3DAssets.dev

Loading model

About

A modern realistic nightclub library for building a whole club: the room, the booth, the show and the bar. Nine modular systems make the place itself: a 2 m club floor tile, a 1 m LED dance floor tile in three colours, a 1 m backdrop video panel that tiles across and up, a 2 by 1 m riser, a 1.5 m booth facade run, 300 mm box truss in 2 m bays with corner and four way junction blocks, a 1.5 m bar counter run with a square corner, a 1.2 by 2.6 m wall module that takes either a mirror panel or the entrance door, and an acoustic panel run. The booth is modelled as a booth: a laminate desk on steel cheeks carrying two turntables with real platters, tonearms and headshells, two media players with dished jog wheels, a four channel mixer, a laptop on its stand, headphones and a crate of records. Sound is a sub and a trapezoidal top box that stack or fly in a bumper frame; light is a moving head whose tilting head is parented to its panning yoke, strobe and UV bars, a housed laser, a mirror ball on its rotator, par bars on stands and a smoke machine. The bar has a panelled counter with a brass foot rail and stone top, a lit back bar stocked with twenty eight bottles, an optics rail, a four tap font, a glass washer, an ice well with its speed rail, a cocktail station, stools, a till and an overhead stemware rack. Around them: raised velvet booths with tables, rope and belt barriers, a cloakroom, a door host podium, signage, vents, bins and a cleaning trolley. Every model carries real material contrast, so it reads under plain light and not only under club lighting. The entrance leaf, the glass washer hood, the cocktail drawer, the moving head yoke and head, the turntable platters, the mirror ball and the trolley wheels are named nodes on their own pivots with rigid open, close, spin, tilt and roll clips: node transforms only, no skinning. Cables, light beams, laser fans, smoke, the barrier rope and belt, hanging garments and speaker cones stay static, because a flexible run, a beam or a moving cone is not reachable with a rigid node transform and faking it costs a consumer more than it gives. Every file is self contained CC0 geometry with no collision or navigation data.

Files load directly from the CDN. Choose the pieces you need. Colliders, navigation and gameplay scripts are supplied by your game.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the pack.

Use the “Nightclub and DJ Booth” pack in my project.

Manifest (JSON, every model with its CDN URL): https://3dassets.dev/api/v1/packs/nightclub-and-dj-booth
Starter scene (one GLB with every piece placed): https://cdn.3dassets.dev/assets/34142/v1/model.glb
Pack page: https://3dassets.dev/packs/nightclub-and-dj-booth
Description: Realistic nightclub models: a DJ booth with decks, mixer and players, riser and facade modules, LED video and dance floor tiles, speaker stacks, truss, moving heads and a mirror ball, a modular bar with its back bar and glassware, booths, and the entrance and cloakroom kit.

- 56 GLB models, 4.9 MB in total
- Units: metres, +Y up, shared scale and palette across the pack
- Licence: CC0 1.0 Universal (no attribution required)
- Loading: three.js GLTFLoader; no additional decoders required. Load models individually from the manifest, or the starter scene as one file.

Also available as a JSON manifest or via the MCP server.

Common questions

How do I use Nightclub and DJ Booth with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the pack and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Download the starter scene with the button to get every piece already placed as one .glb, or take individual models from the grid below, each with its own download and CDN URL. The JSON manifest linked above lists every file with its URL and size, which is what an AI agent uses to pull the pack into a project. Connect your agent to the MCP server and it can do all of that by itself.

MCP server setupAPI reference

Which game engines and tools can I use Nightclub and DJ Booth with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. Every model in the pack is a self-contained binary glTF (.glb) with textures embedded, and so is the starter scene, so each is one file to import and no plugin, converter or decoder to install first.
How do I import this pack into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use Nightclub and DJ Booth in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every pack on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The starter scene, one .glb with every piece placed, has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I have to download the whole pack?
No. Every model in the pack is a separate published asset with its own download and CDN URL, so you can take one prop or the entire set. The starter scene is the one-file option for people who want everything placed at once.
Do the models in Nightclub and DJ Booth fit together?
That is the point of a pack. The members are built together to one real-world scale with consistent pivots and a shared palette and level of detail, so a building, a vehicle and a prop from the same pack sit correctly in one scene without rescaling or re-texturing.

