3DAssets.dev

Loading model

About

The 1 m LED dance floor tile with a cyan diffuser face, for laying a chequered floor that reads as a pattern rather than one flat colour. Identical geometry to the magenta tile; only the diffuser material differs. Metre units, +Y up, the dance floor side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “LED Dance Floor Tile, Cyan (Nightclub and DJ Booth)” asset in my project.

Model: https://cdn.3dassets.dev/assets/34112/v1/model.glb
Asset page: https://3dassets.dev/assets/nightclub-and-dj-booth-led-floor-tile-module-cyan-83ec37b2
Description: The 1 m LED dance floor tile with a cyan diffuser face, for laying a chequered floor that reads as a pattern rather than one flat colour.

- Dimensions (X × Y × Z): 1 × 0.084 × 1 metres
- Triangles: 384
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34112/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

LED Dance Floor Tile, Cyan (Nightclub and DJ Booth)

The 1 m LED dance floor tile with a cyan diffuser face, for laying a chequered floor that reads as a pattern rather than one flat colour.

Download asset · 18.4 KB

More in Buildings & Architecture

Pile Dwelling (Bellroot Fen Floodward Marches)Animated

Pile Dwelling (Bellroot Fen Floodward Marches)

Two-level pile dwelling: enclosed furnished sleeping room over a clear full-length boat slip, braced corner piles, gabled reed roof and a solid supported entrance stair.

@3dassets38.7k tris · 41 ↓
Cedar Boathouse (Fishing Harbour and Boats)

Cedar Boathouse (Fishing Harbour and Boats)

Open-front waterside boathouse with board siding, exposed rafters, corrugated roof and dock floor.

@3dassets4.9k tris · 40 ↓
Wall Section (Distillery and Bonded Warehouse)

Wall Section (Distillery and Bonded Warehouse)

Plain four metre rubble wall bay 4.6 m to the head and 0.4 m thick, faced on both sides, with a plinth course, a string course at 2.3 m and a capping course. The base module of the stillhouse and the warehouse, laid end to end between corner pillars.

@3dassets1.1k tris · 39 ↓
Warehouse Door Pair (Distillery and Bonded Warehouse)Animated

Warehouse Door Pair (Distillery and Bonded Warehouse)

Four metre warehouse doorway with a 2.6 m opening under a 3.4 m lintel: dressed jambs, a threshold and two boarded and strapped leaves, painted, that swing out on their outer stiles. Sits in a wall run and carries a wall port at either end.

@3dassets1.5k tris · 38 ↓
Bonded Warehouse Wall Run (Distillery and Bonded Warehouse)

Bonded Warehouse Wall Run (Distillery and Bonded Warehouse)

Four metre rubble wall bay 4.6 m to the head and 0.4 m thick, faced both sides: a battered plinth course, a capping course, a louvred ventilation grille in a dressed surround and two barred slit vents low down. Lays end to end and meets a corner pillar at either end.

@3dassets1.4k tris · 37 ↓
Shed wall bay, door slid open (Steampunk Airship Dock and Workshop)

Shed wall bay, door slid open (Steampunk Airship Dock and Workshop)

The same door bay with its leaf already parked clear over the next bay.

@3dassets656 tris · 37 ↓
Pagoda Roof Kiln Vent (Distillery and Bonded Warehouse)

Pagoda Roof Kiln Vent (Distillery and Bonded Warehouse)

Pagoda kiln vent 3.6 m square at the eaves and 3.8 m tall: a slated tapering roof in two stages with a louvred lantern of four faces between them, boarded eaves on all four sides and a plain iron finial. Stands over a kiln, on a wall head or astride a roof ridge.

@3dassets636 tris · 35 ↓
Stillhouse Window Bay (Distillery and Bonded Warehouse)

Stillhouse Window Bay (Distillery and Bonded Warehouse)

Four metre wall bay with a 2.6 x 3.0 m industrial window: a dressed sill and lintel, an iron frame of twenty lights with glazing bars, and rubble facing above and below. Lets the stillhouse be seen into, and lays end to end with the plain wall bay.

@3dassets1.4k tris · 34 ↓
Corner Pillar (Distillery and Bonded Warehouse)

Corner Pillar (Distillery and Bonded Warehouse)

Dressed stone corner pillar 0.6 m square and 4.8 m tall with a capping stone: quoined courses on all four faces and a wall port on each side, so it turns a corner, ends a run or joins two runs in line.

@3dassets192 tris · 34 ↓
Shed wall bay with a sliding door (Steampunk Airship Dock and Workshop)Animated

Shed wall bay with a sliding door (Steampunk Airship Dock and Workshop)

A 4 m bay with a 3.2 by 3.6 m opening and a corrugated leaf on an outside top track.

