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Walkable demo

Bowling Alley and Pool Hall

Walk a bowling alley: full length lanes with pins standing, ball returns and divider seating, then a pool hall with racked tables, a dartboard, a jukebox and an arcade cabinet.

About

A bowling alley and the pool hall beside it, built from the pack's ported lane, floor, wall and bench modules on its own patterned carpet.

What is placed. Lanes run the full 18.29 m as six modules each, with the approach and foul line at the near end, gutters down both sides and a pin deck with ten pins on their spots at the far end under the pinsetter housing. Ball returns, ball racks, bumper rails, lane number signs and divider seating with scoring screens sit between them, with the shoe hire counter, bench runs, bins and cleaning kit behind the approach. Past a low divider, the pool hall has nine foot tables racked and ready with cues, chalk, triangles and a slate, cue racks on the wall, a dartboard cabinet with its oche at the real 2.37 m, and high tables and stools. The jukebox, arcade cabinet, vending machine and bar counter line the wall under a neon sign.

What moves. The ball return hood and the pinsetter housing lift, the dartboard cabinet doors and the vending machine door open and close, the jukebox lid lifts, the scoring screen arms tilt and a bowling ball spins.

What does not move, and why. Pin action, a ball travelling the lane, the pinsetter linkage, the pool cloth and the ball return belt are static geometry. None of them is reachable with the rigid node transforms this library uses, and faking them would cost a consumer more than it gives. There are no players, because nothing here is skinned.

Every piece here is a published model from the pack, placed by hand. Walk with the keys or touch, and approach a piece to see it move if it has animation. Colliders, navigation and gameplay are yours to add.

Points of interest

Use with an AI agent

Copy this prompt into your AI chat to rebuild the layout, then describe what to change.

Rebuild the "Bowling Alley and Pool Hall" demo scene from the Bowling Alley and Pool Hall pack in my project.

Layout (JSON, every placement with its CDN URL): https://3dassets.dev/api/v1/demos/bowling-alley-and-pool-hall
Pack manifest: https://3dassets.dev/api/v1/packs/bowling-alley-and-pool-hall
Demo page: https://3dassets.dev/demos/bowling-alley-and-pool-hall

- 213 placements of 46 models; units are metres, +Y up, rotation is yaw in degrees about +Y
- Spawn at (-4.1, 0.023, 3) facing -171.4 degrees; eye height 1.6 m
- Licence: CC0 1.0 Universal (no attribution required)
- Loading: three.js GLTFLoader, one load per distinct model, cloned per placement; no decoders required

Also available as JSON or Markdown, and via the MCP server.

Common questions

How do I use Bowling Alley and Pool Hall with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the scene and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Walk the scene here with the keys or touch to see how the pack fits together. To build it yourself, download the pack with the button, then copy the "Copy for AI agent" prompt: it links the layout JSON, which lists every placement with its position, rotation and CDN URL, so an assistant connected to the MCP server can rebuild the scene in your engine and change it to order.

MCP server setup

Which game engines and tools can I use Bowling Alley and Pool Hall with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. Every model in the scene is a self-contained binary glTF (.glb) with textures embedded, so each is one file to import and no plugin, converter or decoder to install first.
How do I import this scene into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use Bowling Alley and Pool Hall in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every scene on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The pack behind it has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Is the demo itself a file I can download?
No, and it does not need to be. A demo is a layout of the pack's published models composed in your browser from the CDN, so there is no extra file to fetch. Download the pack for the models, and take the layout JSON linked above for the placements: together they are the whole scene, and an AI agent can rebuild it from those two links.
Can I change the scene, or add gameplay to it?
Yes. The layout is plain data in metres, so move, add or remove placements freely in your own engine. Colliders, navigation and gameplay are yours to add: the demo shows what the pack looks like assembled, and your game decides how it plays.

