve.

@3dassets3.3k tris · 12 ↓
Noodle Boiling Well (Izakaya Alley and Ramen Shop)Animated

Noodle Boiling Well (Izakaya Alley and Ramen Shop)

A 900 mm noodle boiling well: a heated tank sunk into a stainless stand, a perforated draining shelf beside it and a long handled noodle basket standing in the water. The basket is a named node and lifts straight out of the well.

@3dassets380 tris · 8 ↓
Fish box, iced, blue (Fish Market and Trawler Quay)

Fish box, iced, blue (Fish Market and Trawler Quay)

The same iced box moulded in the quay's second colour, so a stack of mixed boxes does not read as one repeated model.

@3dassets300 tris · 14 ↓
Fish box stack, blue (Fish Market and Trawler Quay)

Fish box stack, blue (Fish Market and Trawler Quay)

The same six box stack in the second moulding colour, for breaking up a row of stacks along a quay.

@3dassets576 tris · 12 ↓
Twin basket fryer with filtration (Fast Food Counter and Drive-Thru)Animated

Twin basket fryer with filtration (Fast Food Counter and Drive-Thru)

A twin vat fryer with cold zones, two mesh baskets hung on the rear rack, a pull-out filtration drawer in the base and a digital control head.

@3dassets1.8k tris · 6 ↓
Chip Stack (Blue) (Casino Floor and Back Rooms)

Chip Stack (Blue) (Casino Floor and Back Rooms)

Stack of twenty blue casino chips.

@3dassets2.6k tris · 9 ↓
Drain Basket (Undercity Sewers and Thieves Den)

Drain Basket (Undercity Sewers and Thieves Den)

Lift-out drain basket with slotted floor and upper handling loop.

@3dassets1.9k tris · 7 ↓
Salt Draining Basket (Coastal Saltworks and Trade Port)

Salt Draining Basket (Coastal Saltworks and Trade Port)

Hollow woven draining basket with individual radial stakes, spaced circumferential weave, closed slatted foot and thick top rim.

@3dassets7.9k tris · 12 ↓
Draining Basket Stand (Coastal Saltworks and Trade Port)

Draining Basket Stand (Coastal Saltworks and Trade Port)

Four-legged draining basket stand with an open support ring and braced leg pairs.

@3dassets840 tris · 10 ↓
Range Ball Basket (Golf Course and Clubhouse)

Range Ball Basket (Golf Course and Clubhouse)

A wire range basket 0.3 m across with a carry handle, heaped with practice balls.

@3dassets2.0k tris · 9 ↓
Market floor module with channel drain (Fish Market and Trawler Quay)

Market floor module with channel drain (Fish Market and Trawler Quay)

The 4 m square a fish market floor is laid from: a power floated slab falling to a central channel drain under its stainless grating, with a rodding eye in one corner, ported on the quay's own 4 m ground grid.

@3dassets204 tris · 9 ↓
Fish box, iced (Fish Market and Trawler Quay)

Fish box, iced (Fish Market and Trawler Quay)

A single moulded fish box with tapered sides, stacking lugs and a blank stencil panel, filled with crushed ice and two display fish. The unit the whole quay counts in.

@3dassets300 tris · 12 ↓