
Loading model
About
A 780 mm round waste bin: a grey body with a brushed rim ring, a dark drop-in top and a magenta liner pulled over the rim. The liner is modelled in place. Nothing here is rigged. Metre units, +Y up, the dance floor side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Club Waste Bin (Nightclub and DJ Booth)” asset in my project. Model: https://cdn.3dassets.dev/assets/34140/v1/model.glb Asset page: https://3dassets.dev/assets/nightclub-and-dj-booth-bin-5a0cbd07 Description: A 780 mm round waste bin: a grey body with a brushed rim ring, a dark drop-in top and a magenta liner pulled over the rim. - Dimensions (X × Y × Z): 0.448 × 0.84 × 0.441 metres - Triangles: 496 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34140/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Club Waste Bin (Nightclub and DJ Booth) with my AI development tools?
How do I get started?
Which game engines and tools can I use Club Waste Bin (Nightclub and DJ Booth) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Club Waste Bin (Nightclub and DJ Booth) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Club Waste Bin (Nightclub and DJ Booth)
A 780 mm round waste bin: a grey body with a brushed rim ring, a dark drop-in top and a magenta liner pulled over the rim.