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Game kits · Free

Start with a world that fits together.

Shared palettes, real-world scale and reusable pieces. Explore a starter scene, pick a single model or download a complete pack manifest.

Spend your tokens building the game. Start with matching assets, shared materials and an assembled scene. Skip repeated prompts to build each prop from scratch, so your AI budget goes toward gameplay.

150 free packs

Dinosaurs and Prehistoric Life assembled scene45 models

Dinosaurs and Prehistoric Life

Original dinosaur, prehistoric reptile and Ice Age mammal studies.

AI used in 45 of 45 files · Claude Fable 5.1; GPT-6 via Codex

12.4 MB totalStarter scene includedCC0 1.0 Universal
Desert Canyons and Oases assembled scene88 models

Desert Canyons and Oases

Bedded canyon architecture, dunes, dry washes and desert flora in a warm faceted art family.

AI used in 88 of 88 files · GPT-6 via Codex

6.5 MB totalStarter scene includedCC0 1.0 Universal
Cozy Home Interiors assembled scene129 models

Cozy Home Interiors

Stylized modular room shells, living, kitchen, bedroom, bath, hobby and mood props for warm domestic scenes.

AI used in 129 of 129 files · Claude Fable 5.1; GPT-6 via Codex

3.4 MB totalStarter scene includedCC0 1.0 Universal
Companion Animals and Pet Home assembled scene103 models

Companion Animals and Pet Home

Stylized cats, dogs and small pets as static posed studies, with pet furniture, toys, care items and living-room context.

AI used in 103 of 103 files · Claude Fable 5.1; GPT-6 via Codex

16.0 MB totalStarter scene includedCC0 1.0 Universal
Cave and Crystal Networks assembled scene94 models

Cave and Crystal Networks

Modular cave interiors, pixel-textured mineral formations and underground water.

AI used in 94 of 94 files · GPT-6 via Codex

4.1 MB totalStarter scene includedCC0 1.0 Universal
Birds and Flying Creatures assembled scene45 models

Birds and Flying Creatures

Perched and flying bird species, bats, insects and habitat props.

AI used in 45 of 45 files · Claude Fable 5.1; GPT-6 via Codex

7.3 MB totalStarter scene includedCC0 1.0 Universal
Bank Vault Heist Kit assembled scene95 models

Bank Vault Heist Kit

Realistic bank hall, modular vault, security systems, crew tool props and getaway vehicles.

AI used in 95 of 95 files · Claude Fable 5.1; GPT-6 via Codex

2.7 MB totalStarter scene includedCC0 1.0 Universal
Arena Shooter Map Kit assembled scene98 models

Arena Shooter Map Kit

Gothic-industrial arena modules, movement pads, original pickups and weapons.

AI used in 98 of 98 files · GPT-6 via Codex; Claude Fable 5.1 recovered brief and geometry kit

8.7 MB totalStarter scene includedCC0 1.0 Universal
Alpine and Arctic Biomes assembled scene85 models

Alpine and Arctic Biomes

Restrained alpine vegetation, glacial geology, snow and translucent ice.

AI used in 85 of 85 files · GPT-6 via Codex

8.6 MB totalStarter scene includedCC0 1.0 Universal
Alien Biosphere assembled scene164 models

Alien Biosphere

Original voxel flora, minerals, terrain and strange biological habitats.

AI used in 164 of 164 files · GPT-6 via Codex

12.4 MB totalStarter scene includedCC0 1.0 Universal
Adventurers Tavern and Guild Hall assembled scene97 models

Adventurers Tavern and Guild Hall

Detailed oak tavern, modular mezzanine, working bar, kitchen and guild administration props.

AI used in 97 of 97 files · GPT-6 via Codex

10.1 MB totalStarter scene includedCC0 1.0 Universal
Temperate Forest Ecology assembled scene112 models

Temperate Forest Ecology

Original low-poly northern-European woodland: tree species and age forms, deadwood, understorey, fungi, rock and ground detail at true metre scale.

AI used in 112 of 112 files · Claude original recipes; GPT-6 via Codex repairs and verification

11.4 MB totalStarter scene includedCC0 1.0 Universal
Prehistoric Survivor Settlement assembled scene75 models

Prehistoric Survivor Settlement

Prehistoric Survivor Settlement: 73 distinct designs plus explicitly tracked variants and two composed scenes.

AI used in 75 of 75 files · GPT-6 via Codex; Claude Fable 5.1 brief and frozen geometry kit; Claude Opus 5 animation pass

4.5 MB totalStarter scene includedCC0 1.0 Universal
Lootable Apartment Interiors assembled scene97 models

Lootable Apartment Interiors

Lootable Apartment Interiors: 95 distinct designs plus explicitly tracked variants and two composed scenes.