Game kit

Nightclub and DJ Booth

Realistic nightclub models: a DJ booth with decks, mixer and players, riser and facade modules, LED video and dance floor tiles, speaker stacks, truss, moving heads and a mirror ball, a modular bar with its back bar and glassware, booths, and the entrance and cloakroom kit.

Download pack · 2.3 MB

One GLB with every piece placed in a starter scene. Each model is also below on its own.

View demo

Everything in this pack

DJ Booth Desk (Nightclub and DJ Booth)

DJ Booth Desk (Nightclub and DJ Booth)

A 1.9 m DJ desk: a pale laminate top at 1 m on dark steel cheeks, a brushed nosing along the working edge, a dropped shelf below for the laptop and a record crate, and a cable trough with its lid along the back.

@3dassets688 tris
DJ Booth Facade Panel (Nightclub and DJ Booth)

DJ Booth Facade Panel (Nightclub and DJ Booth)

A 1.5 m facade section for the front of a booth or a riser: a framed dark panel with a recessed magenta light box behind a diffuser, aluminium rails top and bottom and stiles at both ends so sections butt into a continuous front.

@3dassets384 tris
Turntable Deck (Nightclub and DJ Booth)Animated

Turntable Deck (Nightclub and DJ Booth)

A direct drive turntable: a 450 mm plinth with a cast aluminium platter on a magenta slipmat, the spindle, a counterweighted S arm with its headshell and cartridge, and the pitch fader plate beside it.

@3dassets848 tris
DJ Mixer (Nightclub and DJ Booth)

DJ Mixer (Nightclub and DJ Booth)

A four channel club mixer: a raked control surface with the channel faders and a crossfader in pale caps, a bank of gain and EQ knobs, the printed channel strip and rack ears on both cheeks.

@3dassets1.3k tris
CDJ Media Player (Nightclub and DJ Booth)

CDJ Media Player (Nightclub and DJ Booth)

A club media player: a 320 mm deck with a dished metal jog wheel under a pale rim, a raked waveform screen, cue and loop buttons in cyan and the tempo fader down the right hand side.

@3dassets908 tris
Laptop on a DJ Stand (Nightclub and DJ Booth)

Laptop on a DJ Stand (Nightclub and DJ Booth)

A laptop open on a folding X frame stand: a pale bodied machine with its keyboard deck and a lit screen, raised 250 mm above the desk so it clears the mixer.

@3dassets458 tris
DJ Booth Monitor Wedge (Nightclub and DJ Booth)

DJ Booth Monitor Wedge (Nightclub and DJ Booth)

A booth monitor: a 400 mm wedge on rubber runners with a perforated grille over the coaxial driver and a pale band along the baffle, aimed up at the DJ from the end of the desk.

@3dassets272 tris
DJ Headphones on the Desk (Nightclub and DJ Booth)

DJ Headphones on the Desk (Nightclub and DJ Booth)

A pair of closed back DJ headphones lying on the desk: a padded metal headband with the pale top pad, swivel forks and two earcups with magenta ear pads facing in.

@3dassets792 tris
Record Crate (Nightclub and DJ Booth)

Record Crate (Nightclub and DJ Booth)

A 360 mm wooden record crate packed with fourteen 12 inch sleeves in pale, magenta, cyan, amber and grey, leaning back the way a browsed crate does, with cut handholes in both ends.

