3DAssets.dev

Loading model

About

The life ring the pier keeps every few bays: a banded ring in white and red in an open cradle on a painted post, with its line coiled on the bracket beside it. Dimensions 0.75 by 1.89 by 0.75 m (X by Y by Z). Metre units, +Y up, the customer or sea side toward +Z, resting on y=0. Every marquee, fascia, screen, board and sign is blank: no pier, resort, operator, machine or game name appears anywhere in this pack. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Life ring on a post (Amusement Arcade and Seaside Pier)” asset in my project.

Model: https://cdn.3dassets.dev/assets/35398/v1/model.glb
Asset page: https://3dassets.dev/assets/amusement-arcade-and-seaside-pier-life-ring-post-d2df1e6d
Description: The life ring the pier keeps every few bays: a banded ring in white and red in an open cradle on a painted post, with its line coiled on the bracket beside it.

- Dimensions (X × Y × Z): 0.75 × 1.889 × 0.75 metres
- Triangles: 1.8k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35398/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Life ring on a post (Amusement Arcade and Seaside Pier)

The life ring the pier keeps every few bays: a banded ring in white and red in an open cradle on a painted post, with its line coiled on the bracket beside it.

Download asset · 71.7 KB

More in Props & Furniture

Mesh Stillage (Car Factory Production Line)

Mesh Stillage (Car Factory Production Line)

Free 3D model of a stackable mesh stillage holding loose parts, a factory logistics container for a car factory game asset kit.

@3dassets4.4k tris · 10 ↓
Pallet With Parts Crates (Car Factory Production Line)

Pallet With Parts Crates (Car Factory Production Line)

Free 3D model of a wooden pallet stacked with three parts crates and a strap, factory logistics stock for a car factory game asset kit.

@3dassets1.6k tris · 10 ↓
Gate Seating Row (Airport Terminal and Ground Operations)

Gate Seating Row (Airport Terminal and Ground Operations)

Four seat gate lounge beam: a steel spine on two splayed sled feet carrying four moulded seat pans, raked backs and cast armrests between every place.

@3dassets400 tris · 5 ↓
Six Slot Rod Rack (Fishing Harbour and Boats)

Six Slot Rod Rack (Fishing Harbour and Boats)

Freestanding timber storage rack with drilled-style upper slots and six rubber-lined foot cups.

@3dassets3.2k tris · 5 ↓
Departure Board Arrivals (Airport Terminal and Ground Operations)

Departure Board Arrivals (Airport Terminal and Ground Operations)

The same flight information display in the amber header colour, for signing the arrivals hall from the same fabrication.

@3dassets360 tris · 4 ↓
Self Service Kiosk (Airport Terminal and Ground Operations)

Self Service Kiosk (Airport Terminal and Ground Operations)

Free-standing self-service check-in kiosk: a weighted disc pedestal, a body with a raked touchscreen, a boarding-pass slot and card reader, and an illuminated header panel.

@3dassets272 tris · 4 ↓
Angler’s Umbrella (Fishing Harbour and Boats)

Angler’s Umbrella (Fishing Harbour and Boats)

Eight-panel orange and ivory shelter with exposed spokes, pointed finial and ground spike.

@3dassets488 tris · 4 ↓
Folding Fishing Stool (Fishing Harbour and Boats)

Folding Fishing Stool (Fishing Harbour and Boats)

Cross-braced stool with woven canvas seat, capped tubing and hinge bolts.

@3dassets292 tris · 4 ↓
Insulated Catch Cooler (Fishing Harbour and Boats)

Insulated Catch Cooler (Fishing Harbour and Boats)

Rounded hard cooler with recessed lid, two buckled straps, drain plug and side handles.

@3dassets448 tris · 4 ↓
Tide Height Mooring Carriage (Bellroot Fen Floodward Marches)Animated

Tide Height Mooring Carriage (Bellroot Fen Floodward Marches)

Two-guide tide-following mooring ring with captive timber slide blocks, bronze crosspiece, upper and lower travel stops and anchored stone foot. Follow-tide slides only the ring carriage between supported stops.

@3dassets4.8k tris · 3 ↓
Root Resin Lamp (Bellroot Fen Floodward Marches)

Root Resin Lamp (Bellroot Fen Floodward Marches)

Closed bronze resin fuel chamber with a framed thick-walled translucent amber diffuser, seated burner, filler cap and carrying loop. No shader haze or embedded light.

@3dassets4.7k tris · 3 ↓
Flood Archive Hanging File Chest (Bellroot Fen Floodward Marches)Animated

Flood Archive Hanging File Chest (Bellroot Fen Floodward Marches)

Gasketed flood-record chest with eight individually clamped suspended files on metal rails, supported rear hinges and two lid straps. Open-close reveals the genuine hollow archive interior.

