
Loading model
About
A 24 mm cube of table chalk in its paper wrap, dished on top where a tip has worn it. Green chalk on a dark wrap, so it reads on a pale rail. Metre units, +Y up, the player side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Chalk Cube (Bowling Alley and Pool Hall)” asset in my project. Model: https://cdn.3dassets.dev/assets/33859/v1/model.glb Asset page: https://3dassets.dev/assets/bowling-alley-and-pool-hall-chalk-cube-4e2cd4ca Description: A 24 mm cube of table chalk in its paper wrap, dished on top where a tip has worn it. Green chalk on a dark wrap, so it reads on a pale rail. - Dimensions (X × Y × Z): 0.025 × 0.022 × 0.025 metres - Triangles: 168 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33859/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Chalk Cube (Bowling Alley and Pool Hall) with my AI development tools?
How do I get started?
Which game engines and tools can I use Chalk Cube (Bowling Alley and Pool Hall) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Chalk Cube (Bowling Alley and Pool Hall) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Chalk Cube (Bowling Alley and Pool Hall)
A 24 mm cube of table chalk in its paper wrap, dished on top where a tip has worn it. Green chalk on a dark wrap, so it reads on a pale rail.