@3dassets1.5k tris
Riser Platform Module (Nightclub and DJ Booth)

Riser Platform Module (Nightclub and DJ Booth)

A 2 by 1 m stage riser at 400 mm: a dark non slip deck in an aluminium edge trim on a folding steel frame with levelling feet, ported on all four edges so risers tile into a booth stage of any size.

@3dassets768 tris
Backdrop LED Panel Module (Nightclub and DJ Booth)

Backdrop LED Panel Module (Nightclub and DJ Booth)

A 1 m square LED video panel for the wall behind the booth: a cast frame 100 mm deep with a magenta diffuser face ribbed on the pixel pitch, and corner castings on all four edges so panels tile across and up.

@3dassets1.0k tris
Backdrop LED Panel Module, Cyan (Nightclub and DJ Booth)

Backdrop LED Panel Module, Cyan (Nightclub and DJ Booth)

The 1 m backdrop LED panel with a cyan diffuser face, for chequering a video wall two ways so the backdrop reads as a pattern rather than a flat sheet.

@3dassets1.0k tris
Speaker Stack Sub Cabinet (Nightclub and DJ Booth)

Speaker Stack Sub Cabinet (Nightclub and DJ Booth)

A double 18 inch club subwoofer: a 1.15 m birch enclosure on skid runners with two tuned ports through the baffle, a grille over the mouth, a pale band along the bottom of the baffle and a recessed connector plate on the back.

@3dassets624 tris
Speaker Stack Mid Cabinet (Nightclub and DJ Booth)

Speaker Stack Mid Cabinet (Nightclub and DJ Booth)

A two way top box for the head of a stack: a 700 mm trapezoidal enclosure with a horn flare over the compression driver behind the grille, pale banding on the baffle and handles on both cheeks.

@3dassets396 tris
Hanging Speaker on a Fly Frame (Nightclub and DJ Booth)

Hanging Speaker on a Fly Frame (Nightclub and DJ Booth)

The mid cabinet in a fly frame: the box slung between two steel straps under a bumper bar with shackles at both pick points, for flying delay boxes off the truss over the floor.

@3dassets852 tris
Lighting Truss, Straight Bay (Nightclub and DJ Booth)

Lighting Truss, Straight Bay (Nightclub and DJ Booth)

A 2 m bay of 300 mm square box truss: four chords with a zigzag brace on every face, spigot plates and cone spigots at both ends and a magenta bay label under each plate.

@3dassets1.1k tris
Lighting Truss, Corner Block (Nightclub and DJ Booth)

Lighting Truss, Corner Block (Nightclub and DJ Booth)

A 90 degree corner block for the truss grid: a 300 mm cube with a half metre arm on the -X side and another on the -Z side, spigot plates on both, so a rectangular grid closes at every corner.

@3dassets1.2k tris
Moving Head Light (Nightclub and DJ Booth)Animated

Moving Head Light (Nightclub and DJ Booth)

A moving head spot: a base with a display panel and hook clamp rails, a yoke that pans on it and a head that tilts in the yoke behind a cyan tinted lens. About 750 mm tall at level.

@3dassets724 tris
Strobe Bar (Nightclub and DJ Booth)

Strobe Bar (Nightclub and DJ Booth)

A 1.1 m four cell strobe bar: four lamp windows behind pale diffusers in a dark extrusion, with a yoke and hook clamp on top for clamping to a truss chord.

@3dassets656 tris
UV Blacklight Bar (Nightclub and DJ Booth)

UV Blacklight Bar (Nightclub and DJ Booth)

A 1.1 m ultraviolet wash bar: a single long tube in a dark reflector housing with end caps, on a yoke and hook clamp. Modelled in the deep magenta a UV tube actually reads as.

@3dassets552 tris
Laser Effect Unit (Nightclub and DJ Booth)

Laser Effect Unit (Nightclub and DJ Booth)

A housed laser effect: a cast aluminium box with the aperture window and a fan of five emitter lenses behind it, an interlock key panel, a yoke on both cheeks and a rubber base plate.

