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About
The lit sign over a bowling alley counter: two pins and a ball drawn in glowing tube with speed strokes behind them, on a dark backing plate with chrome stand-offs. 1.7 m across. The origin is the centre of the plate, which is the wall face, so the sign hangs at whatever height a room wants. The tubes carry no wording. Metre units, +Y up, the player side toward +Z. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Neon Wall Sign (Bowling Alley and Pool Hall)” asset in my project. Model: https://cdn.3dassets.dev/assets/33874/v1/model.glb Asset page: https://3dassets.dev/assets/bowling-alley-and-pool-hall-neon-wall-sign-c0d20cba Description: The lit sign over a bowling alley counter: two pins and a ball drawn in glowing tube with speed strokes behind them, on a dark backing plate with chrome stand-offs. 1.7 m across. - Dimensions (X × Y × Z): 1.7 × 0.78 × 0.108 metres - Triangles: 1.2k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33874/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Neon Wall Sign (Bowling Alley and Pool Hall)
The lit sign over a bowling alley counter: two pins and a ball drawn in glowing tube with speed strokes behind them, on a dark backing plate with chrome stand-offs. 1.7 m across.