3DAssets.dev

Loading model

About

A 2 m carpet module in the bold house pattern: four magenta arrowheads chasing round a cream ring on deep indigo, with green flecks between them. Modules tile on a 2 m grid in any rotation, because the pattern is four way symmetric. Ports carpet-left, carpet-right, carpet-front and carpet-back sit at the module edge midpoints at half thickness. Metre units, +Y up, the player side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Patterned Carpet Floor Module (Bowling Alley and Pool Hall)” asset in my project.

Model: https://cdn.3dassets.dev/assets/33875/v1/model.glb
Asset page: https://3dassets.dev/assets/bowling-alley-and-pool-hall-carpet-floor-module-6fd93cda
Description: A 2 m carpet module in the bold house pattern: four magenta arrowheads chasing round a cream ring on deep indigo, with green flecks between them. Modules tile on a 2 m grid in any rotation, because the pattern is four way symmetric.

- Dimensions (X × Y × Z): 2 × 0.023 × 2 metres
- Triangles: 872
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33875/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Patterned Carpet Floor Module (Bowling Alley and Pool Hall)

A 2 m carpet module in the bold house pattern: four magenta arrowheads chasing round a cream ring on deep indigo, with green flecks between them. Modules tile on a 2 m grid in any rotation, because the pattern is four way symmetric.

Download asset · 39.1 KB

More in Buildings & Architecture

Pile Dwelling (Bellroot Fen Floodward Marches)Animated

Pile Dwelling (Bellroot Fen Floodward Marches)

Two-level pile dwelling: enclosed furnished sleeping room over a clear full-length boat slip, braced corner piles, gabled reed roof and a solid supported entrance stair.

@3dassets38.7k tris · 11 ↓
Bellroot Sanctuary (Bellroot Fen Floodward Marches)Animated

Bellroot Sanctuary (Bellroot Fen Floodward Marches)

Living-root buttressed sanctuary with an eight-sided enclosed shrine, complete thick compound copper cap, central resonator plinth and radial worship benches.

@3dassets18.2k tris · 8 ↓
Flood Refuge Dormitory (Bellroot Fen Floodward Marches)Animated

Flood Refuge Dormitory (Bellroot Fen Floodward Marches)

Broad raised refuge with double supported entrance stairs and shared veranda, full gabled roof, four stacked communal bunk frames, bedding and a fitted dining corner.

@3dassets79.7k tris · 7 ↓
Reedworkers Longhouse (Bellroot Fen Floodward Marches)Animated

Reedworkers Longhouse (Bellroot Fen Floodward Marches)

Low barrel-vaulted longhouse with enclosed attic ends and louvre strips, fitted interior drying shelves and a separately supported side workshop canopy.

@3dassets59.5k tris · 7 ↓
Silt Survey Office (Bellroot Fen Floodward Marches)Animated

Silt Survey Office (Bellroot Fen Floodward Marches)

Hipped-roof survey office organised around a stocked central archive core, fitted measuring desk, reading bench and framed front observation lights. Complete roof underside and open entry.

@3dassets38.6k tris · 6 ↓
Hall Roller Door Bay (Car Factory Production Line)Animated

Hall Roller Door Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall bay with a 4.4 m roller shutter door, a modular industrial building panel for a car factory game asset kit.

@3dassets408 tris · 6 ↓
Hall Wall Cladding Bay (Car Factory Production Line)

Hall Wall Cladding Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall cladding bay in profiled white steel sheet, a modular industrial building panel for a car factory game asset kit.

@3dassets252 tris · 6 ↓
Causeway Watch Lodge (Bellroot Fen Floodward Marches)Animated

Causeway Watch Lodge (Bellroot Fen Floodward Marches)

Narrow watch lodge bridging a clear low causeway, with enclosed observation room, framed amber viewing lights, fitted desk and full roof over two masonry abutments.

@3dassets38.9k tris · 5 ↓
Flood Oath Hall (Bellroot Fen Floodward Marches)Animated

Flood Oath Hall (Bellroot Fen Floodward Marches)

Raised octagonal oath chamber with full conical reed roof, inward bench ring, joined perimeter piers and an open hinged entrance reached by supported stairs.

@3dassets26.8k tris · 5 ↓
Hall Roof Truss Bay (Car Factory Production Line)

Hall Roof Truss Bay (Car Factory Production Line)

Free 3D model of an 18 m parallel chord roof truss for a factory hall, a modular building girder for a car factory game asset kit.