@3dassets712 tris
Disco Ball on a Motor (Nightclub and DJ Booth)Animated

Disco Ball on a Motor (Nightclub and DJ Booth)

A 520 mm mirror ball hung under its rotator: the faceted ball on a capped spindle, a drop rod and a dark motor box with its indicator and a shackle on top for the truss clamp.

@3dassets1.1k tris
Smoke Machine (Nightclub and DJ Booth)

Smoke Machine (Nightclub and DJ Booth)

A club smoke machine: a dark cased hazer on four fixed wheels with a real flared nozzle on the front, a control panel with its ready lamp, side handles and a pale fluid bottle stood on the case.

@3dassets976 tris
Light Bar on a Stand (Nightclub and DJ Booth)

Light Bar on a Stand (Nightclub and DJ Booth)

A four head par bar on a wind up tripod stand: a 1.3 m T bar at 1.6 m carrying four cans angled down at the floor, each with a coloured gel frame in magenta, cyan, amber and pale.

@3dassets1.4k tris
LED Dance Floor Tile (Nightclub and DJ Booth)

LED Dance Floor Tile (Nightclub and DJ Booth)

A 1 m LED dance floor tile 80 mm deep: a dark tray with a magenta diffuser face set into a brushed aluminium frame, ported on all four edges so tiles lay out into a floor of any size.

@3dassets384 tris
LED Dance Floor Tile, Cyan (Nightclub and DJ Booth)

LED Dance Floor Tile, Cyan (Nightclub and DJ Booth)

The 1 m LED dance floor tile with a cyan diffuser face, for laying a chequered floor that reads as a pattern rather than one flat colour.

@3dassets384 tris
LED Dance Floor Tile, White (Nightclub and DJ Booth)

LED Dance Floor Tile, White (Nightclub and DJ Booth)

The 1 m LED dance floor tile with a white diffuser face, the third colour in a three way chequer and the one a floor reads as when the pattern is off.

@3dassets384 tris
Mirror Wall Panel Module (Nightclub and DJ Booth)

Mirror Wall Panel Module (Nightclub and DJ Booth)

A 1.2 by 2.6 m mirrored wall module: a full height mirror pane in a dark frame with aluminium stiles, magenta reveal strips top and bottom and a recessed kick, ported on both stiles so panels run into a continuous wall.

@3dassets448 tris
Bar Counter Module (Nightclub and DJ Booth)

Bar Counter Module (Nightclub and DJ Booth)

A 1.5 m bar counter module: a panelled timber front with a brass foot rail, a stainless working deck at 900 mm and an inner shelf, under a pale stone top at 1.1 m that overhangs 100 mm toward the customer. Ports on both ends build a bar run of any length.

@3dassets888 tris
Bar Counter Corner (Nightclub and DJ Booth)

Bar Counter Corner (Nightclub and DJ Booth)

A square corner piece for the counter run: one 650 mm bay with the same panelled front, foot rail and stone top, ported on its -X end and its -Z end so a bar turns through 90 degrees without a gap.

@3dassets696 tris
Back Bar Shelving Unit (Nightclub and DJ Booth)

Back Bar Shelving Unit (Nightclub and DJ Booth)

A 1.5 m lit back bar bay stocked with twenty eight bottles: a timber base cupboard with a pale top, four glass shelves on dark stiles, a magenta light box behind the bottles and a cornice over the lot. 2.15 m tall.

@3dassets6.9k tris
Optics Rail with Measures (Nightclub and DJ Booth)

Optics Rail with Measures (Nightclub and DJ Booth)

A six bottle optics rail: a wall bracket carrying six spirit bottles inverted in their collars, each with its measure chamber and push lever underneath. Amber label bands break the glass up.

@3dassets1.7k tris
Four Tap Beer Font (Nightclub and DJ Booth)

Four Tap Beer Font (Nightclub and DJ Booth)

A four tap keg font on the bar top: a chrome column and cross bar on a plinth, four taps with their spouts and magenta pull handles, standing in a stainless drip tray.

