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About
The two penny pusher: a glazed hood over a deck heaped with coins, a shelf that runs in and out under them carrying its own coin field, a drop chute at the front and a lit marquee over the top. Dimensions 0.94 by 1.78 by 0.98 m (X by Y by Z). Metre units, +Y up, the customer or sea side toward +Z, resting on y=0. Named pivoted nodes: pusher-shelf. Every marquee, fascia, screen, board and sign is blank: no pier, resort, operator, machine or game name appears anywhere in this pack. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Coin pusher machine (Amusement Arcade and Seaside Pier)” asset in my project. Model: https://cdn.3dassets.dev/assets/35408/v1/model.glb Asset page: https://3dassets.dev/assets/amusement-arcade-and-seaside-pier-pusher-machine-46a72311 Description: The two penny pusher: a glazed hood over a deck heaped with coins, a shelf that runs in and out under them carrying its own coin field, a drop chute at the front and a lit marquee over the top. - Dimensions (X × Y × Z): 0.94 × 1.78 × 0.978 metres - Triangles: 3.1k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35408/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Coin pusher machine (Amusement Arcade and Seaside Pier)
The two penny pusher: a glazed hood over a deck heaped with coins, a shelf that runs in and out under them carrying its own coin field, a drop chute at the front and a lit marquee over the top.