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About
The gate section of the parade ring: the same 5.56 m module with a braced 2.2 m leaf hung on the left hanging post, swinging clear so a horse can be led in and out. Dimensions 5.73 by 1.35 by 0.20 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: gate at (-1.08, 0.00, 0.04) m. Connectors: start (ring) at (-2.78, 0.00, 0.00) facing (-1, 0, 0); end (ring) at (2.78, 0.00, 0.00) facing (1, 0, 0). Drops into a ring in place of any plain section, since it carries the same end ports. Turf course palette: mown and unmown green, rail white, timber, birch brown, steel, charcoal, course green, red, yellow, hardcore grey and glass. No name, number, price or maker mark appears anywhere on this model, and it carries no creature. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Parade Ring Gate (Racecourse and Parade Ring)” asset in my project. Model: https://cdn.3dassets.dev/assets/38612/v1/model.glb Asset page: https://3dassets.dev/assets/racecourse-and-parade-ring-parade-ring-gate-28242051 Description: The gate section of the parade ring: the same 5.56 m module with a braced 2.2 m leaf hung on the left hanging post, swinging clear so a horse can be led in and out. - Dimensions (X × Y × Z): 5.732 × 1.355 × 0.2 metres - Triangles: 352 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38612/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Parade Ring Gate (Racecourse and Parade Ring)
The gate section of the parade ring: the same 5.56 m module with a braced 2.2 m leaf hung on the left hanging post, swinging clear so a horse can be led in and out.