@3dassets1.3k tris
Under Bar Glass Washer (Nightclub and DJ Booth)Animated

Under Bar Glass Washer (Nightclub and DJ Booth)

An under counter glass washer: a stainless cabinet on adjustable feet with a rack of nine glasses inside, a cyan control panel on the front and a hood that rises straight up off the wash chamber.

@3dassets1.2k tris
Ice Well with Speed Rail (Nightclub and DJ Booth)

Ice Well with Speed Rail (Nightclub and DJ Booth)

A stainless ice well: a 500 mm under counter unit with a bed of ice below the rim, six mixer bottles standing in it, a scoop hooked on the end and a speed rail hung on the customer side.

@3dassets2.1k tris
Cocktail Station (Nightclub and DJ Booth)Animated

Cocktail Station (Nightclub and DJ Booth)

A 900 mm cocktail station: a stainless unit with a pale worktop laid up with a shaker, a jigger, a strainer, three garnish pots of citrus and a muddler, over a tool drawer on runners.

@3dassets1.3k tris
Bar Stool (Nightclub and DJ Booth)

Bar Stool (Nightclub and DJ Booth)

A 760 mm bar stool: a weighted pedestal base with a brushed foot ring, a crowned velvet seat pad on a dark rim and a low chrome back rest.

@3dassets1.1k tris
Bar Till Screen (Nightclub and DJ Booth)

Bar Till Screen (Nightclub and DJ Booth)

A till terminal for the bar top: a raked touch screen with a pale key overlay on a weighted pedestal arm, 420 mm tall, with the card reader plate beside the foot.

@3dassets730 tris
Bottle Crate (Nightclub and DJ Booth)

Bottle Crate (Nightclub and DJ Booth)

A magenta plastic bottle crate packed with twelve bottles: pierced walls with moulded handholds, a ribbed base and green glass with gold caps standing proud of the rim.

@3dassets2.9k tris
Overhead Glass Rack (Nightclub and DJ Booth)

Overhead Glass Rack (Nightclub and DJ Booth)

A 1.2 m hanging stemware rack: a channel frame on four drop rods with fifteen stemmed glasses hung upside down by their feet, and mounting plates on top.

@3dassets5.0k tris
Club Floor Tile (Nightclub and DJ Booth)

Club Floor Tile (Nightclub and DJ Booth)

A 2 m square club floor tile 80 mm deep: a dark tray with a poured grey resin face divided by brushed aluminium strips, ported on all four edges so a whole room is laid from repeats of one model.

@3dassets448 tris
Raised Seating Booth with Table (Nightclub and DJ Booth)

Raised Seating Booth with Table (Nightclub and DJ Booth)

A raised club booth: a 2.4 by 1.5 m platform with a brass step nosing, a horseshoe banquette in deep red velvet on timber bases with a capping rail, and a pale topped pedestal table laid with an ice bucket and two glasses.

@3dassets3.0k tris
Raised Seating Booth, Teal (Nightclub and DJ Booth)

Raised Seating Booth, Teal (Nightclub and DJ Booth)

The raised club booth upholstered in teal instead of red, for alternating booths down a wall so a row of them does not read as one repeated object.

@3dassets3.0k tris
Rope Barrier Post with Rope (Nightclub and DJ Booth)

Rope Barrier Post with Rope (Nightclub and DJ Booth)

A chrome rope barrier post with its rope: a weighted base, a 980 mm column with a ball top and eyes on both sides, and a 1.6 m red velvet rope hanging in a real catenary with brass end hooks to the next post along +X.

@3dassets808 tris
Queue Barrier Post with Belt (Nightclub and DJ Booth)

Queue Barrier Post with Belt (Nightclub and DJ Booth)

A retractable belt barrier post: a weighted base, a 980 mm column with the cassette head and a 2 m magenta webbing belt pulled out to its clip, for the queue outside the door and the line to the cloakroom.