Models in this demo

Pinsetter Machine Housing (Bowling Alley and Pool Hall)Animated

Pinsetter Machine Housing (Bowling Alley and Pool Hall)

The pinsetter that stands behind a pin deck on the lane pitch: a welded frame with side sheets, the accent masking panel a bowler sees above the pins, the distributor drum and chutes inside, and a control box. The cowl over the machine deck lifts on its back edge.

@3dassets1.1k tris
Pin Deck with a Full Rack (Bowling Alley and Pool Hall)

Pin Deck with a Full Rack (Bowling Alley and Pool Hall)

A pin deck module on the 1.524 m lane pitch with a full rack of ten pins standing on the real 12 inch triangle, kickback walls either side and the pit shield across the back. The head pin is toward +Z, the way a bowler sees it.

@3dassets5.8k tris
Bowling Lane Module (Bowling Alley and Pool Hall)

Bowling Lane Module (Bowling Alley and Pool Hall)

A ten foot bowling lane bed module, 1.054 m wide between the gutters and 90 mm above the floor, laid as 39 maple and synthetic boards with a 1 mm shadow between them on a steel sub-frame. Six modules make the regulation 18.29 m from foul line to head pin.

@3dassets960 tris
Bowling Gutter Pair (Bowling Alley and Pool Hall)

Bowling Gutter Pair (Bowling Alley and Pool Hall)

The pair of 235 mm gutter channels for one ten foot lane module, swept as a shallow U with the kickback wall on the outer side. The wall faces land on the 1.524 m lane pitch, so two lanes side by side share the kickback back to back.

@3dassets312 tris
Bowling Lane Module with Range Finders (Bowling Alley and Pool Hall)

Bowling Lane Module with Range Finders (Bowling Alley and Pool Hall)

The same ten foot lane module carrying the seven range finder arrows in dark inlay, for the module that sits nearest the foul line. The arrows step back from the edges to the centre and point at the pins.

@3dassets1.0k tris
Bowling Approach and Foul Line (Bowling Alley and Pool Hall)

Bowling Approach and Foul Line (Bowling Alley and Pool Hall)

A fifteen foot approach module the full 1.524 m lane pitch wide, in the same board construction as the lane, with the foul line inlaid across its far end and both rows of approach dots. Approaches butt side to side so a row of lanes shares one continuous run-up.

@3dassets2.0k tris
Lane Number Sign (Bowling Alley and Pool Hall)

Lane Number Sign (Bowling Alley and Pool Hall)

The lit lane number panel that hangs over a pin deck: a double sided glowing face in a dark case on two drop rods, with an accent rail under it. The face carries no digits, so a consumer numbers their own lanes.

@3dassets448 tris
Bumper Rail (Bowling Alley and Pool Hall)

Bumper Rail (Bowling Alley and Pool Hall)

A ten foot bumper rail that fills one gutter for a childrens lane: a padded magenta section with a cream capping strip and a dark end block at each end. Rails butt end to end down the lane.

@3dassets320 tris
Ball Return Unit (Bowling Alley and Pool Hall)Animated

Ball Return Unit (Bowling Alley and Pool Hall)

The ball return console that stands between two lanes: a tapered frame body with glowing side bands, the chrome return rails and two balls waiting on the ramp, and a hood over the ball lift that opens on its back edge for a jam.

@3dassets2.5k tris
Lane Divider Seating with Scoring Screen (Bowling Alley and Pool Hall)Animated

Lane Divider Seating with Scoring Screen (Bowling Alley and Pool Hall)

The settee unit that sits between two lanes at the approach: two upholstered bucket seats side by side on a plinth facing the lane, with a timber score table on a pedestal behind them and the scoring screen on a post above it. The screen head tips on its mount.

@3dassets1.9k tris
Ball Rack with Balls (Bowling Alley and Pool Hall)

Ball Rack with Balls (Bowling Alley and Pool Hall)

A six ball house rack on two curved chrome rails and a welded frame, loaded with balls in the house colours. The rails hold every ball clear of its finger holes, the way a real rack does.