@3dassets8.9k tris · 3 ↓

Similar assets

Site mesh fence gate, 3 m, standing open (Self Storage Facility and Loading Bay)

Site mesh fence gate, 3 m, standing open (Self Storage Facility and Loading Bay)

The same 3 m fence module built as a vehicle gate with its leaf swung back against the run: a hinge post, a latch post with a keep and a drop bolt socket, and the mesh leaf standing open across 77 degrees, so a drive reads as open in a scene.

@3dassets360 tris
Ring Rope and Stanchion Run (Dog Agility and Training Field)

Ring Rope and Stanchion Run (Dog Agility and Training Field)

A 3 m bay of ring rope: one 0.52 m stanchion on a weighted foot at the start of the bay, a red top rope and a white lower rope carrying on to the next stanchion, so bays chain into a ring of any shape. Static: rope is a hanging curve a rigid node cannot hold.

@3dassets152 tris
Pier railing gate section (Amusement Arcade and Seaside Pier)Animated

Pier railing gate section (Amusement Arcade and Seaside Pier)

The same 4 m run with a 0.96 m opening in the middle of it: two short railing runs on their own posts and a braced gate leaf hung on the left post, which is how a pier reaches its steps, its landing stage or its fishing deck.

@3dassets2.2k tris
Pier lamp post with hanging basket (Amusement Arcade and Seaside Pier)

Pier lamp post with hanging basket (Amusement Arcade and Seaside Pier)

The 3.9 m cast iron lamp the pier lights itself with: a moulded base, a tapered column, a scrolled arm carrying a planted hanging basket, and a glazed lantern with a finial over it.

@3dassets936 tris
Ring Entry Gate (Dog Agility and Training Field)Animated

Ring Entry Gate (Dog Agility and Training Field)

A 3 m gate bay for the ring rope: a hinged 1.4 m blue barred leaf between a hanging post and a strike post, with the rope carrying on from the strike post to the next stanchion. The leaf is one node on the hinge post, so the clip swings it about the real hinge.

@3dassets376 tris
Extended soft capture ring (Space Station and Docking Bays)

Extended soft capture ring (Space Station and Docking Bays)

A 2 m soft capture ring shown extended on six linear actuators: a fixed base flange, telescoping struts with damper bodies, the capture ring with a yellow contact band and three alignment blocks.

@3dassets1.0k tris
Common Loot Cache, White Ring (FPS Survival Forest Outpost)Animated

Common Loot Cache, White Ring (FPS Survival Forest Outpost)

Free 3D game asset for a forest survival outpost: a scavenged hard case on a lit white rarity ring, rung 1 of five, with a hinged lid. Animated open and close.

@3dassets3.2k tris
Epic Loot Cache, Red Ring (FPS Survival Forest Outpost)Animated

Epic Loot Cache, Red Ring (FPS Survival Forest Outpost)

Free 3D game asset for a forest survival outpost: a scavenged hard case on a lit red rarity ring, rung 4 of five, with a hinged lid. Animated open and close.

@3dassets3.2k tris
Kerb Section Red and White (Go Kart Track and Pit Lane)

Kerb Section Red and White (Go Kart Track and Pit Lane)

Four metre apex kerb, 0.5 m wide, rising from 50 mm at the track edge to 85 mm at its back lip, in white concrete with four red bands laid proud of the slope. Start and end kerb ports, so a run follows a corner in 4 m steps.

@3dassets72 tris
Flag Post and Marshal Post (Go Kart Track and Pit Lane)

Flag Post and Marshal Post (Go Kart Track and Pit Lane)

Marshal post: a raised 2.4 m concrete stand with a yellow double rail on three sides, an extinguisher on the deck, and a 3.1 m flag post beside it carrying a yellow and a red flag panel. The flags are modelled as rigid panels and do not move.

@3dassets192 tris
Marked parking bay ground tile, 3 m (Self Storage Facility and Loading Bay)

Marked parking bay ground tile, 3 m (Self Storage Facility and Loading Bay)

The same 3 m yard module painted as a customer parking bay: a yellow bay outline standing 5 mm proud of the slab, a charcoal wheel stop bolted across the head of the bay and the same four edge ports.

@3dassets152 tris
Pier entrance arch with sign panel (Amusement Arcade and Seaside Pier)

Pier entrance arch with sign panel (Amusement Arcade and Seaside Pier)

The way on to the pier: two boarded and painted piers on iron plinths carrying a turned arch of thirteen voussoirs, a blank double sided name panel over it between two moulded bands, and lamp globes on the crown.

@3dassets2.1k tris