@3dassets416 tris
Entrance Door Module (Nightclub and DJ Booth)Animated

Entrance Door Module (Nightclub and DJ Booth)

A 1.2 by 2.6 m wall module with the club entrance in it: a timber leaf 960 mm wide in a brushed metal lining with a mirrored vision panel and a full height pull bar, on the same wall ports as the mirror panel so a door drops into any run.

@3dassets744 tris
Cloakroom Counter with Rails (Nightclub and DJ Booth)

Cloakroom Counter with Rails (Nightclub and DJ Booth)

A cloakroom position: a 1.8 m timber counter with a pale stone top, a magenta light panel on the customer face and a numbered ticket block, backed by a hanging rail on two stands carrying nine empty hangers.

@3dassets1.5k tris
Door Host Podium (Nightclub and DJ Booth)

Door Host Podium (Nightclub and DJ Booth)

A door host podium: a 700 mm raked lectern in dark laminate with a pale top, a brass pen ledge, the guest list lying on it, a gooseneck reading lamp and a magenta light strip across the kick.

@3dassets420 tris
Ceiling Truss Grid Module (Nightclub and DJ Booth)

Ceiling Truss Grid Module (Nightclub and DJ Booth)

The junction block a ceiling truss grid is built from: a 300 mm cube with half metre arms on all four sides and spigot plates on every one, so straight bays run out of it in both directions and a grid closes on a 3 m pitch.

@3dassets2.3k tris
Acoustic Wall Panel (Nightclub and DJ Booth)

Acoustic Wall Panel (Nightclub and DJ Booth)

A 1.2 by 0.9 m acoustic wall panel: a velvet faced absorber in a dark frame with brushed stiles and nine magenta flutes across the face, ported on both stiles so panels run along a wall without a gap.

@3dassets768 tris
Wall Air Vent (Nightclub and DJ Booth)

Wall Air Vent (Nightclub and DJ Booth)

A 600 by 400 mm extract vent: a pressed grille with seven raked blades in a brushed frame, for the wall above the bar or beside the toilets where a club has to move its air.

@3dassets640 tris
Toilet Door Sign (Nightclub and DJ Booth)

Toilet Door Sign (Nightclub and DJ Booth)

A 340 mm square toilet door sign: a dark backing plate with a pale face and a raised magenta pictogram of two figures, for the doors off the club corridor.

@3dassets244 tris · 1 ↓
Fire Exit Sign (Nightclub and DJ Booth)

Fire Exit Sign (Nightclub and DJ Booth)

A 340 mm square fire exit sign: the same backing plate with a lit cyan face and a pale running figure and arrow, for the exit route out of the dance floor.

@3dassets216 tris
Club Waste Bin (Nightclub and DJ Booth)

Club Waste Bin (Nightclub and DJ Booth)

A 780 mm round waste bin: a grey body with a brushed rim ring, a dark drop-in top and a magenta liner pulled over the rim.

@3dassets496 tris
Cleaning Trolley (Nightclub and DJ Booth)Animated

Cleaning Trolley (Nightclub and DJ Booth)

A housekeeping trolley: a wheeled frame with a magenta mop bucket and wringer, a bottle shelf with two spray bottles, a bag hoop with its sack in it and a mop stood in the corner.

@3dassets1.5k tris
Nightclub Main Room (Nightclub and DJ Booth)

Nightclub Main Room (Nightclub and DJ Booth)

A whole small club laid out from the pack's own kit on its own floor: a 12 by 10 m room of 2 m club floor tiles with a 4 m LED dance floor chequered into the middle of it. At one end the DJ booth stands on three riser modules behind a run of facade panels, with the decks,...