@3dassets6.0k tris
Ball Rack with Balls, Warm Set (Bowling Alley and Pool Hall)

Ball Rack with Balls, Warm Set (Bowling Alley and Pool Hall)

The same house rack loaded with the warm half of the ball colours: magenta, timber marble and cream.

@3dassets6.0k tris
Ball Rack with Balls, Cool Set (Bowling Alley and Pool Hall)

Ball Rack with Balls, Cool Set (Bowling Alley and Pool Hall)

The same house rack loaded with the cool half of the ball colours: glowing cyan, black and green.

@3dassets6.0k tris
Ball Rack, Empty (Bowling Alley and Pool Hall)

Ball Rack, Empty (Bowling Alley and Pool Hall)

The same rack with every ball taken off it, for a lane that is closed or a rack a consumer loads themselves.

@3dassets576 tris
Bench Seating Run (Bowling Alley and Pool Hall)

Bench Seating Run (Bowling Alley and Pool Hall)

A 1.8 m bench of moulded seating: a crowned and welted magenta pad on a welded frame with a tipped back rest, for the row behind an approach. Runs butt end to end.

@3dassets1.0k tris
Shoe Hire Counter with Pigeonholes (Bowling Alley and Pool Hall)

Shoe Hire Counter with Pigeonholes (Bowling Alley and Pool Hall)

The counter a game starts at: a 2.3 m desk panelled in alternating magenta and teal with a timber top, a lit toe band, a till on a stand and a spray bottle, standing in front of a twenty hole pigeonhole rack loaded with pairs of hire shoes.

@3dassets6.9k tris
Bowling Shoes, Pair (Bowling Alley and Pool Hall)

Bowling Shoes, Pair (Bowling Alley and Pool Hall)

A pair of house hire shoes set down side by side: navy uppers with a cream toe cap and a magenta heel counter, on a flat sliding sole, with laces and the size patch on the heel. 290 mm long.

@3dassets1.7k tris
Bowling Ball (Bowling Alley and Pool Hall)Animated

Bowling Ball (Bowling Alley and Pool Hall)

A 218 mm house ball in magenta resin with the three drilled finger holes sunk into its top face. The whole ball is one named node on its own centre, so it rolls.

@3dassets900 tris
Bowling Ball, Marbled (Bowling Alley and Pool Hall)Animated

Bowling Ball, Marbled (Bowling Alley and Pool Hall)

The same house ball in black resin with cream marbling swirled round it, for a rack that is not all one colour.

@3dassets988 tris
Bowling Pin (Bowling Alley and Pool Hall)

Bowling Pin (Bowling Alley and Pool Hall)

A single ten pin on the real profile: 381 mm tall, 121 mm across the belly, in coated white with the two red neck stripes and the dark base ring that keep it readable against a pale floor.

@3dassets468 tris
Litter Bin (Bowling Alley and Pool Hall)

Litter Bin (Bowling Alley and Pool Hall)

A 0.76 m open top litter bin: a charcoal drum with a magenta band and a chrome rim, with the sack liner turned over the rim the way a cleaned one is.

@3dassets528 tris
Lane Cleaning Kit (Bowling Alley and Pool Hall)

Lane Cleaning Kit (Bowling Alley and Pool Hall)

The kit that keeps a house running: a mop bucket on castors with a wringer and a mop standing in it, and a lane duster leaning beside it. Everything is rigid geometry; the mop head and the duster pad do not flex.

@3dassets616 tris
Snack Basket (Bowling Alley and Pool Hall)

Snack Basket (Bowling Alley and Pool Hall)

A lined snack basket of fries with a dip pot in the corner, the food a bowling alley actually serves. 240 mm across, so it sits on a divider table or a high table.

