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About

The star outline is lofted through a rounded depth profile, so each arm has a raised centre ridge running out to its tip rather than a flat slab face. A violet disc is set into both face centres and a bead sits on each of the five points. It spins faster than the rest of the pack at 1.2 s a turn, which is what a temporary power-up wants. Bounding size 0.43 by 0.41 by 0.12 m; metres, +Y up, +Z forward. Origin: free, at the centre of the star, on its spin axis, because a collectible like this is hung in mid-air at whatever hover height the level needs and a base origin would put it on the floor. The geometry surrounds the origin, reaching 0.207 m below it and 0.207 m above it. Clips: bob (1.8 s), spin (1.2 s). Rigid node animation only: named nodes with translation, rotation and scale clips, no skinned rig and no skeleton. No collision volumes and no navigation data. Opaque materials throughout; the pack uses no alpha blending and no transmission.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Invincibility star (Pickups and Collectibles)” asset in my project.

Model: https://cdn.3dassets.dev/assets/19893/v1/model.glb
Asset page: https://3dassets.dev/assets/pickups-and-collectibles-invincibility-star-485cc6af
Description: Five-point gold star 0.42 m across, puffed to a 0.115 m ridge, with a violet cabochon at each face centre and a glowing bead on every point.

- Dimensions (X × Y × Z): 0.432 × 0.415 × 0.115 metres
- Triangles: 556
- Animations: bob, spin
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/19893/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}

Invincibility star (Pickups and Collectibles)

Five-point gold star 0.42 m across, puffed to a 0.115 m ridge, with a violet cabochon at each face centre and a glowing bead on every point.

Download asset · 28.8 KB

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