
Loading model
About
A 0.76 m open top litter bin: a charcoal drum with a magenta band and a chrome rim, with the sack liner turned over the rim the way a cleaned one is. Metre units, +Y up, the player side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Litter Bin (Bowling Alley and Pool Hall)” asset in my project. Model: https://cdn.3dassets.dev/assets/33879/v1/model.glb Asset page: https://3dassets.dev/assets/bowling-alley-and-pool-hall-litter-bin-dbd9bb67 Description: A 0.76 m open top litter bin: a charcoal drum with a magenta band and a chrome rim, with the sack liner turned over the rim the way a cleaned one is. - Dimensions (X × Y × Z): 0.399 × 0.78 × 0.393 metres - Triangles: 528 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33879/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Litter Bin (Bowling Alley and Pool Hall) with my AI development tools?
How do I get started?
Which game engines and tools can I use Litter Bin (Bowling Alley and Pool Hall) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Litter Bin (Bowling Alley and Pool Hall) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Litter Bin (Bowling Alley and Pool Hall)
A 0.76 m open top litter bin: a charcoal drum with a magenta band and a chrome rim, with the sack liner turned over the rim the way a cleaned one is.