{"data":{"id":"35396","slug":"amusement-arcade-and-seaside-pier-fish-and-chip-kiosk-51908bca","title":"Fish and chip kiosk (Amusement Arcade and Seaside Pier)","summary":"The same kiosk in blue with a range in the window: two fryer wells with their baskets and drain hooks, a heap of chips in one of them, a heat lamp gantry over the counter and a blank price board.","description":"The same kiosk in blue with a range in the window: two fryer wells with their baskets and drain hooks, a heap of chips in one of them, a heat lamp gantry over the counter and a blank price board. Dimensions 2.70 by 2.96 by 2.68 m (X by Y by Z). Metre units, +Y up, the customer or sea side toward +Z, resting on y=0. Named pivoted nodes: shutter. The shutter is modelled rolled up under the head, so this variant ships no clip; the blank shell is the one with the working shutter. The fryer holds no oil surface and the steam is not modelled: a liquid and a volume effect are the project's own shaders, not geometry. Every marquee, fascia, screen, board and sign is blank: no pier, resort, operator, machine or game name appears anywhere in this pack. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/amusement-arcade-and-seaside-pier-fish-and-chip-kiosk-51908bca","cdnUrl":"https://cdn.3dassets.dev/assets/35396/v1/model.glb","downloadUrl":"https://3dassets.dev/download/amusement-arcade-and-seaside-pier-fish-and-chip-kiosk-51908bca","thumbnailUrl":"https://cdn.3dassets.dev/assets/35396/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/35396/v1/poster.webp","blurhash":"U8FPBC-U00%#01t7_2WC00S~j]IA~oNaIU$+","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":137108,"triangles":3232,"vertices":6986,"meshes":8,"materials":7,"textures":0,"animations":[],"boundingBox":{"min":[-1.350000023841858,0,-1.2400752645963993],"max":[1.350000023841858,2.9599622168288326,1.4434847246884943]},"sizeMeters":[2.7,2.96,2.684],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T14:18:03.905Z","updatedAt":"2026-09-11T14:18:04.114Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/35396/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function FishAndChipKioskAmusementArcadeAndSeasidePier(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/35396/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/35396/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/35396/v1/model.glb\" alt=\"Fish and chip kiosk (Amusement Arcade and Seaside Pier)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/35396/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/35396/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}