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About
The same 2 m module in plain indigo carpet with no pattern, for the run behind the approach and under the machines where a pattern would fight with the lane wood. Metre units, +Y up, the player side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Plain Floor Module (Bowling Alley and Pool Hall)” asset in my project. Model: https://cdn.3dassets.dev/assets/33876/v1/model.glb Asset page: https://3dassets.dev/assets/bowling-alley-and-pool-hall-plain-floor-module-4400d627 Description: The same 2 m module in plain indigo carpet with no pattern, for the run behind the approach and under the machines where a pattern would fight with the lane wood. - Dimensions (X × Y × Z): 2 × 0.02 × 2 metres - Triangles: 64 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33876/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Plain Floor Module (Bowling Alley and Pool Hall)
The same 2 m module in plain indigo carpet with no pattern, for the run behind the approach and under the machines where a pattern would fight with the lane wood.