@3dassets656 tris · 34 ↓
Shed wall bay with a window band (Steampunk Airship Dock and Workshop)

Shed wall bay with a window band (Steampunk Airship Dock and Workshop)

The same 4 m bay with a barred glazing band at 2.9 m, the way a machine shop is lit.

@3dassets540 tris · 34 ↓
Rigid cylinder crew habitat on legs (Moon Base Colony and Lunar Rovers)

Rigid cylinder crew habitat on legs (Moon Base Colony and Lunar Rovers)

An 8 m metal-shell crew habitat carried clear of the regolith on four splayed legs with wide footpads, with three viewports, a roof radiator strip, an access ladder and axial hab-ports at both ends.

@3dassets4.3k tris · 34 ↓

Similar assets

LED Dance Floor Tile, White (Nightclub and DJ Booth)

LED Dance Floor Tile, White (Nightclub and DJ Booth)

The 1 m LED dance floor tile with a white diffuser face, the third colour in a three way chequer and the one a floor reads as when the pattern is off.

@3dassets384 tris · 11 ↓
LED Dance Floor Tile (Nightclub and DJ Booth)

LED Dance Floor Tile (Nightclub and DJ Booth)

A 1 m LED dance floor tile 80 mm deep: a dark tray with a magenta diffuser face set into a brushed aluminium frame, ported on all four edges so tiles lay out into a floor of any size.

@3dassets384 tris · 12 ↓
Backdrop LED Panel Module, Cyan (Nightclub and DJ Booth)

Backdrop LED Panel Module, Cyan (Nightclub and DJ Booth)

The 1 m backdrop LED panel with a cyan diffuser face, for chequering a video wall two ways so the backdrop reads as a pattern rather than a flat sheet.

@3dassets1.0k tris · 9 ↓
Market Floor Tile (Street Food Market and Food Trucks)

Market Floor Tile (Street Food Market and Food Trucks)

A 4 x 4 m paved market floor tile: a 100 mm concrete slab with a charcoal joint cross and an inset joint round the edge, so a run of tiles reads as paving rather than as one flat sheet. Four edge ports; tiles butt into a yard of any size.

@3dassets84 tris · 13 ↓
Arena Floor Tile, Teal (Laser Tag Arena and Activity Centre)

Arena Floor Tile, Teal (Laser Tag Arena and Activity Centre)

The arena floor tile with teal marking instead of lime, for the opposing half of an arena or for the front of house floor, so a large floor does not read as one repeated model.

@3dassets528 tris · 12 ↓
Salon floor tile (Pet Shop and Grooming Salon)

Salon floor tile (Pet Shop and Grooming Salon)

The same floor tile in the paler non slip grey of a wet room, with teal welded seams, so the salon floor reads apart from the shop floor. Geometry and ports are identical.

@3dassets124 tris · 8 ↓
Park Floor Tile, Blue (Trampoline Park and Soft Play)

Park Floor Tile, Blue (Trampoline Park and Soft Play)

The park floor tile with a blue line instead of lime, for marking out the court zone, a walking route or the soft play floor so a large hall does not read as one tile repeated.

@3dassets124 tris · 10 ↓
Shop Floor Tile (Opticians and Eyewear Showroom)

Shop Floor Tile (Opticians and Eyewear Showroom)

A 2 m shop floor tile: a pale poured floor with a darker inlay border, ported on all four edges so a showroom floor of any size lays flush.

@3dassets180 tris · 12 ↓
Parquet Hall Floor Tile (Village Hall and Community Events)

Parquet Hall Floor Tile (Village Hall and Community Events)

A 2 m square parquet hall floor tile, 50 mm deep: a chamfered sub floor with herringbone blocks laid over it in two tones of honey and stained oak. Tiles couple on a 2 m grid, so a hall floor of any size is a run of them.

@3dassets864 tris · 11 ↓
Pool Tank Floor Tile (Public Swimming Baths and Poolside)

Pool Tank Floor Tile (Public Swimming Baths and Poolside)

A 2 m tank floor tile: a slip resistant grey base laid with twenty five pale ceramic tiles and a scatter of white ones, for tiling the bottom of a pool tank. It carries floor ports on all four edges so a tank of any length repeats from it.

@3dassets396 tris · 15 ↓
Changing Village Floor Tile (Public Swimming Baths and Poolside)

Changing Village Floor Tile (Public Swimming Baths and Poolside)

A 2 m changing village floor tile: a slip resistant base laid with twenty five small wet area tiles, a scatter of blue ones and a blue skirting line along one edge. It carries the poolside deck ports, so the changing floor tiles straight off the surround.

@3dassets408 tris · 12 ↓
Shop Floor Tile (Pharmacy and High Street Chemist)

Shop Floor Tile (Pharmacy and High Street Chemist)

A 2 m shop floor tile: a pale poured vinyl floor with a darker inlay border and a cross seam, ported on all four edges so a sales floor of any size lays flush.

@3dassets180 tris · 9 ↓