
Loading model
About
The same house rack loaded with the cool half of the ball colours: glowing cyan, black and green. Metre units, +Y up, the player side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Ball Rack with Balls, Cool Set (Bowling Alley and Pool Hall)” asset in my project. Model: https://cdn.3dassets.dev/assets/33846/v1/model.glb Asset page: https://3dassets.dev/assets/bowling-alley-and-pool-hall-ball-rack-with-balls-cool-99ab2f97 Description: The same house rack loaded with the cool half of the ball colours: glowing cyan, black and green. - Dimensions (X × Y × Z): 1.46 × 0.708 × 0.515 metres - Triangles: 6.0k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33846/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Ball Rack with Balls, Cool Set (Bowling Alley and Pool Hall)
The same house rack loaded with the cool half of the ball colours: glowing cyan, black and green.