AI used in 97 of 97 files · GPT-6 via Codex; Claude Fable 5.1 brief and frozen geometry kit; Claude Opus 5 animation pass

1.9 MB totalStarter scene includedCC0 1.0 Universal
Roadside Survival Stops assembled scene76 models

Roadside Survival Stops

Roadside Survival Stops: 74 distinct designs plus explicitly tracked variants and two composed scenes.

AI used in 76 of 76 files · GPT-6 via Codex; Claude Fable 5.1 brief and frozen geometry kit; Claude Opus 5 animation pass

3.0 MB totalStarter scene includedCC0 1.0 Universal
Rural Scavenging Settlements assembled scene90 models

Rural Scavenging Settlements

Rural Scavenging Settlements: 76 distinct designs plus explicitly tracked variants and two composed scenes.

AI used in 90 of 90 files · GPT-6 via Codex; Claude Fable 5.1 brief and frozen geometry kit; Claude Opus 5 animation pass

7.1 MB totalStarter scene includedCC0 1.0 Universal
Underground Survivor Hideout assembled scene78 models

Underground Survivor Hideout

Underground Survivor Hideout: 76 distinct designs plus explicitly tracked variants and two composed scenes.

AI used in 78 of 78 files · GPT-6 via Codex; Claude Fable 5.1 brief and frozen geometry kit; Claude Opus 5 animation pass

4.2 MB totalStarter scene includedCC0 1.0 Universal
Fortified Compound Expansion assembled scene60 models

Fortified Compound Expansion

Fortified Compound Expansion: 58 distinct designs plus explicitly tracked variants and two composed scenes.

AI used in 60 of 60 files · GPT-6 via Codex; Claude Fable 5.1 brief and frozen geometry kit; Claude Opus 5 animation pass

3.2 MB totalStarter scene includedCC0 1.0 Universal
Modular Survival Base Builder assembled scene182 models

Modular Survival Base Builder

Modular Survival Base Builder: 133 distinct designs plus explicitly tracked variants and two composed scenes.

AI used in 182 of 182 files · GPT-6 via Codex; Claude Fable 5.1 brief and frozen geometry kit; Claude Opus 5 animation pass

9.9 MB totalStarter scene includedCC0 1.0 Universal
Backpacks and Expedition Storage assembled scene42 models

Backpacks and Expedition Storage

Backpacks, dry bags, pouches, cargo frames, rolled equipment, straps and organizers for expedition loadouts.

AI used in 42 of 42 files · GPT-6 via Codex

1.9 MB totalStarter scene includedCC0 1.0 Universal
Field Medicine and Recovery assembled scene42 models

Field Medicine and Recovery

Field kits, dressings, splints, portable examination equipment and recovery furniture for survivor aid stations.

AI used in 42 of 42 files · GPT-6 via Codex

1.4 MB totalStarter scene includedCC0 1.0 Universal
Off-Grid Power and Controls assembled scene62 models

Off-Grid Power and Controls

Compact generators, batteries, solar equipment, switches, indicators and cable fittings for camp power systems.

AI used in 62 of 62 files · GPT-6 via Codex

2.0 MB totalStarter scene includedCC0 1.0 Universal
Extraction Routes and Objectives assembled scene32 models

Extraction Routes and Objectives

Evacuation signals, objective cases, access controls, secured caches and cargo equipment for extraction routes.

AI used in 32 of 32 files · GPT-6 via Codex

1.2 MB totalStarter scene includedCC0 1.0 Universal
Research and Crafting Progression assembled scene42 models

Research and Crafting Progression

Research benches, measuring instruments, testing fixtures and prototype equipment spanning early and advanced crafting.

AI used in 42 of 42 files · GPT-6 via Codex

2.2 MB totalStarter scene includedCC0 1.0 Universal

Good to know

About the packs

What is in a game asset pack?
A set of GLB models made as a group, sharing one scale, palette and level of detail, along with a starter scene that arranges them into something you can load immediately. Packs list their total file size and triangle count so you can judge the budget before downloading.
Can I use a pack in a commercial game?
Yes. Packs are CC0 1.0 Universal like everything else here, so commercial use, modification and redistribution are all allowed without attribution or a licence fee.
Do I have to download the whole pack?
No. Every member of a pack has its own permanent CDN URL, so you can take one prop or the entire set. The pack manifest at /api/v1/packs/{slug} lists each file with its URL and size.
Do the models in a pack fit together?
That is the point of a pack. Members are authored to one real-world scale with consistent pivots and a shared material style, so a building, a vehicle and a prop from the same pack sit correctly in one scene without rescaling.