
About
A glancing hit on armour plate. A torus marks the contact ring, a dished lathed cone 0.11 m deep fills it so the effect has real depth from both sides, a second torus sits behind, fourteen three sided sparks fire outward and slightly out of plane, and eight chamfered studs suggest the plate fasteners lighting up. Bounding size 1.12 by 1.08 by 0.26 m, metres, +Y up, +Z forward. Origin: free. The origin is the contact point on the plate, at the centre of the ring, so a developer places this mesh by the point the effect emits from rather than by a base. The geometry surrounds it, reaching 0.57 m below and 0.52 m above the origin. Opaque solid geometry throughout: this pack uses no alpha blending and no transmission, so the silhouette and the emissive material carry the read. Static mesh with no animation clip, no skinned rig, no collision and no navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Armour spark ring (VFX Mesh Library)” asset in my project. Model: https://cdn.3dassets.dev/assets/21862/v1/model.glb Asset page: https://3dassets.dev/assets/vfx-mesh-library-armour-spark-ring-d93c2b23 Description: A bright contact ring in the XY plane with a dished inner cone, a rear band, fourteen radial sparks and eight chamfered studs. - Dimensions (X × Y × Z): 1.117 × 1.082 × 0.259 metres - Triangles: 1.6k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21862/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Armour spark ring (VFX Mesh Library) with my AI development tools?
How do I get started?
Which game engines and tools can I use Armour spark ring (VFX Mesh Library) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Armour spark ring (VFX Mesh Library) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Armour spark ring (VFX Mesh Library)
A bright contact ring in the XY plane with a dished inner cone, a rear band, fourteen radial sparks and eight chamfered studs.