
Loading model
About
A single moulded fish box with tapered sides, stacking lugs and a blank stencil panel, filled with crushed ice and two display fish. The unit the whole quay counts in. Overall 0.86 by 0.24 by 0.48 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The fish are market display props laid on ice, not creatures: no skinning, no rig and nothing alive anywhere in this pack. The ice and the fish are static geometry. Every board, panel, stencil and signband in this pack is blank or carries an invented abstract mark. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no port, fishing company, vessel, merchant, equipment maker or retailer is named or depicted anywhere.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Fish box, iced (Fish Market and Trawler Quay)” asset in my project. Model: https://cdn.3dassets.dev/assets/37294/v1/model.glb Asset page: https://3dassets.dev/assets/fish-market-and-trawler-quay-fish-market-and-trawler-q-ca93f7d5 Description: A single moulded fish box with tapered sides, stacking lugs and a blank stencil panel, filled with crushed ice and two display fish. The unit the whole quay counts in. - Dimensions (X × Y × Z): 0.86 × 0.242 × 0.477 metres - Triangles: 300 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37294/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Fish box, iced (Fish Market and Trawler Quay)
A single moulded fish box with tapered sides, stacking lugs and a blank stencil panel, filled with crushed ice and two display fish. The unit the whole quay counts in.