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About

The classic run collectible. A lathed twenty-sided blank carries a raised rim, a field sunk 0.007 m below it and twenty milling beads round the edge. A six-point mint star, an original abstract mark rather than any real currency device, stands 0.006 m proud of both faces so the coin still reads when it turns edge on. Bounding size 0.38 by 0.38 by 0.06 m; metres, +Y up, +Z forward. Origin: free, at the centre of the coin, on its spin axis, because a collectible like this is hung in mid-air at whatever hover height the level needs and a base origin would put it on the floor. The geometry surrounds the origin, reaching 0.189 m below it and 0.189 m above it. Clips: bob (2.4 s), spin (1.6 s). Rigid node animation only: named nodes with translation, rotation and scale clips, no skinned rig and no skeleton. No collision volumes and no navigation data. Opaque materials throughout; the pack uses no alpha blending and no transmission.

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Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Spinning gold coin (Pickups and Collectibles)” asset in my project.

Model: https://cdn.3dassets.dev/assets/19853/v1/model.glb
Asset page: https://3dassets.dev/assets/pickups-and-collectibles-spinning-coin-f4d33e3a
Description: Standing gold coin, 0.36 m across, with a milled bead edge, a sunk field and a six-point mint star struck proud on both faces.

- Dimensions (X × Y × Z): 0.376 × 0.377 × 0.062 metres
- Triangles: 928
- Animations: bob, spin
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/19853/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}

Spinning gold coin (Pickups and Collectibles)

Standing gold coin, 0.36 m across, with a milled bead edge, a sunk field and a six-point mint star struck proud on both faces.

Download asset · 45.6 KB

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