
Loading model
About
Tall 0.84 m bollard cone on a heavy square base with two white bands, for a pit entry, a lane split or a closed gate. Same family as the apex cone, scaled up and double banded so it reads from a distance. Overall 0.460 x 0.840 x 0.460 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Functional variant of apex-marker-cone. Go Kart Track and Pit Lane / karting-lp-v1: faceted grey tarmac and concrete, brushed steel, charcoal rubber, pea gravel and three painted accents in red, blue and yellow, with embedded procedural concrete maps and no custom shaders. Liveries, numbers, boards and signage are invented for this pack and copy no real series, circuit or manufacturer. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Bollard Cone (Go Kart Track and Pit Lane)” asset in my project. Model: https://cdn.3dassets.dev/assets/34343/v1/model.glb Asset page: https://3dassets.dev/assets/go-kart-track-and-pit-lane-bollard-cone-cac356f4 Description: Tall 0.84 m bollard cone on a heavy square base with two white bands, for a pit entry, a lane split or a closed gate. Same family as the apex cone, scaled up and double banded so it reads from a distance. - Dimensions (X × Y × Z): 0.46 × 0.84 × 0.46 metres - Triangles: 92 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34343/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Bollard Cone (Go Kart Track and Pit Lane)
Tall 0.84 m bollard cone on a heavy square base with two white bands, for a pit entry, a lane split or a closed gate. Same family as the apex cone, scaled up and double banded so it reads from a distance.