@3dassets408 tris · 5 ↓
Gallery Arch Bay Lightwell Configuration (Gorgehold Survivor Gallery and Operations)

Gallery Arch Bay Lightwell Configuration (Gorgehold Survivor Gallery and Operations)

Same canonical gallery bay with deliberate central roof opening for the fitted daylight shaft.

@3dassets2.9k tris · 4 ↓
Mezzanine Stair (Car Factory Production Line)

Mezzanine Stair (Car Factory Production Line)

Free 3D model of a straight steel stair up to a 3.6 m mezzanine with yellow handrails, a modular access stair for a car factory game asset kit.

@3dassets660 tris · 4 ↓

Similar assets

Studio Floor Module (Music Recording Studio and Instruments)

Studio Floor Module (Music Recording Studio and Instruments)

A 1 m square floating floor module in oak boards on a resilient mat, 30 mm thick, with floor-left, floor-right, floor-front and floor-back ports at the edge midpoints so modules tile both ways across a room.

@3dassets384 tris
Carpet floor tile (Haunted House and Ghost Hunting Kit)

Carpet floor tile (Haunted House and Ghost Hunting Kit)

Thick carpet inset above a structural floor panel.

@3dassets216 tris
Plain Floor Module (Bowling Alley and Pool Hall)

Plain Floor Module (Bowling Alley and Pool Hall)

The same 2 m module in plain indigo carpet with no pattern, for the run behind the approach and under the machines where a pattern would fight with the lane wood.

@3dassets64 tris
Casino Carpet Tile (Casino Floor and Back Rooms)

Casino Carpet Tile (Casino Floor and Back Rooms)

Four-metre patterned carpet tile in red and gold.

@3dassets1.2k tris · 2 ↓
Gaming Floor (Casino Floor and Back Rooms)

Gaming Floor (Casino Floor and Back Rooms)

Gaming floor demonstration: a pit of blackjack, roulette, craps and poker tables with dealer chairs and stools on patterned carpet, a slot bank and machine row beyond, a bar with back bar and lounge seating, rope stanchions marking the pit, and the cashier cage on the back...

@3dassets20.9k tris · 43 ↓
Four Shaft Floor Loom (Textile Weaving and Dye Workshop)

Four Shaft Floor Loom (Textile Weaving and Dye Workshop)

Four-shaft ash floor loom with separated shaft frames, individual eyed heddles, suspended cords, slatted reed beater, visible warp path, cloth roller, brake wheels and four linked treadles. All mechanisms fixed.

@3dassets71.6k tris
Floor Slab Module, 3 m (Japanese School and City Street)

Floor Slab Module, 3 m (Japanese School and City Street)

Boarded 3.0 by 3.0 m floor slab, 160 mm overall on a concrete deck, with edge ports on all four sides so slabs tile a classroom or a corridor floor.

@3dassets1.0k tris
Studio Floor Module, Grey (Music Recording Studio and Instruments)

Studio Floor Module, Grey (Music Recording Studio and Instruments)

The same 1 m floating floor module in a grey painted finish, for a control room floor that reads apart from the live room next door.

@3dassets384 tris
Four-cover round table (Restaurant Kitchen and Dining Room)

Four-cover round table (Restaurant Kitchen and Dining Room)

A 900 mm round four-cover table: a bullnose timber top on a disc-foot pedestal with a tapered column and a spreader flange.

@3dassets576 tris
Dispensing counter module, four drawer (Clinic and Veterinary Practice)Animated

Dispensing counter module, four drawer (Clinic and Veterinary Practice)

A 600 mm dispensing counter module with four named drawers on lipped fronts under a postformed worktop, on the same counter-run grid.

@3dassets1.2k tris
Round meeting table, four person (Downtown Office Interiors)

Round meeting table, four person (Downtown Office Interiors)

A 1.1 m round four-person meeting table on a trumpet pedestal base with a weighted disc foot, an edge-banded top and a central cable grommet.

@3dassets760 tris
Floor Carpet 2 m (Cozy Home Interiors)

Floor Carpet 2 m (Cozy Home Interiors)

2 x 2 m fitted carpet floor tile, coral pile with a small mustard diamond motif.

@3dassets308 tris