@3dassets1.7k tris
Jukebox (Bowling Alley and Pool Hall)Animated

Jukebox (Bowling Alley and Pool Hall)

A bubbler jukebox: a timber cabinet with a half round lit head, chrome bands following the arch, chrome pilasters, a record stack and a labelled disc behind the glass and a sloped selection panel with lettered buttons. The glazed front lifts on its top edge to load the records.

@3dassets1.7k tris
Arcade Cabinet (Bowling Alley and Pool Hall)

Arcade Cabinet (Bowling Alley and Pool Hall)

A full size upright arcade cabinet in teal side art: a lit marquee over a bezelled screen, a control deck with a ball top joystick and six buttons, and a coin door in the front panel. 1.85 m tall.

@3dassets1.3k tris
Drinks Vending Machine (Bowling Alley and Pool Hall)Animated

Drinks Vending Machine (Bowling Alley and Pool Hall)

A 1.95 m chilled vending machine: four shelves of cans and bottles behind a framed glass door, a lit keypad and coin slot down the right pilaster and a delivery flap at the bottom. The door swings open on its left stile.

@3dassets4.1k tris
Neon Wall Sign (Bowling Alley and Pool Hall)

Neon Wall Sign (Bowling Alley and Pool Hall)

The lit sign over a bowling alley counter: two pins and a ball drawn in glowing tube with speed strokes behind them, on a dark backing plate with chrome stand-offs. 1.7 m across.

@3dassets1.2k tris
Pool Table, Nine Foot (Bowling Alley and Pool Hall)

Pool Table, Nine Foot (Bowling Alley and Pool Hall)

A nine foot pool table: a 2.54 by 1.27 m green cloth bed on slate, timber rails with proud cushion faces and cream diamond sights, six iron pocket rings with leather nets slung under them, and a cabinet on six turned legs. Cushion tops at 0.8 m.

@3dassets4.0k tris
Pool Balls, Racked (Bowling Alley and Pool Hall)

Pool Balls, Racked (Bowling Alley and Pool Hall)

A full set racked ready to break: fifteen 57.2 mm balls in the triangle, solids and stripes alternating, with the cue ball on the head spot 0.86 m in front of the apex. The set rests on y=0 so it drops straight onto a table bed.

@3dassets4.8k tris
Chalk Cube (Bowling Alley and Pool Hall)

Chalk Cube (Bowling Alley and Pool Hall)

A 24 mm cube of table chalk in its paper wrap, dished on top where a tip has worn it. Green chalk on a dark wrap, so it reads on a pale rail.

@3dassets168 tris
Triangle Rack (Bowling Alley and Pool Hall)

Triangle Rack (Bowling Alley and Pool Hall)

The wooden triangle a set is racked in, lying flat on its side rails with a brass hanging eye at the apex. 335 mm on the side, sized on the 57.2 mm ball.

@3dassets232 tris
Pool Cue (Bowling Alley and Pool Hall)

Pool Cue (Bowling Alley and Pool Hall)

A 1.47 m two piece cue lying flat: a turned butt with an accent wrap, a joint collar, the full taper up the shaft, a cream ferrule and a dark tip, so it reads as a cue in a hand and not as a dowel.

@3dassets336 tris
Wall Cue Rack with Six Cues (Bowling Alley and Pool Hall)

Wall Cue Rack with Six Cues (Bowling Alley and Pool Hall)

A full height cue rack that stands against a wall: a timber back board with a cupped top rail and a heel tray, loaded with six cues standing butt down. An accent header runs across the top.

@3dassets2.6k tris
Scoreboard Slate (Bowling Alley and Pool Hall)

Scoreboard Slate (Bowling Alley and Pool Hall)

The framed slate scoreboard that hangs beside a pool table: a timber frame round a ruled dark slate with an accent header, a ledge under it and a stick of chalk and a wiper on the ledge. No wording, so a consumer writes their own frames.