@3dassets61.0k tris

Similar packs

Cafe, Bakery and Coffee Bar assembled scene112 models

Cafe, Bakery and Coffee Bar

A realistic cafe and bakery inventory: espresso machines and grinders, counter and servery modules, pastry and refrigerated display, deck ovens and dough plant, cafe seating, terrace and shopfront, serviceware and baked goods.

AI used in 112 of 112 files · Claude Fable 5.1

12.6 MB totalStarter scene includedCC0 1.0 Universal
Bowling Alley and Pool Hall assembled scene49 models

Bowling Alley and Pool Hall

Realistic bowling alley and pool hall models on real dimensions: ported lane, gutter, approach and pin deck modules, pins, balls and returns, pool tables, cues and darts, and the front of house.

AI used in 49 of 49 files · Claude Opus 5

7.1 MB totalStarter scene includedCC0 1.0 Universal
Live Music Venue and Festival Stage assembled scene55 models

Live Music Venue and Festival Stage

Realistic live music models: modular stage decking, box truss and ground support, LED wall panels, line arrays, subs and wedges, a front of house desk, moving lights, the backline a band loads in, crowd barrier, and the stalls, flags and site kit around a festival field.

AI used in 55 of 55 files · Claude Opus 5

6.8 MB totalStarter scene includedCC0 1.0 Universal
Spaceship Interior Deck Kit assembled scene49 models

Spaceship Interior Deck Kit

Modular spaceship interiors: corridors, junctions, sliding bulkhead doors, an airlock, room shells for a bridge, engineering, crew quarters, medbay and cargo bay, and the furniture that fills them.

AI used in 49 of 49 files · Claude Fable 5.1

3.7 MB totalStarter scene includedCC0 1.0 Universal
Abandoned Cinema and Projection Booth assembled scene51 models

Abandoned Cinema and Projection Booth

Fifty detailed cinema operations and projection designs with a neglected auditorium.

AI used in 51 of 51 files · GPT-6

8.9 MB totalStarter scene includedCC0 1.0 Universal
Realistic Wild Animals HD assembled scene44 models

Realistic Wild Animals HD

High-fidelity big cats, elephants, primates and habitat props at true relative scale, for close-up shots.

AI used in 44 of 44 files · Claude Fable 5.1

24.8 MB totalStarter scene includedCC0 1.0 Universal
Restaurant Kitchen and Dining Room assembled scene143 models

Restaurant Kitchen and Dining Room

A realistic full-service commercial kitchen and dining room: cooking line, prep, cold store, dishwash, the pass, tables, banquettes, booths and table settings.

AI used in 143 of 143 files · Claude Fable 5.1

17.6 MB totalStarter scene includedCC0 1.0 Universal
Car Park and Road Vehicle Fleet assembled scene77 models

Car Park and Road Vehicle Fleet

A multi storey car park deck and the road fleet that fills it: cars, crossovers, four by fours, pickups, vans and rigid trucks, all animated, plus the deck slabs, ramps, columns, marked bays, barriers, charge posts and lit signage of the car park itself.

AI used in 77 of 77 files · claude-opus-5

74.6 MB totalStarter scene includedCC0 1.0 Universal
Gym and Fitness Studio assembled scene46 models

Gym and Fitness Studio

Realistic gym equipment for a commercial fitness floor: free weights, cardio and resistance machines, functional training kit, mirrored studio modules and front-of-house.

AI used in 46 of 46 files · Claude Opus 5

6.9 MB totalStarter scene includedCC0 1.0 Universal
Ice Hockey Arena and Locker Room assembled scene49 models

Ice Hockey Arena and Locker Room

Realistic ice hockey models for a whole rink and the room behind it: modular ice pans and dasher boards, glass, goals, benches, the resurfacer and ice crew kit, player and goalie gear, and a locker room of stalls and fittings.

AI used in 49 of 49 files · Claude Opus 5

3.9 MB totalStarter scene includedCC0 1.0 Universal