
Loading model
About
The same bin indoors: a plain stainless drum with a charcoal hood on the same hinge, which is what stands beside a change machine rather than on a seafront. Dimensions 0.50 by 0.90 by 0.49 m (X by Y by Z). Metre units, +Y up, the customer or sea side toward +Z, resting on y=0. Named pivoted nodes: bin-lid. Every marquee, fascia, screen, board and sign is blank: no pier, resort, operator, machine or game name appears anywhere in this pack. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Arcade litter bin (Amusement Arcade and Seaside Pier)” asset in my project. Model: https://cdn.3dassets.dev/assets/35424/v1/model.glb Asset page: https://3dassets.dev/assets/amusement-arcade-and-seaside-pier-arcade-bin-dfe5d76b Description: The same bin indoors: a plain stainless drum with a charcoal hood on the same hinge, which is what stands beside a change machine rather than on a seafront. - Dimensions (X × Y × Z): 0.5 × 0.9 × 0.487 metres - Triangles: 504 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35424/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Arcade litter bin (Amusement Arcade and Seaside Pier)
The same bin indoors: a plain stainless drum with a charcoal hood on the same hinge, which is what stands beside a change machine rather than on a seafront.