@3dassets616 tris
Dartboard in a Wall Cabinet (Bowling Alley and Pool Hall)Animated

Dartboard in a Wall Cabinet (Bowling Alley and Pool Hall)

A bristle board in a timber cabinet: twenty segments with the doubles and trebles rings, the two bulls, a wire spider and a number ring, behind two leaves with cream scoring panels inside them. Board diameter 451 mm.

@3dassets3.9k tris
Oche Throw Line (Bowling Alley and Pool Hall)

Oche Throw Line (Bowling Alley and Pool Hall)

The raised oche a player stands behind: a 1.24 m timber bar 38 mm high with an accent strip along its top and a block at each end. Set it 2.37 m from the board face for the regulation throw.

@3dassets288 tris
Dartboard Cabinet, Open (Bowling Alley and Pool Hall)

Dartboard Cabinet, Open (Bowling Alley and Pool Hall)

The same cabinet with both leaves standing open against the wall, for dressing a room without animating it.

@3dassets3.9k tris
Darts Set of Three (Bowling Alley and Pool Hall)

Darts Set of Three (Bowling Alley and Pool Hall)

Three steel tip darts lying in an open flip case: each one a knurled brass barrel, a nylon shaft and four flights, which is what makes a thrown dart read as a dart. 165 mm long.

@3dassets1.4k tris
Bar Counter Section (Bowling Alley and Pool Hall)

Bar Counter Section (Bowling Alley and Pool Hall)

A 1.8 m bar counter section: a panelled timber front on a frame carcass with a brass nosing, a foot rail on two standoffs, a drip tray and a two tap keg font on the deck. Counter top at 1.06 m, the height of the bar stool.

@3dassets1.1k tris
Bar Stool (Bowling Alley and Pool Hall)

Bar Stool (Bowling Alley and Pool Hall)

A 0.76 m bar stool: a welded four leg frame with a brass foot ring, a crowned and welted magenta seat pad and a low back rest. The height of the high table and the bar counter.

@3dassets1.1k tris
High Poseur Table (Bowling Alley and Pool Hall)

High Poseur Table (Bowling Alley and Pool Hall)

A 0.7 m round poseur table at 1.05 m on a cast column and a weighted disc base, with a timber top and a brass edge band. The height a pool room drinks at.

@3dassets384 tris
Drinks Tray with Glasses (Bowling Alley and Pool Hall)

Drinks Tray with Glasses (Bowling Alley and Pool Hall)

A service tray carried back to a lane: three tumblers and a stemmed glass, each lathed up the outside and back down the inside so it has a real opening, plus a can, on a rubber lined tray.

@3dassets1.2k tris
Ceiling Light Bar (Bowling Alley and Pool Hall)

Ceiling Light Bar (Bowling Alley and Pool Hall)

A 2.4 m linear light bar on two drop rods, with a glowing cyan tube in a charcoal channel. The run of them over the lanes is what gives an alley its colour.

@3dassets496 tris
Plain Floor Module (Bowling Alley and Pool Hall)

Plain Floor Module (Bowling Alley and Pool Hall)

The same 2 m module in plain indigo carpet with no pattern, for the run behind the approach and under the machines where a pattern would fight with the lane wood.

@3dassets64 tris
Patterned Carpet Floor Module (Bowling Alley and Pool Hall)

Patterned Carpet Floor Module (Bowling Alley and Pool Hall)

A 2 m carpet module in the bold house pattern: four magenta arrowheads chasing round a cream ring on deep indigo, with green flecks between them. Modules tile on a 2 m grid in any rotation, because the pattern is four way symmetric.

@3dassets872 tris
Wall Panel Module (Bowling Alley and Pool Hall)

Wall Panel Module (Bowling Alley and Pool Hall)

A 2 m by 2.6 m wall module: a dark panel with a timber dado below an accent band, vertical battens above it and a skirting along the floor. Panels butt on the 2 m module with a 4 mm shadow gap at each joint.

@3dassets768 tris