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About
A 340 mm square toilet door sign: a dark backing plate with a pale face and a raised magenta pictogram of two figures, for the doors off the club corridor. Modelled resting on y=0; lift it to eye height on the door leaf. Nothing moves. Metre units, +Y up, the dance floor side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Toilet Door Sign (Nightclub and DJ Booth)” asset in my project. Model: https://cdn.3dassets.dev/assets/34138/v1/model.glb Asset page: https://3dassets.dev/assets/nightclub-and-dj-booth-toilet-door-sign-13cf84bb Description: A 340 mm square toilet door sign: a dark backing plate with a pale face and a raised magenta pictogram of two figures, for the doors off the club corridor. - Dimensions (X × Y × Z): 0.34 × 0.34 × 0.082 metres - Triangles: 244 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34138/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Toilet Door Sign (Nightclub and DJ Booth)
A 340 mm square toilet door sign: a dark backing plate with a pale face and a raised magenta pictogram of two figures, for the doors off the club corridor.