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About
The raised oche a player stands behind: a 1.24 m timber bar 38 mm high with an accent strip along its top and a block at each end. Set it 2.37 m from the board face for the regulation throw. Metre units, +Y up, the player side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Oche Throw Line (Bowling Alley and Pool Hall)” asset in my project. Model: https://cdn.3dassets.dev/assets/33864/v1/model.glb Asset page: https://3dassets.dev/assets/bowling-alley-and-pool-hall-oche-line-88123955 Description: The raised oche a player stands behind: a 1.24 m timber bar 38 mm high with an accent strip along its top and a block at each end. Set it 2.37 m from the board face for the regulation throw. - Dimensions (X × Y × Z): 1.24 × 0.044 × 0.11 metres - Triangles: 288 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33864/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Oche Throw Line (Bowling Alley and Pool Hall)
The raised oche a player stands behind: a 1.24 m timber bar 38 mm high with an accent strip along its top and a block at each end. Set it 2.37 m from the board face for the regulation throw.